Concealed Carry
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- AnnoyedZebra
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Concealed Carry
Any unit can use its action to reveal any weapon proportional to its size. This is always perfect for the job due to the forces of koincidence
- Captain-Camper
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Re: Concealed Carry
Seems a little null in point because you're in the middle of battle and moving a civilian fig around would be a bit suspicious
Re: Concealed Carry
Unless it's a battle with lots of civilians, and you don't have to pick which ones were Concealed Carrying until the middle of the battle.
- AnnoyedZebra
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Re: Concealed Carry
I'm planning a fight over a cybertropolis right now. So this is the general intentionstubby wrote:Unless it's a battle with lots of civilians, and you don't have to pick which ones were Concealed Carrying until the middle of the battle.
- Captain-Camper
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Re: Concealed Carry
Makers sense
Re: Concealed Carry
This actually sounds like a great idea! Someone (maybe me, I'll think about it) should give this some stats!
1cp - gives the ability to reveal any weapon equal to or less than the creation's size. You must pay for the weapon before the game (which would be stored off in either an on- or off- game stockpile.) The ability does not use an action??(up for debate)
cool idea though
1cp - gives the ability to reveal any weapon equal to or less than the creation's size. You must pay for the weapon before the game (which would be stored off in either an on- or off- game stockpile.) The ability does not use an action??(up for debate)
cool idea though
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- AnnoyedZebra
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Re: Concealed Carry
I'd say it should require an action. Makes you have to be tactical about using it.Darkstorm wrote:This actually sounds like a great idea! Someone (maybe me, I'll think about it) should give this some stats!
1cp - gives the ability to reveal any weapon equal to or less than the creation's size. You must pay for the weapon before the game (which would be stored off in either an on- or off- game stockpile.) The ability does not use an action??(up for debate)
cool idea though
- AnnoyedZebra
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Re: Concealed Carry
There isn't much benefit to this though. MAybe any unti can pull from a specific stockpile?
Re: Concealed Carry
Perhaps. I actually agree with the fact that revealing the weapon should take an action, but what about this:
make it where you have to roll your unit's skill, a crit success allows you to be able to use the weapon immediately without using an action, and a crit fail causes you to accidentally throw your weapon towards the nearest enemy (or something, like into the nearest lake or off the nearest cliff, anywhere that the weapon would be hard to get to)?
Thoughts?
make it where you have to roll your unit's skill, a crit success allows you to be able to use the weapon immediately without using an action, and a crit fail causes you to accidentally throw your weapon towards the nearest enemy (or something, like into the nearest lake or off the nearest cliff, anywhere that the weapon would be hard to get to)?
Thoughts?
Darkstorm will rise! Someday? Probably tomorrow.
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- AnnoyedZebra
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Re: Concealed Carry
true
but why carry a gun when nobody knows you carry said gun?
*its because some minifigs are sly like that)
but why carry a gun when nobody knows you carry said gun?
*its because some minifigs are sly like that)
Darkstorm will rise! Someday? Probably tomorrow.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
I swear I'm not dead, just dead inside
My bi-annual visit trend continues! See you in 6 months as usual.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
I swear I'm not dead, just dead inside
My bi-annual visit trend continues! See you in 6 months as usual.
Re: Concealed Carry
Yeah, it is a bit impractical though.
I don't know.
it wasn't my idea in the first place.
Although it sounds cool
I love double spacing better.
I don't know.
it wasn't my idea in the first place.
Although it sounds cool
I love double spacing better.
Darkstorm will rise! Someday? Probably tomorrow.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
I swear I'm not dead, just dead inside
My bi-annual visit trend continues! See you in 6 months as usual.
My Old Faction:Darkstorm Empire, New Faction: Phoenician Empire My Alliance:Kult of the Darkness
I swear I'm not dead, just dead inside
My bi-annual visit trend continues! See you in 6 months as usual.
- Darthnox129
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Re: Concealed Carry
I think you're looking at this wrong. Instead of being a clunky, overcomplicated specialty for a player's units to take, it could be a thing for civilians, controlled by mob rule. It wouldn't need to cost anything because with mob rule, sure you could make a civilian attack your enemy that got too close, but next turn they could very well take control of the same minifig and use it against you, which is certainly encouraged due to how hilarious it could be.