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Reinforcements

Posted: Sat Jul 03, 2010 12:51 pm
by Sharaish
How about this; each team has a number of reinforcements, (In the game I think it was 150, but that might be too much in brikwars) every time a minifig respawns, he uses up 1 reinforcement point. If one team control more than half of the command points (if the number of command points is uneven you need the upper half + 1 like 5 out of 7 and not 4 out of 7) the other team loses a number of reinforcements per turn.

Posted: Sat Jul 03, 2010 1:30 pm
by RunsWithLegos
like starwars battle front?

Posted: Sat Jul 03, 2010 2:23 pm
by MicVash
I think it's an interesting idea for battles that aren't too large, or for people that don't have many minifigs, but I think it would run the game too long. It could be put to use fighting an undead army, which is pretty easy to build up considering all the castle stuff LEGO has.

Posted: Sat Jul 03, 2010 2:50 pm
by Cpt. Zipps
Better yet, the reinforcement number ( say 150) is the amount of CP you have to respawn guys. You should have to pay more to respawn a commando than a grunt.

Posted: Sat Jul 03, 2010 3:45 pm
by Hoboman
Cpt. Zipps wrote:Better yet, the reinforcement number ( say 150) is the amount of CP you have to respawn guys. You should have to pay more to respawn a commando than a grunt.
This makes more sense to me. I agree, the cost should reflect what you get to bring back.

Posted: Sat Jul 03, 2010 4:52 pm
by Arkbrik
The problem is that the battlefield won't be covered in corpses.

Posted: Sat Jul 03, 2010 4:55 pm
by samuelzz10
Arkbrik wrote:The problem is that the battlefield won't be covered in corpses.
They don't have to revive everybody. (They might only want to revive heros, or commanders.

Oops

Posted: Sun Jul 04, 2010 3:49 am
by Sharaish
Oops, this was supposed to be a reply to the topic ''star wars battlefront supplement'' but this was the first time I'm writing something in the forum so I thought that ''post reply'' was referring to quote someone and ''new topic'' was to simply write something own in reply to the original topic. Looks like I still have much to learn. I apologize for any inconvenience.