Galaxia Nehellenium 2018 Map update

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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by lordintype » Mon Nov 07, 2016 1:38 pm

Majeria in an "official" sense is 12 systems, but realistically the loyalists only control 3 systems, the others are being fought over.
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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Kastrenzo » Mon Nov 07, 2016 7:04 pm

couple things.

A lot of people have been telling me the size of the empires they wish added, but not where, I need a general area pointed out where to squeeze it in to

also, quite a few people myself included have a civil war aspect going on, or otherwise multiple factions crammed into a small or medium sized area, what I will likely be doing for entire regions that are contested, is just outline the whole territory, put the dominant faction's name, and some number codes that will translate at the bottom of the page to the names of smaller factions
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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Silverdream » Mon Nov 07, 2016 7:28 pm

Bavaria is right next to the Britannian Yellow Sector.

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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Robot Monkey » Mon Nov 07, 2016 7:33 pm

RIN is now the "Trion Empire", probably same size/placement.

Keep up the good work!
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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Natalya » Tue Nov 08, 2016 12:42 am

Assyrian Star Empire (ASE)
210 Inhabited systems
Physically borders CSR
May be close to Trattoria
Probably not near Peach territory

Czecho-Slovenian Republik (CSR)
6 Inhabited systems
Physically borders ASE on the map

Canadia Star Legion (CSL)
30 Inhabited systems
Near or in North section of map
May border USA or Britannia or France or USSSR
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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by RedRover » Tue Nov 08, 2016 1:06 am

Honestly, you can move the magenta sector to wherever it best fits, I'm just happy to have it on the map

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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by dilanski » Tue Nov 08, 2016 6:02 am

It's not actually on the original map, but there is supposed to be a hole in the center of the Omegalon Galaxy, even better if said hole cuts the galaxy into a 'C' shape. I have an example below from a while back, ideally the Galaxy should look like an arm of the Nehellenium Galaxy that has spun off and curled up.
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Also, swap RARCom into RARE. I haven't renamed the faction just yet, but by the time I get around to it your map will likely be finished.
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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Brikguy0410 » Tue Nov 08, 2016 7:28 pm

valaros was some stupid thing done by n00b me, so I am gonna say it never existed

(and colette, if you have a problem with that please refer to everyone's the boss of their own toys)

may bring it back if I ever get off my lazy ass, but as of now it never existed- all tht 7 hour war shit never happened

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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Zupponn » Tue Nov 08, 2016 8:38 pm

The ZMC has its headquarters near Scythian space, but it owns asteroids all over the galaxy.
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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by cleanupcrew » Tue Nov 08, 2016 8:53 pm

Brikguy0410 wrote:valaros was some stupid thing done by n00b me, so I am gonna say it never existed

(and colette, if you have a problem with that please refer to everyone's the boss of their own toys)

may bring it back if I ever get off my lazy ass, but as of now it never existed- all tht 7 hour war shit never happened
Damn it Brikguy, I have a lot of brikfics and physical lego soaps and battles that depended on Valoros.

How about this - Trattoria pulls out of Valoros and never pays attention to it again, which is basically the same thing but doesn't invalidate some of my best BrikWars content/contributions.

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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Brikguy0410 » Tue Nov 08, 2016 9:15 pm

sounds good

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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Kastrenzo » Tue Nov 08, 2016 9:37 pm

Brikguy0410 wrote:valaros was some stupid thing done by n00b me, so I am gonna say it never existed

(and colette, if you have a problem with that please refer to everyone's the boss of their own toys)

may bring it back if I ever get off my lazy ass, but as of now it never existed- all tht 7 hour war shit never happened

Retcons.

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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Scratch » Sat Nov 12, 2016 10:04 pm

Venice is on a major trade route between the Brittanians and most of the TA, so wherever those two groups connect, possibly also at the point between Assyria and Co and the TA, according to the old map. Also you don't really need to show the Venetian rebel occupation, but feel free to.
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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Kaplan » Sun Nov 13, 2016 5:53 pm

Scratch wrote:one thing that might be helpful is that the M-throne, like the Immortals, only have a vanguard force in the galaxy proper (I think they might only control one planet within the nehellenium directly but I can't remember) and that they both control whole galaxies off the edge of the map. So you might want to make a zoomed out map showing immortal and m-throne galaxies next to the galaxy nehellenium if you want to depict their massive power via maps alone.
Yes that would be very appropriate. You can add a zoomed-out photo of the Tharcan Galaxy (M-Throne Empire's home galaxy) to the side similar to the picture below.

The empire controls only few systems in Nehellenium most of which is not important to mention on the map.

One Important territory to point out is the "Empire of the Yellow Sun" which should be located on the eastern section of the galaxy as seen in the picture below.
Yellow sun currently controls about 10 systems and they are an ally of the M-Throne Empire. The Empire is building intergalactic warp gates on various locations in the Yellow sun territory so there should be a connection between galaxies there.

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And here you can find the detailed map of the Tharcan Galaxy: http://brikwars.com/wiki/index.php?title=Tharcan_Galaxy

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Re: Galaxia Nehellenium Map 2017 Update WIP

Post by Duerer » Mon Nov 14, 2016 2:32 am

That Tharcan map is a real beauty! I also wondered how to make my own sectoral map design more abstract.
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