WRR Skirmish for the Stalled APC

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SirZaphod
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WRR Skirmish for the Stalled APC

Post by SirZaphod » Fri Mar 15, 2024 1:59 am

This was a battel I quickly through together after I had some friends over to introduce them to BrikWars!
The point of the meeting was to go over the game, test out a Quickwars reference card I've been working on and introduce the Heroic Escapade some of the factions listed here you will see again (I hope) and some probably not.

Westland Resources Run
Skirmish for the Stalled APC
Background: Ever since their victory at the Second Battel for the Back Deck the Empire of the Ever Burning Star has maintained its "peace" upon the Aserfray Alleyvay Galaxy. With the passage of time the empire has becomes complacent allowing its armies' to shrink and its weaponry to stagnate, though its enemies were defeated they were not vanquished and they have been waiting in the shadows along with those ready for a chance to strike back at their oppressors.
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The Imperial Infantry, back bone of the Empire

This Land of Waste refereed by many names but most conveniently The Waste Land are rich in Tiberium and not much else Impearl forces have lazily maintained control over this area. Seeing an opportunity to destabilize this empire a group of agents from an unknown faction have been reaching out and presented an opportunity to strike back.
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Agents of an unknown organization, something seems unnatural about them

They have passed on information that precious cargo is being carried by a poorly armed group of infantry, the APC they ride in has been poorly maintained and patrols are disorganized. If it were to brake down it would be easy pickings.

The Factions
Tork Boyz!
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Lead by Kaptin Kruncha
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Nindroids
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Lead by Four oh Four
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Ante Skoti
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Lead by Cailleach
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Ice Planet 2024
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Lead by Tim
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Rebel Alliance
Lead by Feluke
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The Scenario
An APC and small detachment of Imperil Troops has been stranded in the Waste Land inside of the APC is a create with a preciouses resource in it.
Setup
Each faction will get 1 Hero and 6 minifigs.
Starting position and play order is determined by rolling a d8.

Objective
Eliminate all Imperial forces in the area.
Escape with the preciouses resource.

Other game factors
The Imperial troops are NPC's for this battel.
There are 3 creates in the APC players will have to pick one and it takes a unites action to open a create.

Turn 1
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Troops are deployed.

Turn 2
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All teams engage in combat (First blood is taken but I forgot to note who got it).

Turn 3
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Kaptin Kruncha challenges Four oh Four to Heroic combat but fails horribly to do any damage.
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Four oh Four attempts to simultaneously draw his katanas and strike Kruncha. He fails poorly and drops his sword.
Four oh Four needing to regain some honor from his embarrassment draws his second katana and attacks Kruncha. He fails and his head is quickly bashed in by Kaptin Kruncha.
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The Rebel Alliance grabs 1 of the creates from the APC well Ante Skoti grabs the other 2.
The remaining Imperil troops are dispatched.

Turn 4
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The Nindroids are picked off well the Rebel Alliance engage with Tork Boyz and The Ice Planet 2024 with Ante Skoti thinning their numbers.

Turn 5
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With things looking bad for the Rebel Alliance they open their create to check what loot they have finding to be full of artillery shells. Seeing as the outcome of this battel looks dire for them they decided to detonate the shells.
BOOM!
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Kaptin Kruncha and Cailleach are both blown away their bodies broken by the explosion.

Turn 6
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Ante Skoti attempts to flee the field with both creates but one of the troops carrying one is picked off by Ice Planet 2024 troopers.
The armoured Tork Boyz arrive just in time for everyone else to be dead or gone.

Turn 7-8
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The armoured Tork Boyz fail to pursue the retreating troops who make it off the battlefield with their loot.
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Aftermath
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The Creates are opened.
Ice Planet 2024 find artillery shells.
Ante Skoti find an Energy Orb.
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The armoured Tork Boyz failing to arrive on time take the scrapped APC as their prize.
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Final Score
Ante Skoti: Troops Evacuated: 2 Heroes Killed: 1 Energy Orb recovered
Nindroids: Troops Evacuated: 0 Heroes Killed: 0
Tork Boyz: Troops Evacuated: 3 Heroes Killed: 1
Ice Planet 2024: Troops Evacuated: 1 Heroes Killed: 0 Create taken
Rebel Alliance: Troops Evacuated: 0 Heroes Killed: 2 One create detonated

Because of the nature of my sceneries being somewhat unbalanced I ask that you the reader posthumously award a Benny to any player who you thought did well despite the odds (or did something in the spirite of Kaos or owesome).
This is just the start of a heroic escaped and the recourses and Bennys gained will carry on in to future battels.

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