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Mini BrikWars

Posted: Tue Aug 15, 2017 1:56 pm
by Quantumsurfer

Re: Mini BrikWars

Posted: Tue Aug 15, 2017 6:13 pm
by Quantumsurfer
SciFi Corridor Module Map Pack 01

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Mini BrikWars Corridor Module Map Pack.lxf
(20.76 KiB) Downloaded 138 times

SciFi Component Pack 01

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Mini BrikWars SciFi Components 01.lxf
(23.48 KiB) Downloaded 138 times

Fantasy Pathway Module Map Pack 01

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Mini BrikWars Pathway Module Map Pack.lxf
(28.17 KiB) Downloaded 147 times

Fantasy Component Pack 01

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Mini BrikWars Fantasy Components 01.lxf
(39.31 KiB) Downloaded 135 times

Re: Mini BrikWars

Posted: Wed Aug 16, 2017 5:54 am
by Duerer
Really digging the modular terrain pieces. Just went on to minimize tons of my infantry figs:
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Re: Mini BrikWars

Posted: Wed Aug 16, 2017 12:34 pm
by Quantumsurfer
Gorgeous and inspiring work.

Re: Mini BrikWars

Posted: Wed Aug 16, 2017 12:53 pm
by Duerer
ty bruh. I already imagine stockpiling travesty bricks for these IRL. Already got 40 black ones from a PaB haul a while ago.

Re: Mini BrikWars

Posted: Wed Aug 16, 2017 4:16 pm
by Quantumsurfer
Nice. That was the hope. That it would be as useful for IRL as for LDD. Let me know how it turns out.

Re: Mini BrikWars

Posted: Wed Aug 16, 2017 4:33 pm
by Duerer
Problem is that I'm lacking on pretty much any other parts (plates, studs, small guns) for proper infantry microfigs. It also would have been nice if I had as much white travesty bricks to do a URP vs USSSR fight. Looks like LDD has to suffice for now.

Re: Mini BrikWars

Posted: Thu Aug 17, 2017 6:02 pm
by Quantumsurfer
Duerer and I ran a playtest tonight. The gamey part needs a lot of work. But the core concept of the miniaturization for cost effectiveness IRL, ease of use LDD, and fun building overall remains the main purpose. Next playtest will be a straight battle, no gimmick.

Re: Mini BrikWars

Posted: Sat Aug 19, 2017 12:24 am
by Quantumsurfer
Military Complex Module Map and Components Pack 01

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Map tiles include exterior facades (security door, braced wall, windowed, damaged wall, corner piece), interiors (large and small doorways, straight wall, corner walls, windowed, blank floor), and outdoor tiles (straight, corner, t-section, and crossroads and open dirt).

Components include rooftop modules, showers, card table, small armory, blank table, crates and cannisters, computer console, lockers, bunks, rocks and skulls, jeep, and security gate.

Re: Mini BrikWars

Posted: Sat Aug 19, 2017 7:45 pm
by sahasrahla
that's ossum

Re: Mini BrikWars

Posted: Sat Aug 19, 2017 7:59 pm
by Quantumsurfer
Thanks. :D

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I made this using the military complex pack. Will be using it for the next playtest.

Re: Mini BrikWars

Posted: Mon Aug 28, 2017 12:26 am
by Quantumsurfer
Alien Terrain Module Map and Components Pack 01

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Map tiles include (left to right, top to bottom) sinkhole, crystal field, razorgrass field, blank tile, full swamp, single swamp edge with spike beach, double swamp edge, double swamp edge with swamp interior, and half tile swamps (two edges, single edge).

Components include (generally left to right) portal, wobblystalks, spore pod, weepsweeper tree, whirlyflurber plant, alien nest, exo pods, obelisk, rock formations, and alien spire.

Re: Mini BrikWars

Posted: Tue May 07, 2019 7:26 pm
by Brikthulhu
:shock: this is ossum :studgod:

Re: Mini BrikWars

Posted: Wed May 08, 2019 8:40 pm
by Scribonius
Brikthulhu wrote:
Tue May 07, 2019 7:26 pm
:shock: this is ossum :studgod:
Yeah, can't argue that. Kind of wondering if we need dungeon corridors for fantasy....

Re: Mini BrikWars

Posted: Mon Aug 05, 2019 1:55 pm
by Roboskeleton
Wait, so how do you play mini brick wars? My question is what is the movement speed of units, and the range of the guns.