Ok, this is going to be a small battle with buffed up units. I have no field so far, but by Sunday I'll have one. Here are the "teams".

Bender, Austin Powers, Deadpool, and Samus by samuelzz101, on Flickr
From left to right,
BENDER: Skill:1d8 Move:7" Armor:2d6+3
Special: Immune to scalding hot piss.
AUSTIN POWERS: Skill:1d6+1 Move:5" Armor:2d6
Special: Stealth (If he gets less than 4 on an every turn skill roll, he has no skill for the turn.)
DEADPOOL: Skill:1d10 Move:8" Armor:1d6
Special: must be decapitated, or he is revived next turn.
SAMUS: Skill:1d8 Move:6" Armor:2d8-1
Special: Arm cannon can add +1d6 to attack every action spent charging, starting with 1d6.

Dredd, Captain Boss, and Electro by samuelzz101, on Flickr
JUDGE DREDD: Skill:1d6 Move:8" Armor: 2d6+1
Special: Must kill any law-breakers, and he can focus on one unit, which gives him +3 against said unit. All others have -3 until he has killed that one.
CAPTAIN BOSS: Skill:1d12 Move: 12" Armor: 2d6+4
Special: None, just highly elevated stats.
ELECTRO: Skill:1d8 Move: 6" Armor: 2d6+1
Special: 5d6 Electric SN dice. 2d6 can be turned into 1d12.
RULES:
-All units can make teams, but only 2 guys a team.
-All units also have 2 lives and the ability multitasking, only they can use the same weapon twice if they want to (only on same target, you must have 2 for 2)
-All units get +3 to all stats after losing one life. No, 0 lives does not mean you have an extra life. You die twice, and you're done.
-Zuppon gets a mega-blok weapon automatically if he joins.
-Unlike what I said in some random thread, for this battle I WILL ROLL FOR ARMOR AND SKILL!
-I'll PM you weapon stats after I field all the units and stuff. In case I forget, PM me when the first turn starts.
-Have fun, and share your fun.
MAJOR UPDATE
The field:

the field by samuelzz101, on Flickr
UNITS TAKEN:
Judge Dredd- Heavy fish cannon
Dead Pool- Kalvinator
Samus- Adzi
(http://www.flickr.com/photos/93217370@N ... hotostream)- Samuelzz10 (


