
Comrade JAM: Greetings, and welcome to the Second Army of JAM Battle Royale! Let me start things off by explaining the rules of this fine battle.

Comrade JAM: First, each officer or applicant is allowed two troops to command and can red shirt with them. There are 8 entries. We're starting with four of them battling it out and then the remaining four battle it out after. Then the winners of the two four by four battles battle each other. Those are the rules, and there are no alliances. Before each battle we'll have a small Brikthulic ceremony and then it shall begin. Any questions? No? Alright, we'll start with introductions.

Comrade JAM: Here is Sergeant Stashwell formerly of the Britannian League. Terminated and forced into exile for some debacle involving Warhead and a Spider Hammer. He is joined by his two Heavy Guard. The Sergeant is wielding a custom blaster pistol [UR: 3 Rng: 10" Dmg: 1D6+2] and a cutlass [UR: 2 Rng: CC Dmg: 2D6] and his two troopers are equipped with snub nosed revolvers [UR: 3 Rng: 8" Dmg: 1D6] and chrome broad swords [UR: 2 Rng: CC Dmg: 2D6+2]
[Duerer] Sergeant Stashwell: AR: 8 Skill: 1D8 Mov: 5"
Britannian Heavies: AR: 6 Skill: 1D6 Mov: 5"

Comrade JAM: This is the disgraced former Army of JAM General Jonah Hex and two members of RAD (Robot Assassin Dudes) Jonah Hex hopes to earn back the respect of his peers and return to his former glory. Jonah, as always, is using his dual Colt 45's [UR: 3 Rng: 10" Dmg 1D6+2 (each)] and his cutlass [UR: 2 Rng: CC Dmg: 2D6] and one of the members of RAD is equipped with a buzzsaw hand [UR: 2 Rng: CC Dmg 2D6], a Desert Eagle (UR: 3 Rng: 10" Dmg: 1D6+2] and the other is using a combat shotgun [UR: 3 Rng: 8" (cone) Dmg: 2D6]
Jonah Hex: AR: 8 Skill: 1D8 Mov: 7"
RAD: AR: 5 Skill: 1D6+1 Mov: 7"

Comrade JAM: And here is my friend, Winged Horror with two of his Winged Demons. Winged Horror is a competent and worthy foe. He's using an AK-47 [UR: 4 Rng: 10" Rmg: 2D6] and has a back up blaster pistol [UR: 3 Rng: 8" Dmg: 1D6] Mr. Horror's Demon's have dual blaster pistols [UR: 3 Rng: 8" Dmg: 1D6] and a back up hammer [UR: 2 Rng: CC Dmg: 2D6]
[Darthnox129] Winged Horror: AR: 8 Skill: 1D8 Mov: 8" (flying)
Winged Demons: AR: 5 Skill: 1D6 Mov: 8" (flying)

Comrade JAM: And a man who needs no explanation, straight from the North Pole, Manly Santa and two random punks. Manly Santa is dual wielding revolvers [UR: 3 Rng: 8" Dmg: 1D6+2] One of the punks has brass knuckles [UR: 2 Rng: CC Dmg: 1D6+2] and a cutlass [UR: 2 Rng: CC Dmg: 2D6] while the other has a tommy gun [UR: 3 Rng: 8" Dmg: 2d6]
[lawmaster] Manly Santa: AR: 10 Skill: 1D10 Mov: 7"
Punks: AR: 5 Skill: 1D6 Mov: 7"

Comrade JAM: This officer never speaks, I don't don't his or her name, so I've been calling him or her the Nameless One. The Nameless One, or TNO for short, is accompanied by two members of SWAD. (Special Weapons Action Dudes) TNO has a SMG [UR: 3 Rng: 10" Dmg: 1d6+2] and a broad sword [UR: 2 Rng: CC Dmg: 2D6+2] and the SWAD have assault rifles [UR: 4 Rng: 10 Dmg: 2D6] with back up blasters [UR: 3 Rng: 8" Dmg: 1D6] and savage swords {UR: 2 Rng: CC Dmg: 2D6]
[Scratchy-poo] The Nameless One: AR: 8 Skill: 1D8 Mov: 5"
SWAD: AR: 6 Skill: 1D6 Mov: 5"

Comrade JAM: Next up we have Ms. Green. Ms. Green is dangerous. She's got two Cyborg Spartan Samurais with her. Ms. Green has SMG [UR: 3 Rng: 10" Dmg: 1d6+2] and a broad sword [UR: 2 Rng: CC Dmg: 2D6+2] while the CSS have katanas (UR: 2 Rng: CC Dmg: 2D6+2] and desert eagles (UR: 3 Rng: 10" Dmg: 1D6+2]
[Nervyr] Ms. Green: AR: 8 Skill: 1D8 Mov: 5"
Cyborg Spartan Samurais: AR: 5 Skill: 1D6+1 Mov: 7"

Comrade JAM: Here we have another group that need no introduction, the Phaleks! I welcome the our allies the Phaleks and would like to introduce Phalek Zulari and his allies. They come equipped with a weapons like gunstick (UR: 3 Rng: 10 Dmg: 1D6+2] and the manipulator arm: [UR: 2 Rng: CC Dmg: 2D6+2]
Phalek Zulari: AR: 10 Skill: 1D8 Mov: 8" (flying)
Phalek Troops: AR: 6 Skill: 1D6 Mov: 8" (flying)

Comrade JAM: And finally our last contestant, a complete unknown, the Crimson Spider, a strange sorcerer from the savage lands and his horde of ten spiders which he has a telekinetic link to. CS has a RT battle hammer [UR: 3 Rng: CC Dmg: 3D6] his spiders have their sharp pointy fangs and venom [UR: 2 Rng: CC Dmg: 1 unavoidable per spider to any adjacent enemy]
Crimson Spider: AR: 8 Skill: 1D8 Mov: 5"
Spiders: AR: 2 (each) Skill: n/a Mov: 7"

Comrade JAM: I'd like to thank you all for coming out and supporting this event.
JOIN NOW!!






































