The Hellcannon!




(pics may be a bit crappy)
Background:
The Hellcannon is made of dark metal, and even darker sorcery. Within this huge engine of destruction, is a demon who is bounded to the cannon by the darkest rituals. The cannon is empowered by the demons rage and fury; it hurls infernal balls of fire on his enemies, burning them into tiny ponds of molten slag.
Technically, its a big artillery cannon/gun.
Statistics-wise:
Hellcannon:
size 5
structure level 3 (3d10 armor)
base cost 15cp
movement 4" (+2cp)
cannon 4" (12 cp), ur 12, range 24" 4d6 dmg (exploding: +2cp (just fudged it, correct if you wish))
Crew:
1 with hand wep.: 4+2=6cp (he sits on the top, and gives the line of sight for the others)
2 with increased skill (d10): 2*8cp=16cp (made-up too(they operate the firing))
1 with ax: 4+3=7cp (thin line of defense against melee enemies)
Total:
60 cp
Forcing the Cannon's inner demon is a hard task indeed; crew members don't succeed always. It's rare when tehy lose control (both of them roll 1 on skill), but should that happen, results would be catastrophic (roll 1d6 for misfire).
HellCannon misfire chart:
1: The demon brakes free, destroying the cannon, and slaying it's crew.
2: The cannon devours its crew, and spits their remains out.
3: The demon possesses a crew member, who must attack the nearest minifig if able.
4: The operating minifigs' heads' explodes.
5: The cannon chrges mindlessly into the battlefield (moves 2d6" compulsory movement)
6: The Cannon fires with an exceptional force (roll 8d6 for damage instead of 4). The inner demon mystically disappears; the cannon cannot fire for the rest of the combat.



