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Posted: Wed Dec 31, 2008 12:29 pm
by Blitzen
I think he spells words phonetically and confuses the sounds of vowels sometimes.

I also have a suspicion that half the people who post like that are under 10 years old or have no respect for the well-being of their fellow being.

Posted: Fri Jan 16, 2009 4:16 pm
by *CRAZYHORSE*
I like the new chapter and all and the little changes in the rules but if I may ask why is the range for long ranged weapons reduced to 10", at first it was 12". I would like to get an awnser to this please.




:]

Posted: Fri Jun 19, 2009 9:53 pm
by Tiny Tank Rannon
I still don't like the fact that a horse cost about as much as a fully equippded minifig, generally doubling it's cost. Oh well, can't say no to a skeleton calvary charge.

Posted: Fri Jun 19, 2009 10:07 pm
by birdman
that seems logical to me.

Posted: Fri Jun 19, 2009 11:47 pm
by IVhorseman
Well hey, a minifig on a horse is about twice as good as one not on a horse, so...

Posted: Sat Jun 20, 2009 1:37 am
by Almighty Benny
*CRAZYHORSE* wrote:why is the range for long ranged weapons reduced to 10", at first it was 12".
The only reason I can think of is that 12" is too effective, because the average battlefield is not very large. I personally use somewhere between 8" and 10", because I like to promote the use of hand weapons.

Posted: Sat Jun 20, 2009 7:18 am
by Tiny Tank Rannon
And charge the bastards isn't enough promotion for hand weapons?

My Space knight with dual guns kills one guy a turn, my Space knight with large hammer slaughters one guy a turn!

Anyway, the easy way around that is to use cheap transports with guns, all the shooting any army needs comes from vehicles.

Posted: Sat Aug 29, 2009 11:40 am
by 501stCadians
Almighty Benny wrote:
*CRAZYHORSE* wrote:why is the range for long ranged weapons reduced to 10", at first it was 12".
The only reason I can think of is that 12" is too effective, because the average battlefield is not very large. I personally use somewhere between 8" and 10", because I like to promote the use of hand weapons.
Same here.

Posted: Sat Aug 29, 2009 1:28 pm
by Magic Soap
NECRO

But as it is now given new life, I am going to say that I sometimes pay for weapon upgrades depending on combat situations. I mostly use 10", but some infantry weapons I use can be up to 48" range.

Posted: Sat Sep 12, 2009 10:27 pm
by Strana
i usually just use standard weapon ranges, or since my battlefields tend to have tall buildings, use the strategic advatantage of height to get more range, for infantry.

Posted: Sun Sep 13, 2009 11:56 am
by jmatthew
Magic Soap wrote:NECRO

Posted: Sun Sep 13, 2009 12:59 pm
by Strana
1D0......






contemplate it

Posted: Sun Sep 13, 2009 1:31 pm
by jmatthew
Strana wrote:1D0......






contemplate it
Well, 1d0 really isn't too difficult to contemplate. All you have to do is, uh... That is, you just.....

OW! MY BRAIN!

Posted: Mon Sep 14, 2009 6:39 am
by pesgores
Almighty Benny wrote:
*CRAZYHORSE* wrote:why is the range for long ranged weapons reduced to 10", at first it was 12".
The only reason I can think of is that 12" is too effective, because the average battlefield is not very large.
Not really. 12" is something like 40 studs. Most battlefields are larger than that.

Posted: Mon Sep 14, 2009 1:25 pm
by Strana
i for my own rules ro snipers the get a 1d12" boost to range, as they get a feel for whats happening down range, because wind varies from time to time