[HH] Ossum, ossum everywhere

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CaptainZebra
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[HH] Ossum, ossum everywhere

Post by CaptainZebra » Fri Oct 23, 2015 11:30 am

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The Golden Warrior cruises through an empty void(Upside down heroica map) its way to a secret meeting with brikthulu cultists.

It comes across a strange ship drifting past a nearby nebula
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"Ossum levels are spiking!"

Prepare my shuttle
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The spacemen will be entering through the top of the vessel(In the conveniently free space) The objective of both sides is to kill as much as possible.

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The blue spaceman jumps in...

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...and has his head knocked of by response fire

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The white deadly spaceman is much luckier and is only set upon by a simple munch fig who is quickly slain

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He turns and defeats the skeleton with is powerful blade

This game involved a lot of improvisation, but was a great way to spend half an hour. More later...
My keboa5rd =isn't wo5rk=ing ve5ry well at the moment... Exc6use any m=istakes =in my ty-p=ing.(T5r6ust, me =it can get a lot wo5rse than th=is)

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CaptainZebra
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Re: [HH] Ossum, ossum everywhere

Post by CaptainZebra » Wed Oct 28, 2015 11:41 am

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Picking up his friend's beam sword, he makes a slash at the next skeleton

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Skelly Skellington forces the poor spaceman down the corridor...

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...and into an unfortunate evil vizier

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Skelly sprints down the corridor

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The spaceman parries her beamsword with ease

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As he strikes her down, the fabric of reality blurs and she slips into a different dimension...
My keboa5rd =isn't wo5rk=ing ve5ry well at the moment... Exc6use any m=istakes =in my ty-p=ing.(T5r6ust, me =it can get a lot wo5rse than th=is)

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Zahru II
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Re: [HH] Ossum, ossum everywhere

Post by Zahru II » Mon Nov 09, 2015 1:28 pm

Is this battle considered complete? I cannot really tell so I'll refrain from giving it points until clarified.
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RedRover
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Re: [HH] Ossum, ossum everywhere

Post by RedRover » Mon Nov 09, 2015 1:29 pm

I don't think he could finish because his laptop was stolen

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Zahru II
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Re: [HH] Ossum, ossum everywhere

Post by Zahru II » Mon Nov 09, 2015 2:32 pm

Oh, pity - that's two machines claimed by this year's HH, assuming him and durandal aren't the same users.
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Zupponn
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Re: [HH] Ossum, ossum everywhere

Post by Zupponn » Mon Nov 09, 2015 4:23 pm

Zahru II wrote:Is this battle considered complete? I cannot really tell so I'll refrain from giving it points until clarified.
I'd say judge it on what is there now so at least he gets some feedback. I don't expect this battle to get high scores because it isn't finished, but at least he can get an idea of what else he can work on for next time.
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RedRover
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Re: [HH] Ossum, ossum everywhere

Post by RedRover » Mon Nov 09, 2015 5:30 pm

Maybe feedback but no point values?

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Re: [HH] Ossum, ossum everywhere

Post by Zupponn » Mon Nov 09, 2015 9:18 pm

RedRover wrote:Maybe feedback but no point values?
There are things we can still judge like Photography and Violence, but the other 3 categories would only get 0s or 1s.
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Re: [HH] Ossum, ossum everywhere

Post by RedRover » Mon Nov 09, 2015 9:49 pm

Gameplay - 2
Photography - 2
Violence - 1
Writing - 1
Overall appeal - 2

I only give you marks this low because this piece isn't finished. I think that you could all around improve in most of these areas, but it is incredibly hard to say for some since you didn't finish. I think both your gameplay and photography would be improved if you changed the location to something with some more space, that way you could get better shots and more maneuverability. Overall, I am glad that you contributed, as that is more than most and for that I applaud you! :tiger:

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Zahru II
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Re: [HH] Ossum, ossum everywhere

Post by Zahru II » Tue Nov 10, 2015 3:17 am

Gameplay - 3
Photography - 3
Violence - 3
Writing - 2
Overall appeal - 3

It's a shame this was cut short as well. It might've been too small in scope overall - using only a tight corridor with extreme closeups felt really claustrophobic in a sense.
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Re: [HH] Ossum, ossum everywhere

Post by Kommander Ken » Tue Nov 10, 2015 9:32 am

Gameplay - 3
Photography - 2
Violence - 3
Writing - 3
Overall Appeal - 3

While the concept of an extreme close-quarter fight sounds cool to me, I really wish this was finished. Maybe someday this will be finished for our reading enjoyment? Maybe with smaller pictures as well. :mystery:

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Re: [HH] Ossum, ossum everywhere

Post by CaptainZebra » Wed Nov 11, 2015 6:29 am

I really just wanted to contribute something and din't really have much time to make a fully fledged battle.
P.S.Those pictures should be smaller... I'll see about changing them soon
My keboa5rd =isn't wo5rk=ing ve5ry well at the moment... Exc6use any m=istakes =in my ty-p=ing.(T5r6ust, me =it can get a lot wo5rse than th=is)

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