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Allied Hovervehicle

Posted: Sat Dec 17, 2011 2:03 pm
by BrikSaber
The new Gentlemanian-NAC alliance (The GN) has a new force on its side.

The GN Puffin!
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This vehicle is somewhere between the hovertank and hoverkar, closer to the hovertank in armament and size. The Puffin is equipped with 2 oldstyle muskets (recycled), a long-range lazercannon, and 2 ninjaswords for the purpose of impaling hapless enemies of the GN Alliance.
The Puffin is mainly of NAC construction, but it uses Gentlemanian Lazer technology, armoring techniques, and a slightly modified Gentlemanian Sniper turret.
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The Puffin is a fairly slow vehicle due to its heavy armor, moving at 3" a round. Due to its thruster tech, however, it is capable of moving at 6" in one round, but it most forfeit the use of its main lazercannon upon the round that this boost is used. When not boosting, the Puffin is able to fire all of its weapons in 1 round. The Puffin has a crew of 1 Gentlemanian Spahtan Turretman (Armed with 1 pistol), and an NAC Pilot (Equiped with 1 space shotgun). It is predicted to be a formidable power in battle.
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This was built with a poor brick selection, as most of my bricks didn't fit the colorscheme I needed.

Re: Allied Hovervehicle

Posted: Sat Dec 17, 2011 2:15 pm
by Silverdream
Not bad. If you ever get the parts I would reccomend lengthening it.

Re: Allied Hovervehicle

Posted: Sat Dec 17, 2011 3:06 pm
by IVhorseman
those katanas don't look like they're placed anywhere useful either, unless you're ramming with the corner of the ship. If you put them on the front end they might actually be able to impale some things, or if you extended them out on the sides, they'd be great for slicing down lines of infantry.

Re: Allied Hovervehicle

Posted: Sat Dec 17, 2011 9:13 pm
by BFenix
Those side armor plates could have some, in the very least some studless panels or if you're going for overkill, some side sponsons or gun platforms.

Re: Allied Hovervehicle

Posted: Sat Dec 17, 2011 10:00 pm
by Theblackdog
Silverdream wrote:Not bad. If you ever get the parts I would reccomend lengthening it.
:twss:

This is an awesome little vehicle. I like the unique weapons layout, especially the sniper turret.

Re: Allied Hovervehicle

Posted: Sat Dec 17, 2011 10:07 pm
by Pwnerade
Bristling with guns FTW.

Re: Allied Hovervehicle

Posted: Sun Dec 18, 2011 4:51 am
by Nitewatchman
Who the heck criticized the katanas?

They're katanas...on a hovercraft.

Shut up, that's cool.

Re: Allied Hovervehicle

Posted: Sun Dec 18, 2011 10:30 am
by enders_shadow
very nice, I like the shape <a href='http://tinyurl.com/y42zurt'>alot</a>. It seems very bulky, which is quite important in a tank (duh). However, I also side with the relocation of the katanas to the front, as they seem kind of limited in their usage atm. you might try to lower the turret as well, as it seems kind of like a big target. Overall though, this thing looks great, and I like the styling.

Re: Allied Hovervehicle

Posted: Sun Dec 18, 2011 11:29 am
by heavyfishcannon
While I also like the katanas, they need to be closer to the front to be ramming weapons. Unless if they shoot out like rockets. In which case, :666:

Re: Allied Hovervehicle

Posted: Sun Dec 18, 2011 8:22 pm
by IVhorseman
heavyfishcannon wrote:Unless if they shoot out like rockets. In which case, :666:
Yeah, totally agreed. Katanas are awesome and should be on everything, but in places where they'll actually slice something up. "On the end of a rocket engine" is totally acceptable.