Mini BrikWars
Moderators: warman45, Rev. Sylvanus
- Quantumsurfer
- Thank god for Kool-Aid™
- Posts: 2532
- Joined: Mon Apr 25, 2011 5:27 pm
Re: Mini BrikWars
Oh, uh, egad, this needed so much work done mechanically. The answer to your questions is on the wiki page: "as per Brikwars." If I remember right, each of those modular squares evened out to about 5 Inches, so you could just fudge movement and range a little by counting spaces on the map like a board game board. I think it would probably have worked better that basic way than the way it was originally set up (see example game on wiki page, original post for link).
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- Champion
- Posts: 43
- Joined: Wed Dec 19, 2018 3:52 pm
- Location: Tucson Arizona
Re: Mini BrikWars
How about a counter system? 4x4 base could hold up to 2x2 brik footprint, and the surrounding nubs used for HP, Move, Attack, and Defense strength and special abilities?
I love the modular landscapes and rooms, I have been looking at adapting O.G.R.E. to Brikwars, and this looks like the way to to do it!
Thanks!
I love the modular landscapes and rooms, I have been looking at adapting O.G.R.E. to Brikwars, and this looks like the way to to do it!
Thanks!
Race Bannon
F-1 driver,
SCUBA diver,
Judo thrower,
Evil mower.
F-1 driver,
SCUBA diver,
Judo thrower,
Evil mower.
- Quantumsurfer
- Thank god for Kool-Aid™
- Posts: 2532
- Joined: Mon Apr 25, 2011 5:27 pm
Re: Mini BrikWars
Oh hello there.
By all means, take whatever is here and run with it. Love to see anything you come up with.
By all means, take whatever is here and run with it. Love to see anything you come up with.