Nacht der Undertoten
Posted: Thu Jan 01, 2009 3:51 pm
If you have played CoD5 (CoDWAW but w/e) you may know about the Piltogg zombie survival mode that you unlock when you beat campaign. Anyway the objective is to hold off as long as you can against infinite hordes of zombies or undead.
Now in the actual mode in the game, the max amount of players is 4. Players are human so what im getting at is that we all know human/=minfig so the number of minifigs you can have is a max of 12. I'll explain everything in a format i hope will be crystal clear.
Objective:
With your defender minifigs you must try to hold out the longest number of rounds against limitless hordes of undead.
Setup:
Number of survivors: 1-12 (12 being max)
Number of Undead: 10 ( a good number to have so that they respawn and there's not too many zombies to zerg rush the defenders)
Classic Setup: You build a 5-6 brick high building that has at least 6 windows that are 4 studs by 4 bricks (a negative space of 4 4x1's stacked). They cannot go outside and no vehicles. You and your friend need to decide on a fair respawn point. This point is where zombies respawn instantly once killed and move their next turn. The number that respond cannot rollover (take round 1's kill requirement of 15, if you kill all ten zombies only 5 respawn so 15 zombies would've appeared).
Custom Setup: Classic isn't much fun if you have to do it by the letter. Custom is the fudged equivalent of Classic. You can have any type of building you want. You can be outside or wherever, you can leave buildings, split your forces up in two places and have them join to better survive. Vehicles are allowed but PRVs are encouraged. Airplanes are a no-no because if they had an airplane they'd just fly away and avoid gruesome undead combat altogether. That's no fun :P (same respawn rules are active as in the classic mode)
Note: you will probably want piece of paper and a writing utensil.
Stats:
Undead creatures have certain changes in their stats that vary from the normal minifig stats and they change as rounds go by.
Round 1-3 Undead: S:1d6-1 M:3" A: 2
Round 4-8 Undead: S:1d6 M:5" A:3
Round 9-15 Undead: S:1d6+1 M:6" A:4
Round 16+ Undead: S:16+2 M:7" A: 5
Human stats should remain unchanged but modifying them is up to you.
Rules:
A Round changes when a certain number of undead have been killed. This is where paper and pencil come in handy ( making a tally). The number required for each round is below
Round 1-3: 15
Round 4-8: 20
Round 9-15: 25
Round 16+: 30
When a zombie is killed it instantly respawns at the Respawn point you chose before the game began.
C&C? post them and if you think some stuff should be added or changed do the same.
Now in the actual mode in the game, the max amount of players is 4. Players are human so what im getting at is that we all know human/=minfig so the number of minifigs you can have is a max of 12. I'll explain everything in a format i hope will be crystal clear.
Objective:
With your defender minifigs you must try to hold out the longest number of rounds against limitless hordes of undead.
Setup:
Number of survivors: 1-12 (12 being max)
Number of Undead: 10 ( a good number to have so that they respawn and there's not too many zombies to zerg rush the defenders)
Classic Setup: You build a 5-6 brick high building that has at least 6 windows that are 4 studs by 4 bricks (a negative space of 4 4x1's stacked). They cannot go outside and no vehicles. You and your friend need to decide on a fair respawn point. This point is where zombies respawn instantly once killed and move their next turn. The number that respond cannot rollover (take round 1's kill requirement of 15, if you kill all ten zombies only 5 respawn so 15 zombies would've appeared).
Custom Setup: Classic isn't much fun if you have to do it by the letter. Custom is the fudged equivalent of Classic. You can have any type of building you want. You can be outside or wherever, you can leave buildings, split your forces up in two places and have them join to better survive. Vehicles are allowed but PRVs are encouraged. Airplanes are a no-no because if they had an airplane they'd just fly away and avoid gruesome undead combat altogether. That's no fun :P (same respawn rules are active as in the classic mode)
Note: you will probably want piece of paper and a writing utensil.
Stats:
Undead creatures have certain changes in their stats that vary from the normal minifig stats and they change as rounds go by.
Round 1-3 Undead: S:1d6-1 M:3" A: 2
Round 4-8 Undead: S:1d6 M:5" A:3
Round 9-15 Undead: S:1d6+1 M:6" A:4
Round 16+ Undead: S:16+2 M:7" A: 5
Human stats should remain unchanged but modifying them is up to you.
Rules:
A Round changes when a certain number of undead have been killed. This is where paper and pencil come in handy ( making a tally). The number required for each round is below
Round 1-3: 15
Round 4-8: 20
Round 9-15: 25
Round 16+: 30
When a zombie is killed it instantly respawns at the Respawn point you chose before the game began.
C&C? post them and if you think some stuff should be added or changed do the same.