BW 2010 feedback
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Re: BW 2010 feedback
I have a question that may be considered rules-lawyer-y by some, but I'm going to ask it anyway.
I have a mecha that uses a sword, but it always gets gunned down before it can get close enough to attack. Is there any way to counter this?
I have a mecha that uses a sword, but it always gets gunned down before it can get close enough to attack. Is there any way to counter this?
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Re: BW 2010 feedback
if you're going to resort to childish name calling i can go back to the time you defiled an entire race of peopleVoin wrote:Okay, now let's try to get an answer from someone who's not a complete retard.
Anyone? C'mon, don't be shy.
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Re: BW 2010 feedback
I have a mecha that uses a sword AND a missile rack, AND a mounted machine gun, AND a MRKIII cannon.Gungnir wrote:I have a question that may be considered rules-lawyer-y by some, but I'm going to ask it anyway.
I have a mecha that uses a sword, but it always gets gunned down before it can get close enough to attack. Is there any way to counter this?
Blow away the heavy troops/vehicles with the missiles, then finish off the pathetic littile soldiers with the CT sword.
Problem solved.
Re: BW 2010 feedback
I think usually the best answer is to ask yourself WWWW, which stands for What Would overWatch dWo?
I think that if your army talks a long time to describe, it's a danger sign to start with, but that's just a personal style preference. It really depends on who you're up against, I think; you should be ready to share all the details if you're playing with somebody who feels like they need them, but I think most people are happy to just let the armies speak for themselves mostly.
If you're going to pull any big crazy surprises then you should clear them in advance just for sportsmanship's sake. Like bringing an all air force to what everybody thought was going to be a medieval ground battle or something.
I think that if your army talks a long time to describe, it's a danger sign to start with, but that's just a personal style preference. It really depends on who you're up against, I think; you should be ready to share all the details if you're playing with somebody who feels like they need them, but I think most people are happy to just let the armies speak for themselves mostly.
If you're going to pull any big crazy surprises then you should clear them in advance just for sportsmanship's sake. Like bringing an all air force to what everybody thought was going to be a medieval ground battle or something.
Natalya wrote:Wtf is going on in this thread?
Re: BW 2010 feedback
Put out an even scarier mech with a sword so all the gunners attack that one instead.Gungnir wrote:I have a mecha that uses a sword, but it always gets gunned down before it can get close enough to attack. Is there any way to counter this?
There's a couple options here. You could go the heavy armor route, give yourself Shielding against low-level weapons, and try to survive through the opening round of fire. You can go super-speedy, and try using screening units to draw enemy fire to give him opportunities to rush in. You can try Stealth, which is tricky but pretty rad if you can pull it off.
Natalya wrote:Wtf is going on in this thread?
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Re: BW 2010 feedback
Stubby needs to work on his spelling or his position in the beer forum might be at stake.stubby wrote:I think usually the best answer is to ask yourself WWWW, which stands for What Would overWatch dWo?
I think that if your army talks a long time to describe, it's a danger sign to start with, but that's just a personal style preference. It really depends on who you're up against, I think; you should be ready to share all the details if you're playing with somebody who feels like they need them, but I think most people are happy to just let the armies speak for themselves mostly.
If you're going to pull any big crazy surprises then you should clear them in advance just for sportsmanship's sake. Like bringing an all air force to what everybody thought was going to be a medieval ground battle or something.
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Re: BW 2010 feedback
based on the amount of problems in that paragraph i would imagine its his position in the beer forum that has him messed in up the first placerunnybabbit223 wrote:Stubby needs to work on his spelling or his position in the beer forum might be at stake.stubby wrote:I think usually the best answer is to ask yourself WWWW, which stands for What Would overWatch dWo?
I think that if your army talks a long time to describe, it's a danger sign to start with, but that's just a personal style preference. It really depends on who you're up against, I think; you should be ready to share all the details if you're playing with somebody who feels like they need them, but I think most people are happy to just let the armies speak for themselves mostly.
If you're going to pull any big crazy surprises then you should clear them in advance just for sportsmanship's sake. Like bringing an all air force to what everybody thought was going to be a medieval ground battle or something.
Re: BW 2010 feedback
Posting from my phone at New York Comic Con today. I can't be held responsible for ridiculous autocorrects
Natalya wrote:Wtf is going on in this thread?
Re: BW 2010 feedback
But I don't want to use missiles and machine guns. I want to hit them with my sword.runnybabbit223 wrote:I have a mecha that uses a sword AND a missile rack, AND a mounted machine gun, AND a MRKIII cannon.
Blow away the heavy troops/vehicles with the missiles, then finish off the pathetic littile soldiers with the CT sword.
Armor or shielding might be good, but it's usually combined fire that takes it down. Speed is probably my best bet, since it'll be harder to hit. Stealth isn't really an option though because it's bright red and too awesome-looking to hide.stubby wrote:There's a couple options here. You could go the heavy armor route, give yourself Shielding against low-level weapons, and try to survive through the opening round of fire. You can go super-speedy, and try using screening units to draw enemy fire to give him opportunities to rush in. You can try Stealth, which is tricky but pretty rad if you can pull it off.
Last edited by Gungnir on Fri Oct 16, 2015 5:27 pm, edited 1 time in total.
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Re: BW 2010 feedback
Gungnir wrote: Armor or shielding might be good, but it's usually combined fire that takes it down. Speed is probably my best bet, since it'll be harder to hit. Stealth isn't really an option though because it's bright red and too awesome-looking to hide.

What stops you from just statting up a shield as a separate Creation and then just like, putting a Mechanic on your arm to fix it when it blows up?
Why are [timg] tags not enabled?
stubby wrote:omg noob, balrogs are maiars too, don't you know anything
Re: BW 2010 feedback
What's a [timg] tag?Keldoclock wrote:Why are [timg] tags not enabled?
Natalya wrote:Wtf is going on in this thread?
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Re: BW 2010 feedback
it's for posting timages, obvstubby wrote:What's a [timg] tag?
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Re: BW 2010 feedback
Enlargeable thumbnail image, I think.stubby wrote:What's a [timg] tag?Keldoclock wrote:Why are [timg] tags not enabled?
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Re: BW 2010 feedback
Yeah. They permit posters to avoid breaking your tables when they post a high-resolution image.Gungnir wrote: Enlargeable thumbnail image, I think.
stubby wrote:omg noob, balrogs are maiars too, don't you know anything