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Bluerender

Posted: Tue Aug 16, 2016 12:53 pm
by The Shadowscythe
So for those of you who want to render from LDD - I found this link from the MF-0 page on facebook, it's called bluerender, it's free - and it rocks hard balls.

http://www.eurobricks.com/forum/index.p ... pic=109972

Rather than fucking around with POV-Ray and the rest of that crap it seems to be based off of java and SunFlow.

It rendered the entire Diety MK-II on my machine in 38 seconds. It took several hours for LDD to POV to render the Monarch Image I did last year.

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Just thought you guys should know.

Re: Bluerender

Posted: Tue Aug 16, 2016 1:11 pm
by The Shadowscythe
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For those moments when you accidentally Phalek all over the place.

Re: Bluerender

Posted: Tue Aug 16, 2016 1:18 pm
by The Shadowscythe
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And a Scythian trooper for good measure.

Re: Bluerender

Posted: Tue Aug 16, 2016 1:32 pm
by Duerer
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Make sure to save your build in the most recent version of LDD. Otherwise this tool will just throw an exception.

Re: Bluerender

Posted: Tue Aug 16, 2016 1:45 pm
by dilanski
java.lang.ArrayIndexOutOfBondsException:1

Anyone have a clue? It's stopping me from rendering some ships. Otherwise the results are pretty quick and good.
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Re: Bluerender

Posted: Tue Aug 16, 2016 1:46 pm
by Duerer
dilanski wrote:java.lang.ArrayIndexOutOfBondsException:1

Anyone have a clue? It's stopping me from rendering some ships. Otherwise the results are pretty quick and good.
Duerer wrote:Make sure to save your build in the most recent version of LDD. Otherwise this tool will just throw an exception.

Re: Bluerender

Posted: Sat Aug 20, 2016 1:35 am
by Vami IV
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Even sexier in Rendered Form. I thought I'd never get to see this beauty rendered thanks to POV-Ray. Thanks, Scythe!


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Re: Bluerender

Posted: Sat Aug 20, 2016 3:11 pm
by Duerer
Just to show you how strong this tool it. Got me that beauty rendered in just a few minutes:
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Re: Bluerender

Posted: Sat Aug 20, 2016 7:57 pm
by aoffan23
I don't know if it's necessarily more powerful. It doesn't seem to be very good at rendering metallics, so there's that. Maybe it only renders the visible elements or something? I'm not really sure how to confirm or debunk that idea though.

Re: Bluerender

Posted: Sat Aug 20, 2016 8:02 pm
by Tzan
Metalic items need to have something to reflect.

In Unity I can set a white sphere to 100% metalic and it will render black, unless I have something set up to reflect off of it.
When I do that, it looks like a mirror.
Maybe there is a setting you can find.

Re: Bluerender

Posted: Sat Aug 20, 2016 8:59 pm
by aoffan23
I was just saying that regarding everyone's pictures. I haven't actually used it. The metallic areas just look extremely grainy, almost like they didn't finish rendering.

Re: Bluerender

Posted: Mon Aug 22, 2016 5:31 pm
by Zupponn
Now everyone can render their penises in style!

Edge Armada

Posted: Tue Aug 23, 2016 8:02 am
by Duerer
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Built some Edge Cruisers and rendered them. While metallics do look quite grainy, it kinda looks cool on gun metal.

Re: Bluerender

Posted: Tue Aug 23, 2016 10:31 am
by Tzan
So that's grainy because of the renderer, not because its part of the texture?
That's weird.

Does look good though.

Re: Bluerender

Posted: Tue Aug 23, 2016 10:31 am
by AnnoyedZebra
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Test for blue render and flickr to forums.