[BM23] Duerer's Battlepacks

Show off your armies and weaponry and stuff.

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Duerer
Forum Champion 2016-2017
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Joined: Sat May 03, 2014 11:22 am

[BM23] Duerer's Battlepacks

Post by Duerer » Sun May 28, 2023 10:51 am

New Faction Entry

Morbin Angels Hunting Party

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Once a noble knight order dedicated to protecting their homeworld, the Morbin Angels succumbed to their vampiric urges, as they scour the Azure Galaxy for more blood to sustain their bodies. Due to their physiology, the Morbin Angels do not age and as such witnessed the inception of their order first hand, continuing their pursuit for fresh blood ever since.

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Bloodzerkers are the mainstay of Morbin Angels forces, armed with blood axes and bolt pistols. Their axes have been specifically crafted to suck up enemy blood straight from its blade and directly inject it into the Zerker’s bloodstream. As a result, the immediate kick sharpens the warrior’s senses and further enhances their combat efficiency.

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Having better control over their thirst for blood, Bloodzerker Gunners hook up their veins directly to a Bloodreaper Assault Cannon to thin out enemy lines for their battle brothers. They are best accompanied with a blood priest, as prolonged operation of the Bloodreaper alone frequently results in blood loss.

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Blood Lords are among the eldest warriors of the Morbin Angels having led them through countless battles. Their Bloodscourge can be uses as both a war scythe and a hammer depending on the circumstance.

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Even if the vampiric healing factor should fail to save a Morbin Angel, they can continue their pursuit for blood within the cold mechanic tomb of a dreadnut. The Nocturne-pattern Dreadnut is an absolute beast in close combat shredding through hordes of infantry and smashing any bigger obstacle with equal ease.

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Two rocket engines give the Nocturne a further edge over other dreadnuts, tremendously enhancing the former’s manoeuvrability.

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Using wrist mounted tendrils to suck any unfortunate adversary dry, this dreadnut can even in death satisfy its operator’s thirst for blood…

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…but also supply its battle brothers, such as the chronically anaemic gunner.

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The Nocturne can be upgraded with shoulder-mounted missile batteries and assault cannons, whilst retaining its melee capabilities.
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Duerer
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Re: [BM23] Duerer's Battlepacks

Post by Duerer » Wed May 31, 2023 12:42 pm

Legacy Faction Entry

CBT Disposal, Intercession and Cleansing Kadre

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To ensure that neither a trace nor witness of their operations remain, the Center of Biotechnology sends out elite squads of genetically enhanced super soldiers striking with ruthless precision. No reliable records of their cleansing operations can be found, at best one can hear of urban legends about men in orange hazmats scouring through dark alleyways.

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Cleanesr are not only equipped with high-tech armour and weaponry beyond regular humans' comprehension but also gifted with acute senses and sharp reflexes thanks to the CBT's extensive bio-engineering. Each Cleaner is a piece of work on their own with no definite weak spot being known.

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Some cleaners are being equipped with Acid Cannons spraying liquid death upon the enemy and reducing entire platoons of soldiers into a pile of goo.

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Biohackers scour the battlefield for new specimen that might be suitable for the CBT's inhumane experiments. Their phase sword can cleanly cut the adversary limb by limb, which in return can be used in tandem with the Biohacker's psionic abilities to tend the wounds of nearby CBT agents.

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The Assimilator Combat Automaton is a truly strange constructs whose true strength does not lie within its massive phase blades slicing through matter and even the fabric of space and time itself. Despite being a machine, it is somehow able to channel psionic powers, swiftly turning each operation into the CBT's favour: feeble minds are driven to insanity, as they begin to attack their own brothers in arms, whose flesh is being turned inside out by the might of this peculiar creation.
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As it turns out, this engine is no pure machine after all but rather a living creature, specifically bred to do their masters' bidding. It is somehow able to tap onto the Xen core's otherworldly powers, resting within its ribcage in place of a heart. And yet it may only scratch the surface of the CBT scientists' twisted imagination.
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Makes for a perfect Brikwars starter set in combination with the Morbin Angels Battlepack!
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Bolicob12
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Re: [BM23] Duerer's Battlepacks

Post by Bolicob12 » Tue Jun 13, 2023 5:25 pm

Morbin Angels Hunting Party
  • Theme: 10
  • Substance: 10
  • Story: 9
  • Photography: 10
Awesome Dreadnut

CBT Disposal, Intercession and Cleansing Kadre
  • Theme: 9
  • Substance: 10
  • Story: 10
  • Photography: 10

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lunchboxninja
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Re: [BM23] Duerer's Battlepacks

Post by lunchboxninja » Mon Jun 26, 2023 10:19 am

Morbin morbers:

Theme: 8/10 I think this one is maybe slightly too big for a battlepack, but you kept the parts count low, so i think its fine
Story: 9/10 The idea that they all saw the formation is really cool
Substance: 9/10 I love that dreadnut and the figs are gorg
Photography: 8/10

Caulk and Balk Torture:

Theme: 8/10 Same as above
Story: 9/10
Substance: 10/10 I fucking LOVE this color palette and the builds are excellent
Photography: 8/10
"Well maybe you should speak with Pamela, you son of a bitch."

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ninja_bait
I can make this man. I can let him touch the butt. I cannot promise his safety
I can make this man. I can let him touch the butt. I cannot promise his safety
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Re: [BM23] Duerer's Battlepacks

Post by ninja_bait » Mon Jun 26, 2023 5:26 pm

Morbin
Theme - 10 - right out of the gate new and cohesive
Substance - 9 - good build and minifig mix
Story - 10 - i appreciate the in-depth breakdown
Photography - 9

CBT
Theme - 10 - cool colors, consistent throughout
Substance - 9 - especially like that gun design. Yoink!
Story - 10
Photography - 9
I make apocalypses and apocalypse accessories.
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