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Helmuts

Posted: Fri Oct 22, 2010 1:57 pm
by sirchristopher2
Are there rules for helmuts?

Posted: Fri Oct 22, 2010 2:10 pm
by Mr. FudgeDaRules
I call this one :)

Look in the official rules. If you don't see anything, or don't like what you see, make it up. If you can't make it up, then why are you playing BrikWars?

Re: Helmuts

Posted: Fri Oct 22, 2010 9:19 pm
by Gungnir
Silverdream wrote:
sirchristopher2 wrote:Are there rules for helmuts?
I assume you meant hell mutts. Mutts from hell are daemonic critters that have fire breath and big sharp pointy teeth. They also have 3d10 armour and hate space commies.
Fire Breath
Use 3
Damage 1d10
Range 6"

Big Sharp Pointy Teeth
Use N/A
Damage 1d6+3
Fix'd

Posted: Fri Oct 22, 2010 9:55 pm
by sirchristopher2
now there is a useful response. very nice.

Posted: Sat Oct 23, 2010 6:53 am
by *CRAZYHORSE*
sirchristopher2 wrote:now there is a useful response. very nice.
You do realize that the stats he just gave you are heavily over powered.

I would recommend.
Use:8
Damage:1D4
Range: 2"

Big sharp pointy teeth
Use: 6
Damage 1d4-2

Posted: Sat Apr 02, 2011 8:08 am
by qwertyu63
To answer the orignal question of mispelled Helmets, I recommend just adding an Armor point or two. Problem solved.

Posted: Sat Apr 02, 2011 8:23 am
by beluga
:necro: :roll: :troll: