Page 1 of 7

Archangel

Posted: Thu Jul 12, 2012 6:30 pm
by mgb519
Making a game, and starting with sprites. I'm not really good at drawing stuff(i.e. dysgraphia), so I'm taking a unique approach in that I've started at 32 x 64 pixels and worked together a basic image, and from there I'm stretching it and then fine tuning it.
So without further adieu, here's my progress with making a person.
Image
I started by making sort of a basic framework, and then creating a sort of skeleton on that.
Image
Cleared out the framework, fleshed out the base image, and filled hollow areas for better visualization. For posting purposes, I made a spare image and filled the surrounding area white so you can better see the edges. The grey represents areas which are to be partially filled.
Image
Filled out basic colors, stretched to 64 x 128 pixels, and trimmed image. forgot the image before I stretched it, but it doesn't really matter.
If you have any feedback to help me improve, than it'd be greatly appreciated. I may or may not have addressed a certain aspect of the image by the time you post, but it's better to assume I didn't.
Thanks!

EDIT: beginning to work on something other than sprites, so I changed OP accordingly.

Re: Mgb's game sprites

Posted: Thu Jul 12, 2012 8:24 pm
by samuelzz10
is he wearing football pads under his shirt?

Re: Mgb's game sprites

Posted: Thu Jul 12, 2012 8:33 pm
by Zupponn
samuelzz10 wrote:is he wearing football pads under his shirt?
No ,he's just that beastly.

Looks good mgb. I would just like to say that starting out simple and small (like 16x16 or 32x32) is the best way to get the feel of creating moving sprites down pat. At least that's what helped me. :D

Re: Mgb's game sprites

Posted: Thu Jul 12, 2012 8:54 pm
by mgb519
Oh, joy, an update!
Image
Well, it's coming along nicely. Have to add some shading on the edges of the shirt and pants, and I think that'll be about it.

Re: Mgb's game sprites

Posted: Thu Jul 12, 2012 9:20 pm
by Ham
Bwwaaaa? Follow through?

Re: Mgb's game sprites

Posted: Fri Jul 13, 2012 12:27 am
by mgb519
Image
Added shading. More importantly, he has eyebrows now.
Image
Started on side view, too. Arms will come later, but I had more trouble getting proportions right than with the front view, so I found that it was easier not to deal with them.

Re: Mgb's game sprites

Posted: Fri Jul 13, 2012 7:36 pm
by mgb519
Image

Re: Mgb's game sprites

Posted: Sat Jul 14, 2012 7:09 am
by RagnarokRose
Hahahaha oh man that's cool.

Re: Mgb's game sprites

Posted: Sat Jul 14, 2012 8:57 pm
by Zupponn
mgb519 wrote:Image
My mind is dirty.

Re: Mgb's game sprites

Posted: Sun Jul 15, 2012 11:24 am
by Keldoclock
Image

Image

Re: Mgb's game sprites

Posted: Sun Jul 15, 2012 1:48 pm
by mgb519
Image
Image
Worked out the above gun images. Revolver shown side by side with pistol for comparison.
I made progress on the running image, but scrapped it because I felt it was too far off. We'll see how long that takes to fix.

Re: Mgb's game sprites

Posted: Sun Jul 15, 2012 2:04 pm
by Keldoclock
What's that shit on the revolver's barrel?

Re: Mgb's game sprites

Posted: Sun Jul 15, 2012 3:22 pm
by mgb519
Reinforcing bands. Mostly makes it look cooler.

Re: Mgb's game sprites

Posted: Sun Jul 15, 2012 3:31 pm
by Keldoclock
Also make it impossible to use the sights :P

Re: Mgb's game sprites

Posted: Sun Jul 15, 2012 3:59 pm
by mgb519
Keldoclock wrote:Also make it impossible to use the sights :P
Image
There is an iron sight piece attached to each of those, so you have several pieces which line up-mostly because it looks different.