communications
Posted: Mon Jun 22, 2009 7:30 am
here is something I am working on:
communications:
Troopers need to get orders from someone, any minifig must be within yelling range of another (8" according to 2001) to be able to receive orders.
this way, u create a command network, which should start at the highest ranking minifig on the field, e.g. a hero or officer should a hero be absent or dead. if there are no heros or officer on your team, orders come from the biggest network of minifigs whithin 8"of eachother.
note that ninjas en non commander heros don't need to get orders as they wouldnt follow them anyway, and theyre simply too kickass.
for squads and teams u want to be able to operate away from your main army, u can buy them a radio, but it would have to be held by someone, the squads commsguy, who can't use the hand to handle weapons.
Im still working on what figs without communications should do, "trying to get back to the network" would be too easy, and isn't what I pictured. the organised figs should try to find him (if they want him), not the other way around imho. disorganised figs could panic for not knowing where the carnage is, keep moving in whatever direction they were moving in before the lost communication, or find a defensive position to shoot anything that moves along, or simply hide as there are certain monsters and humans who can smell the fear of missing any carnage a commless minifig has. any commless fig within 8" of another one will group together to scare eachother with stories of other minifigs who's head exploded when they were carnageless for too long.
what do you guys think? I think this means you can cut communications to parts of your opponents army to create complete chaos. and it should create funny situations when lone figs done anything to survive to die another day, probably the day after.
communications:
Troopers need to get orders from someone, any minifig must be within yelling range of another (8" according to 2001) to be able to receive orders.
this way, u create a command network, which should start at the highest ranking minifig on the field, e.g. a hero or officer should a hero be absent or dead. if there are no heros or officer on your team, orders come from the biggest network of minifigs whithin 8"of eachother.
note that ninjas en non commander heros don't need to get orders as they wouldnt follow them anyway, and theyre simply too kickass.
for squads and teams u want to be able to operate away from your main army, u can buy them a radio, but it would have to be held by someone, the squads commsguy, who can't use the hand to handle weapons.
Im still working on what figs without communications should do, "trying to get back to the network" would be too easy, and isn't what I pictured. the organised figs should try to find him (if they want him), not the other way around imho. disorganised figs could panic for not knowing where the carnage is, keep moving in whatever direction they were moving in before the lost communication, or find a defensive position to shoot anything that moves along, or simply hide as there are certain monsters and humans who can smell the fear of missing any carnage a commless minifig has. any commless fig within 8" of another one will group together to scare eachother with stories of other minifigs who's head exploded when they were carnageless for too long.
what do you guys think? I think this means you can cut communications to parts of your opponents army to create complete chaos. and it should create funny situations when lone figs done anything to survive to die another day, probably the day after.