Page 1 of 1

Paladins against the Peaches WIP Faction

Posted: Sat Apr 09, 2011 3:55 pm
by beluga
WARNING, LONG BACKSTORY AHEAD. IF YOU HAVE ADD SKIP THIS SECTION!!!!!!!!

Trattoria was a democracy. And like all democracies, it had conflict.

An enigmatic man known today only as “The Yellow Spaceman” had a happy childhood in Trattoria. He read his newspapers everyday and tried to keep up with current events in the empire and maintain his civic duties. He read articles of contacts with aliens dressed in orange jumpsuits with heavy laser tech, a violent scuffle with a band of zombies led by a top-hat-wearing skeleton, and the utter destruction of a nearby empire by a mystical man with a flaming skull. After Trattoria crawled out of its hiding place and began to trade with other nations, there arose a problem.

The boy had now grown into a man, having completed his higher education and preparing to take up running his father’s mercenary business. He picked up the newspaper once more that morning, as he always did for a little more than a decade. The frontpage was splattered with ink detailing the Trattorian’s Supreme Court decision: peaches may not be killed without scientific justification, and may only be enslaved. He had heard of the encroaching peaches before, and grew up with his parents describing them as “monsters from hell”, “cthluloid abominations”, and “Lovecraftian blotches on reality”. Having been brainwashed, he could not fathom why the old politicians let them live. Coincidentally enough, his father died and he was bequeathed with a small fleet of ships and a military force. He created decided to protect his home system from roaming space pirates, a duty the official military often neglected to do in such a fringe colony system, garnering support among much of the populace. He created a political party for killing peaches and had his nominee easily elected in the Trattorian congress. After a wait of five years, though, he saw nothing done except the bureaucratic slowness and inefficiency that was Trattoria. He spray-painted every vehicle in his army yellow, and went out to kill a DSM in one-on-one combat to steal an authentic yellow spacesuit. With rage in his eyes, he would attempt an exploit previously never done in the history of Trattoria.

He would secede.

Having earned support among the system’s population, he set out and had them join his ragtag militia. They would work for themselves. The Spaceman was a brilliant tactician, losing one ship for every fifty ships lost in Trattoria’s Sector 63 fleet, but even then he was still on the losing side. He executed a daring raid and managed to capture a factory planet in a nearby system, riling much protest among the Trattorians, begging the war to stop. It was only when the Silvarians intervened, they themselves once oppressed by the brutal Brittannians, were the tables turned as the now-proclaimed Paladins against the Peaches had enough ships to supply their losses. A massive combined Silvarian and Paladin space fleet stabbed directly at the heart of Trattoria, even losing seven-eighths of the mammoth allied fleet they managed to deploy fighters and bombers to wreck a city on one of Trattoria’s home planets. Though in reality the Paladin fleet and the Silvarian reinforcements were so depleted they would be incapable of launching another offensive, the Trattorians gave in and granted the Paladins against the Peaches independence.

Image
Today the Paladins against the Peaches have conquered a decent ten nearby systems, though diplomatic relations are still sour. Pictured above is The Yellow Spaceman, king of this empire, along with his advisor.

Image
Every civilian must serve 10 years in the army if they want the right to be considered by the Spaceman as a public official. (Starship Troopers rip-off I know, shut up)

Image
Officers are given the right to ride on hover-bikes as well as command underlings.

Image
Though originally the tank units were simply captured Trattorian ones, but the Paladins eventually came up with their own design, featuring more offensive capability but less armor.

Image
A compact “small” space fighter frequently carried on Paladin ships, weaponry was crammed to the fullest extent here.

Image
The helicopter is the primary transport unit for Paladin troops. It can carry 4 troops at maximum, but only 2-3 if the door guns are manned.

Image
Almost complete, the heavy fighter for the Paladins has twice as many weapons as the comparable Trattorian model. However, windscreens and pilots have not come in yet so the unit still cannot be deployed.

Image
Total fig-scale army.

Image
Meanwhile, in space, the Paladins’ standard capital ship is this one, and though it was copied off from a design in Olothontor’s rulebook it is cheap and powerful. Also, in a shameful act for the Trattorians, this particular ship was the basis for their stealth spaceship.

