My own space combat game
Posted: Wed May 20, 2015 2:22 pm
Hello everyone, I'm considering making rules for my own space combat game. I will try to keep the gameplay in a balance of simplicity and complexity. A few features I plan to include are:
* Rules for targeting subsystems of ship (shield generator, engines, bridge, weapons...)
* Super cool rules for ships broadsiding each other.
* Points system for ship creation and fleet formation.
* Marine boarding ships.
* Much more!
I'll need play testers when the basic rules are done, it'll be much less parts intensive than colony wars was so it should be much easier for anyone to build a fleet and play!
* Rules for targeting subsystems of ship (shield generator, engines, bridge, weapons...)
* Super cool rules for ships broadsiding each other.
* Points system for ship creation and fleet formation.
* Marine boarding ships.
* Much more!
I'll need play testers when the basic rules are done, it'll be much less parts intensive than colony wars was so it should be much easier for anyone to build a fleet and play!