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Biochemical Soldier

Posted: Mon May 25, 2009 12:14 am
by Leprechaun
ok, Im making a hero/officer troop who is a "biochemical super soldier"
the normal rules dictate that the movement would be 7, but as the offspring of a truckload of drugs/chemicals and a secret government defense program, shouldn't it be higher for a not-quite-human hero?

Posted: Mon May 25, 2009 12:26 am
by Almighty Benny
7 is already pretty decent.

Super Soldiers can be fun if they're slightly better than standard troops. After a point they start to get less fun the more powerful you make them, though.

Posted: Mon May 25, 2009 12:31 am
by Elmagnifico
Well faith and begorrah, welcome to the forums!

just wait a minute while I hunt down the rules...

Posted: Mon May 25, 2009 12:42 am
by Leprechaun
thanks! I didnt expect a welcome after assuming from most of these threads that it's a brik-eat-brik forum. but then again, as the overlord says, BrikWars is especially the place for people who feel insulted or offended when their beliefs are ridiculed.

Posted: Mon May 25, 2009 12:51 am
by Elmagnifico
Found the rules! Yeah, this is a pretty cutthroat forum, but if you survive, you will be welcomed into a sacred brotherhood of people who have nothing better to do on weekends than slaughter plastic men by the bucketful.

Anyway... Tips, not rules: Follow these, and your chance of survival increases an unknown amount.

6. For some reason, lists always start with 6.

7. Never contradict Rayhawk, our supreme overlord.

8. J+B means well, but he can't type for peanuts. Ignore anything he says if it's not made of Legos.

9. Stay away from my floppy penis and all my floppy penis-contaminated posts.

10. You can never have enough fire or red bushes.

11. Natalya AF, Roc77 and Dr. X are the best builders on the forums, never get into an arms race with any of them. Their creations will pwn you with sheer awesomeness.

12. Have fun!

13. In order to obey rule #12, do not be afraid to bend all other rules, including those of physics, gravity, and motion. So long as you steer clear of rule #7, that is.

Posted: Mon May 25, 2009 12:55 am
by Leprechaun
ah. Thanks much.
isn't it strange 6 is considered the unlucky #?

Posted: Mon May 25, 2009 12:57 am
by Elmagnifico
Only when it has another two sixes tailgating it.

Posted: Mon May 25, 2009 1:21 am
by Almighty Benny
Welcome to the forums! For some reason I didn't realize you were new here.

Posted: Mon May 25, 2009 1:25 am
by IVhorseman
He and Moronstudios have the same avatar. It gets confusing fast.

EDIT: or i guess The Black Dog.

Posted: Mon May 25, 2009 1:26 am
by Leprechaun
thanks. :)

Posted: Mon May 25, 2009 1:31 am
by Almighty Benny
I've been gone for so long that I automatically assume that people I haven't seen before aren't new.

Feel free to be as insulted as you want while on the forums. Just be sure not to booty bothered.

Posted: Mon May 25, 2009 6:39 am
by birdman
Yup, that's gonna happen a lot.

about your super-soldier: 7" per turn is about as fast as a brikwars K-car.

Posted: Mon May 25, 2009 8:57 am
by tahthing
6. For some reason, lists always start with 6.

7. Never contradict Rayhawk, our supreme overlord.

8. J+B means well, but he can't type for peanuts. Ignore anything he says if it's not made of Legos.

9. Stay away from my floppy penis and all my floppy penis-contaminated posts.

10. You can never have enough fire or red bushes.

11.lists should never go past 10.

12. Natalya AF, Roc77 and Dr. X are the best builders on the forums, never get into an arms race with any of them. Their creations will pwn you with sheer awesomeness.

13. Have fun!

14. In order to obey rule #13, do not be afraid to bend all other rules, including those of physics, gravity, and motion. So long as you steer clear of rule #7, that is.

these are the correct rules.

Posted: Mon May 25, 2009 9:29 am
by Leprechaun
well, glad to know I got the right info to stay alive
and I'll change my avatar as soon as I can.

Posted: Mon May 25, 2009 10:14 am
by Moronstudios
Welcome Leprechaun.

About your biochemical super soldier movement problem, give him the movement you think it should have (that is the glory of brickwars).