Image
A buffed up version of the standard ships, the Paladins’ battleship is frequently the flagship of a fleet and has some capacity to carry fighters and a landing force.

Image
Designed as an alternative battleship, this ship also gave engineers a break from the standard ship designs.

Image
The fleet patrolling as usual, along with an added gunship in the front.

This faction is still a work in progress, just wanted to post my progress so far. Also, I couldn't get to my usual camera so I had to use my old one, sorry for blurry pics but I tried the best I could.

Posted: Sat Apr 09, 2011 3:58 pm
by Zahru II
Try to use macro next time, most of the plox are blurry. Otherwise nice mocs, I really dig yellow stuff (inb4 dat's racist).

With that said, I'll let the haters hate and depart.

Posted: Sat Apr 09, 2011 4:02 pm
by beluga
That's exactly the problem: my other camera was so old it doesn't have a macro setting.

Posted: Sat Apr 09, 2011 6:36 pm
by aoffan23
I can't help but see all of this as just a naked army. Yellow spacemen, giant yellow guns, long yellow ships...

Aside from that, it looks decent, but it's a bit too monochromatic for me.

Posted: Sat Apr 09, 2011 6:44 pm
by Sizz-lor
I can't help but see all of this as just a naked army. Yellow spacemen, giant yellow guns, long yellow ships...

Aside from that, it looks decent, but it's a bit too monochromatic for me.
Yeah, try adding some black pieces in, it makes the yellow look brighter. You should also try covering up the studs.

Posted: Sat Apr 09, 2011 11:18 pm
by Pwnerade
I like those fighters.

Posted: Sun Apr 10, 2011 10:44 am
by gaunt
I agree with adding some black. That said, you do have some really cool designs. I patricularly like the plane. The micro ship with all the joysticks on it sort of annoys me, because they are far too repetitive and are all over the ship. Make some original turrets and it'll look better. Nice army though.

Posted: Sun Apr 10, 2011 10:57 am
by Rev. Sylvanus
The tank sponson looks awkward and out of place. Maybe shorten it up. Also, in the first tank photo, it looks as if the minifig head is attached to the turret (sans body), which I found kind of funny at the time.

Good work, but a prominent secondary color would make everything look less naked.

Posted: Sun Apr 10, 2011 11:25 am
by enders_shadow
I liked the regular troops and the speeder, the tank is a bit :boxy: but ok ( I would take out the side sponsons though, a tank that small would not have them) and I like the fighter. Throw some blue or blank (sand blue, to match your ground troops) into your vehicles, and that might break up the monotony. good start!

Posted: Sun Apr 10, 2011 1:47 pm
by dilanski
enders_shadow wrote: I would take out the side sponsons though, a tank that small would not have them
? Explain.

Image

Posted: Sun Apr 10, 2011 2:01 pm
by Sizz-lor
actually adding black might look like Blacktron. :?

Posted: Sun Apr 10, 2011 3:20 pm
by enders_shadow
dilanski wrote:
enders_shadow wrote: I would take out the side sponsons though, a tank that small would not have them
? Explain.
what I mean is, these seem out of place. they are too close to the ground, and don't look very well connected. it seems like Pedonuker just wanted to put more guns on it, so he stuck some shit on the sides. it doesn;t flow very well, and it would look better off imo.

Posted: Sun Apr 10, 2011 4:32 pm
by dilanski
enders_shadow wrote:
dilanski wrote:
enders_shadow wrote: I would take out the side sponsons though, a tank that small would not have them
? Explain.
what I mean is, these seem out of place. they are too close to the ground, and don't look very well connected. it seems like Pedonuker just wanted to put more guns on it, so he stuck some shit on the sides. it doesn;t flow very well, and it would look better off imo.
All that matters is the extra dakka.

Posted: Sun Apr 10, 2011 6:25 pm
by White Nun
dilanski wrote:


Image
Ooooo I could just imagine a boiler and smokestack on that :D

Posted: Sun Apr 10, 2011 7:04 pm
by Cpl. Halan
Pretty good. Basic design but very well executed, looks kinda like my ground forces. The chopper kinda looks like a hind and the heavy fighter is pretty good but the light fighter could use some work, it looks like the skullheads space police set. The tank has the biggest problem, put a top on the turret or a ninja will kill the gunner, commandeer the turret, and kill the rest of your ground forces.