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Massive Battle: Lego versus the Clone Brick Horde
Posted: Sat Oct 11, 2008 9:49 pm
by Professor Ken
This is quite possibly one of the largest Brikwars battles I have ever fought, and certainly the largest that I have documented. My partner-in-crime Darth Mohawk and I, each with ten minifigs and two vehicles, completely decimated a Mega Blocks and Best-Lock army numbering over fifty members in total. Too many crazy things happened here for me to mention, so you might as well have a look for yourself:
http://www.brickshelf.com/cgi-bin/gallery.cgi?f=346649
Questions, comments, concerns? I'll be glad to hear!
Posted: Sun Oct 12, 2008 12:07 am
by Dr. X
The B-shelf folder isn't public yet.
Posted: Sun Oct 12, 2008 8:41 am
by Professor Ken
Okay, that is rather odd... do they not work weekends or something? Well, I'll get to work on this and see if I can make any headway here. If not, hey, I'll give you guys my password and you can look at it that way.
Posted: Sun Oct 12, 2008 9:17 am
by Moronstudios
I am only on picture 2, but this looks promising (I like the captions).
Posted: Sun Oct 12, 2008 12:46 pm
by pesgores
Luv'd it. Realistic.
(LEGO® pwns)
Posted: Sun Oct 12, 2008 4:55 pm
by Rayhawk
Epic. Glad to see the clone brands vs. Lego comparison resolved so authoritatively.
Posted: Sun Oct 12, 2008 6:36 pm
by Moronstudios
Wonderful, the way the clones were played was realistic in the good way. The Snes was a great addition.
Posted: Tue Oct 14, 2008 2:26 am
by Natalya
400 Dmg of 16-bit Death from Above
That's over the top!!
Posted: Tue Oct 14, 2008 12:39 pm
by Mohawk
NatalyaAF wrote:400 Dmg of 16-bit Death from Above
That's over the top!!
I originally planned to drop the sun onto the army, but this is so much better (and how much damage would a light bulb do, anyway... 5d10 explosive?).
Apparently I only have skills when Professor Ken
isn't my opponent. *shrugs* Whatever. It was fun playing it, though -- the Ungh army is none too bright, so they just marched forward rank and file, the end result being similar to what happened when I sent 8 guys to charge a line held down by 8 other guys and a pair of laser cannons. But hey, I play for fun, not petty things like victory! (Which is probably half my problem right there)
Posted: Tue Oct 14, 2008 10:39 pm
by Rayhawk
I don't know if I'd describe that as a problem.
Posted: Mon Oct 20, 2008 8:35 pm
by RagnarokRose

That was cool. Go random falling objects from above!
Who controlled the Mega-Blocks? It looks like you just had them advance and shoot.
Posted: Fri Oct 24, 2008 4:50 pm
by Professor Ken
Control? Oh, no, they marched on their own accord, powered by their evil desires to trade quality product for shoddy skulduggery!
Alas, yes, we did just have them march forwards and fire wildly. Seriously, though, these are Mega Blocks we're talking about. Not a single brain in the whole bunch. They barely know how to attack, much less combine fire, hijack machinery or even take cover. Lego minifigs aren't bright but they can be clever. Mega Blocks rely totally upon their pre-built, POOP constructs and are, for all reasons, an order of Dimmy, a bit above "zombie" in the intelligence department. (It could be argued that Dimmies, who possess basic, if faulty, skills of construction, are slightly higher than them.)
Posted: Fri Oct 24, 2008 5:05 pm
by james+burgundy
you need to fix the sig and say with a single well place shot form a bow
Posted: Sat Oct 25, 2008 6:31 pm
by RagnarokRose
Ah. That makes sense.
Surprisingly, that is how my brother fights most of his battles.