Champions of Ignition

Show off your armies and weaponry and stuff.

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Space Bunny
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Champions of Ignition

Post by Space Bunny » Sun Jan 24, 2021 4:41 pm

'It is better to die in your own ossum explosion than actually doing any damage to your enemies'

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The Champions of Ignition are a coalition of minifigs who believe in the almighty God of Explosions. Their goals are unique, as they lack any need to kill others, but instead enjoy just exploding things in the best of ways. This usually does kill some people, but that doesn't bother them too much; it adds quite a nice red hue to the rest of the explosion.
With these goals, the weaponry that they use usually includes some sort of firework, or other fantastic flaming spectacle.


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The faction is lead by many priests of the divine energy that is explosions. They're weapons vary from each, and all represent a different aspect of the Champions.
This priest is one of the destructive side; they specialize in making the most damage to both structures and people.


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The rocketeers are one of the more common units. Armed with heavy firework launchers, even a small squad of these can destroy entire cities in seconds.


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The distractionist is an iconically unique unit to the Champions, as they are there to be killed. The hope is that the opposition appreciates the art of explosion, and kills him in the most spectacular of ways.


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The Sniper is a quieter unit, who takes the backline and picks off straying troops one by one. Oddly, this unit has nothing to do with explosions


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SIKE! Of course it does; the sniper shoots armor piercing fireworks. There will always be explosions


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Lastly, The 'Firestarter'. This unit is a close quarters, firecracker-armed, killing machine. The sheer amount of explosives this can fire off within a few seconds is astounding, usually taking out whole squads with ease.


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Obligatory firing shot.


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I've been posting these to the discord, but I thought that it would be best to put them here so it means that there's a record that these ever existed. There's still more to come, including regulars and more mechs, but this is the current state as of now.
Any feedback is appreciated!

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Dienekes22
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Re: Champions of Ignition

Post by Dienekes22 » Sun Jan 24, 2021 5:28 pm

Damn that mech is so sick
stubby wrote:Oh man, look at these guys. Beautiful units, photos in focus, appropriately cropped, white background... what if I remove all the current photos from the rulebook and just replace everything with these
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Bragallot
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Re: Champions of Ignition

Post by Bragallot » Mon Jan 25, 2021 10:36 am

An explosion a day keeps the doctor away! Love these guys. :D The funky little mech is so dang sleek!
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Valiant
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Re: Champions of Ignition

Post by Valiant » Tue Jan 26, 2021 11:45 pm

Looking forward to some beautiful battles ;)
Distract an enemy army with a firework show, sneak in, raid their camp - with no one the wiser :D

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Re: Champions of Ignition

Post by Zupponn » Wed Jan 27, 2021 12:59 pm

This is awesome! The color scheme is great, the weapons are fantastic, that mech looks sweet, and your pictures/presentation are/is really well done. Can't wait to see more of these guys.
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Re: Champions of Ignition

Post by Infinity » Wed Jan 27, 2021 4:51 pm

Badass faction space bunny
The most dangerous enemy you can fight is a man with nothing left to lose

:studgod:

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Re: Champions of Ignition

Post by Space Bunny » Thu Apr 29, 2021 11:28 am

UPDATE:

Reinforcements have arrived for the champions!

NEW FIGS

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The twin priests Isla and Scarlet take on dueling roles: Isla taking the role of light and the life created by it, and Scarlet taking the role of darkness and the decaying aftermath of light.



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The commandos are one of the most hated troops of the Champions by both the enemy and the Champions as his techniques are too silent and secretive. Even with this flaw, he still performs his job well with his invisible rocket and stealth suit



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The main forces may be filled with specialists, they still need cannon fodder. The first batch of troops are the roman candles, taking the role of ranged fire.



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The second batch is a close combat squad, all armed with baseball bats to... play baseball with, of course





THE 'KINDLING'

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The final and most impressive addition is the 'Kindling', an artillery based unit, armed with 8 rockets for pure destruction.
For this build, I tried to go as close as possible to the 'firestarter' while still feeling original, and I think I may have done it?

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