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Have the knights met their match??
Posted: Fri Apr 21, 2017 10:27 am
by RedRover
It seems their biggest foe may not be Jestro and his minions, but
supply and demand.
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 11:01 am
by Duerer
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 11:26 am
by sahasrahla
meh. I'm ready for a new castle theme
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 12:49 pm
by Captain-Camper
I would like a more traditional castle theme
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 1:12 pm
by RedRover
The last castle theme didn't sell well from what I heard. Then again, I just posted misinformation, so don't take my word for it
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 1:35 pm
by sahasrahla
what they really need is some castle with the draw of the old school stuff that matches with the castle collections people already have, but the excellent creative set design of some of these new nexo knights sets
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 1:45 pm
by Zahru II
Wow that whole thread was a mess. I'm not even sure why OP even bothered with a "my uncle works at lego" tier post (on a site that otherwise prohibits leaks and speculation).
I guess he's friends with blockmag (uk paper) and tried to plug it? Slow news week? AFOLs are still so mad about not being able to spend 80$ on "grey fence with gate #18392" that they try to bend reality with their anger?
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 2:40 pm
by RedRover
Nexo has brought such amazing pieces and some pieces in awesome colors. I love the theme.
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 2:44 pm
by sahasrahla
this, though
i hate this
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 2:53 pm
by RedRover
sahasrahla wrote:this, though
i hate this
Ehh, good army builder imo.
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 4:03 pm
by Duerer
Nexos are the shit! So many great weapon and armour pieces in that line. Plus, they have
the best headquarters set in a good while.
Wish TLG would do some more of these twists to some classic themes while they're at it, something like cowboys or pirates in space, for example.
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 8:05 pm
by Quantumsurfer
Castle is best when it moves away from generic medieval. Nexo's aight but the fantasy castle stuff from a few years back has been the best.
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 8:13 pm
by RedRover
Quantumsurfer wrote:the fantasy castle stuff from a few years back has been the best.
Can lego just make some freaking yellow elves aside from the collectible minifigure series?!?!?
Re: Have the knights met their match??
Posted: Fri Apr 21, 2017 11:12 pm
by Captain-Camper
Oh the one's with the Warhammer rip off orcs! That series was indeed the best!
Re: Have the knights met their match??
Posted: Sat Apr 22, 2017 2:13 am
by Quantumsurfer
RedRover wrote:Can lego just make some freaking yellow elves aside from the collectible minifigure series?!?!?
Word. I mean, the LotR elves are nice but expensive. And the whole Friends Elves line is bust ass. But you know, not regfig. I'd love to see another crack at Fantasy Castle with some more races. I loved the Dwarves...be cool if they had legs that moved.
Captain-Camper wrote:Oh the one's with the Warhammer rip off orcs!
Yep. Games Workshop, founded just before the turn of the century fifteen hundred, was originally a subsidiary of da Vinci Studios. Moving up from Italy to Great Britain, GW was a game changer in the industry and really brought a lot of that original da Vinci innovation to the global market. Perhaps their most valuable early contribution came in the form of "fantasy races," a wild imagining at the time that transformed humans into different kinds of vaguely humanoid monstrous crossbreeds. It is, of course, from the fevered imaginings of these early works that "orks" and their ilk sprang and have endured to inspire the many thousands of incarnations we know today. Several years after GW formed, two wargaming neckbeards had the funny thought of playing just one man in an army and roleplaying was born. Their sad little derivation would later go on to inspire an army of neckbeards who would help spread the idea of "fantasy races" far and wide. Many hundreds of years after all that, a small, virtually unknown Danish studio borrowed the concept and mold injected into into one of their cheap plastic toy lines. As we can see, the concept surely has had its ups and downs. Luckily, GW learned from their early enthusiasm and the mistakes it led them into. Having been one of the first ever gaming studios, they had nearly five hundred years to dream up the idea of "Space." This time, though, they were very careful to copyright their very specific and very original creation, the Space [Name Redacted].