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Re: BFenix's Artwork Thread

Posted: Sun Jan 29, 2012 7:52 pm
by BFenix
Image

A scene where a lone adventurer lurks into the dark lair of Rage, the Forgotten Blood Blade. Possibly to loot. Poor soul. Not aware of the untold horrors that protect the haunted weapon.

Obviously within my Steelpunk theme. A slight improvement in my digital skills, don't you think?

Re: BFenix's Artwork Thread UPDATE: 29/1

Posted: Wed Feb 01, 2012 12:06 am
by aoffan23
It's definitely nice... at least the parts I can see. I think there's too much black, and the adventurer guy is too far back, and is almost hidden. Bring him out of the shadows, because at the moment it just looks like a picture of a sword. I also think the stairs need some more depth.

Re: BFenix's Artwork Thread UPDATE: 29/1

Posted: Wed Feb 01, 2012 12:14 am
by Keldoclock
There's an adventurer? I didn't even notice till now.

MAOR OUTLINES IN BLACK INK.

Re: BFenix's Artwork Thread UPDATE: 29/1

Posted: Wed Feb 01, 2012 9:35 am
by Olothontor
I, for one, sort of like the fact that the adventurer is hidden. It means you have to actually LOOK at the piece in order to take something from it, rather than glance at it and move on.

Good job, BF!

EDIT: Also, I'd like to point out that using the word "hidden" here is an overstatement. He's a completely different shape from the things around him, and is therefore noticeable to anyone with, y'know... eyes, or half the brain to use them.

Re: BFenix's Artwork Thread UPDATE: 29/1

Posted: Wed Feb 01, 2012 11:57 am
by BFenix
Olothontor wrote:I, for one, sort of like the fact that the adventurer is hidden. It means you have to actually LOOK at the piece in order to take something from it, rather than glance at it and move on.

Good job, BF!

EDIT: Also, I'd like to point out that using the word "hidden" here is an overstatement. He's a completely different shape from the things around him, and is therefore noticeable to anyone with, y'know... eyes, or half the brain to use them.
aoffan23 wrote:It's definitely nice... at least the parts I can see. I think there's too much black, and the adventurer guy is too far back, and is almost hidden. Bring him out of the shadows, because at the moment it just looks like a picture of a sword. I also think the stairs need some more depth.
Both arguments are valid. Although Olly got most of it right. It is supposed to be a dark environment, so actually noticing the few and subtle details apart from the sword requires attention.

EDIT: Oh, and thanks for the feedback guys, much appreciated. 8)

Re: BFenix's Artwork Thread UPDATE: 29/1

Posted: Mon Feb 13, 2012 9:15 am
by BFenix
I'm selling my old guitar so I can buy a new one. Hopefully this poster might help. If not, internet.

Image

Not exactly art, advertisement design?

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Mon Feb 13, 2012 10:50 am
by Silverdream
Que hermosa.

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Mon Feb 13, 2012 11:02 am
by IVhorseman
Now I have your phone number, bwahaha!

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Mon Feb 13, 2012 11:15 am
by BFenix
Silverdream wrote:Que hermosa.
It's about time you learn to differ spanish and portuguese Silvy, but yeah, she's a pretty one! :)
IVhorseman wrote:Now I have your phone number, bwahaha!
Good luck paying the roaming taxes.

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Mon Feb 13, 2012 9:41 pm
by Silverdream
I don't know how to speak Portugese because it would make Pesgores make sense.

Also, good job in WWI.

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Tue Feb 14, 2012 4:54 pm
by BFenix
Silverdream wrote:I don't know how to speak Portugese because it would make Pesgores make sense.

Also, good job in WWI.
In all honor and respect for the dead, we were cannon fodder.

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Tue Feb 14, 2012 6:53 pm
by Silverdream
BFenix wrote:
Silverdream wrote:I don't know how to speak Portugese because it would make Pesgores make sense.

Also, good job in WWI.
In all honor and respect for the dead, we were cannon fodder.
Yeah, you guys were terrible. It's too bad you guys couldn't be more like Canada.

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Tue Feb 14, 2012 9:25 pm
by Zupponn
Silverdream wrote:
BFenix wrote:
Silverdream wrote:I don't know how to speak Portugese because it would make Pesgores make sense.

Also, good job in WWI.
In all honor and respect for the dead, we were cannon fodder.
Yeah, you guys were terrible. It's too bad you guys couldn't be more like Canada.
Hahahahaha! You are just too funny!

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Wed Feb 15, 2012 10:52 am
by Silverdream
Zupponn wrote:
Silverdream wrote:
BFenix wrote:
Silverdream wrote:I don't know how to speak Portugese because it would make Pesgores make sense.

Also, good job in WWI.
In all honor and respect for the dead, we were cannon fodder.
Yeah, you guys were terrible. It's too bad you guys couldn't be more like Canada.
Hahahahaha! You are just too funny!
#vimyridge #advancingthefurthest #byng

Re: BFenix's Artwork Thread UPDATE: 13/2

Posted: Mon Feb 20, 2012 11:04 pm
by BFenix
http://blitzfenix.deviantart.com/art/Fa ... -286287875

I'm working on the Fantasy one, but last night's Sci-Fi really inspired me. The party consisted of "slightly" generic characters, mainly the 40K related ones. This is my take on their looks, but their class pretty much nails it.

Quicky, 45min - 1hour, PS CS4