Page 1 of 2

OneEye's post-apocalyptic cars.

Posted: Mon Sep 28, 2009 6:36 pm
by OneEye589
I didn't feel like resizing the pictures, so here are the links. Don't post the pictures in the thread because they're very large. All stats are also 2005 rules.

This is the first one, a blue Cadillac or something with a mounted machine gun for the passenger and a couple rocket pods instead of a backseat. It started as me trying to make an MGB, but those are just too small to make minifig-scale.

http://www.brickshelf.com/gallery/OneEy ... oc/001.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/003.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/004.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/005.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/006.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/007.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/008.jpg

Stats:
43CP
Size (5)
Move (10”)
Armor (2d10)
Mounted Machine Gun (4) - 9” @ 2d6
Rocket Pod X2 (4) - 12” @ 1d10exp (one rocket each shot from each pod)
(10 rockets included in price)

~~~~

This is the second one that I made from that little sports car set that Lego makes. It has two gatling guns on the front and two rocket launchers in the back.

http://www.brickshelf.com/gallery/OneEy ... oc/009.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/010.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/011.jpg
http://www.brickshelf.com/gallery/OneEy ... oc/012.jpg

Stats:
39CP
Size (4)
Move (11“)
Armor (1d10+2)
Body Armor
Mounted Machine Gun X2 (4) - 9“ @ 1d6+2
Rocket Launcher X2 (4) - 12“ @ 2d10exp
+6 Infinite 2d10exp rockets and takes 1 turn to reload

Posted: Mon Sep 28, 2009 6:59 pm
by james+burgundy
yuck

Posted: Mon Sep 28, 2009 7:03 pm
by OneEye589
Well, that was descriptive.

Posted: Mon Sep 28, 2009 7:14 pm
by OneEye589
Care to elaborate why?

Posted: Mon Sep 28, 2009 7:15 pm
by james+burgundy
ok first one is very blocky and has to many rough edges also the color is all out of wack. Second one does not look anything close to a real car, and its to thin. Also both cars have way to bright colors for "post apoc" era sorry for being lazy in my first review will try harder to state just was is yuck next time.


Posted: Mon Sep 28, 2009 7:28 pm
by OneEye589
The first one is based around a Cadillac, which are very blocky to begin with. I don't know what you mean for "out of whack" with the color. I used red and dark red pieces for rust and black and grey for metal.

The second one is an actual Lego set that I modified. It's not my fault it doesn't look like a real car.

They are both the regular colors of the cars with other stuff tacked on which is just as post-apoc as an all brown or grey vehicle.

Posted: Mon Sep 28, 2009 7:52 pm
by james+burgundy
Might try something a bit more like this next time

Image

and its even in a bright color like you like.

Posted: Mon Sep 28, 2009 7:54 pm
by OneEye589
Not all post-apoc cars have to be plate metal.

Thanks for the input anyway.

Posted: Mon Sep 28, 2009 7:56 pm
by james+burgundy
never said your stuff needs plate metal

Posted: Mon Sep 28, 2009 7:58 pm
by 501stCadians
I think they look fine,and that J+B is a loser whom thinks he knows everything.

Posted: Mon Sep 28, 2009 8:03 pm
by OneEye589
That's plate metal over the windows on that car you just posted j+b, and a lot of post-apoc vehicles are shown with plate metal enforced sides. That's why they don't have the original color of the car.

Posted: Mon Sep 28, 2009 8:56 pm
by Cpt. Zipps
While the first one is a little boxy, I commend your use of SNOT.


Post-Apoc cars don't have to be bland colours but most are because it's asumed that after years of rusting and peeling in junkyards in deserts, most cars would be like that. That and most have armour plating.

Posted: Tue Sep 29, 2009 1:10 am
by Natalya
I kinda like the first one.

Posted: Tue Sep 29, 2009 1:25 am
by Warhead
I like them both. The weapons too.

Posted: Tue Sep 29, 2009 7:32 am
by tunasailor
I'm liking that people are making post apoc creations, and I like the blue car <a href='http://tinyurl.com/y42zurt'>alot</a>.