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The Shadowscythe
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Post by The Shadowscythe » Thu Oct 01, 2009 5:03 pm

Right, just to make sure I understand the system correctly (and to show off a little :P ) Some stats for a few ships of my own i intend to use - as well as some piccys from the lego digital designer (and how awesomely cheap it would be for me to BUY my fleet rather than go through the 6 hour horror of trying to find the pieces to build it . . . i have far to much lego - yet not enough fiddly bits)

So, without further or do - the proud Scythian Navy (to roll out of the Rigel Kentaurus Shipyards, circa 2498 AD)

Bulldog Class Frigate

Image

Engine
Light Engine - 4" Inches

Weapons
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Small Laser - Range 6" Inches - Accuracy 4d6 - Damage 1d6
Small Laser - Range 6" Inches - Accuracy 4d6 - Damage 1d6

Armor
Light Armor - 1d6+1
Shielding - +1d6

Designed not to be fast, but to be well built and suitably nasty - with its single large laser for packing a fair punch at range, its twin small lasers to deal with closed in threats, and the fact that its shielded to boot, its basically a threat that no enemy can ignore for too long before they start eating at the enemy's heels in packs.

Tomahawk Class Cruiser

Image

Engines
Light Engine - 4" Inches

Weapons
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Small Laser - Range 6" Inches - Accuracy 4d6 - Damage 1d6
Small Laser - Range 6" Inches - Accuracy 4d6 - Damage 1d6

Armor
Moderate Armor - 1d8+2

Unlike its smaller cousin, the Tomahawk has no shielding protection - but makes up for it with the fact it carries an additional Large Laser and its Moderate Armor to keep itself in the fight. Capable of hitting at all ranges, it is not a ship to be underestimated.

Deviator Class Destroyer

Image

Engine
Light Engine - 4" Inches

Weapons
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Small Laser - Range 6" Inches - Accuracy 4d6 - Damage 1d6
Small Laser - Range 6" Inches - Accuracy 4d6 - Damage 1d6

Armor
Moderate Armor - 1d8+2
Shielding - +1d6

An extension of the "Tomahawk" Class to bring the design into a true warship, it has all the combat abilities of its smaller cousin, with the addition of shielding to give it a little more omph in a close - in fire fight.

Devastator Class Dreadnought

Image

Engines
Light Engine - 4" Inches

Weapons
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Medium Laser - Range 9" Inches - Accuracy 3d6 - Damage 2d6+2
Medium Laser - Range 9" Inches - Accuracy 3d6 - Damage 2d6+2

Armor
Heavy Armor - 2d8
Shielding - +1d6

The Devastator was the only warship to roll out of my shipyards to not be equipped with Small Lasers (as per standard with all other vessels) and instead was armed with the twin Large Lasers as heavy weapons, and twin Medium Lasers for shorter range combat. With added shielding, the dreadnought is more than capable of getting in close and delivering its amassed payload directly into the heart of the enemy.

Watchtower Class Starbase

Image

Engines
N/A

Weapons
Medium Laser - Range 9" Inches - Accuracy 3d6 - Damage 2d6+2
Medium Laser - Range 9" Inches - Accuracy 3d6 - Damage 2d6+2
Medium Laser - Range 9" Inches - Accuracy 3d6 - Damage 2d6+2
Medium Laser - Range 9" Inches - Accuracy 3d6 - Damage 2d6+2

Armor
Moderate Armor - 1d8+2
Shielding - +1d6
Shielding - +1d6

Other
Large Cargo Bay - Contains 12 Fighters
Large Cargo Bay - Contains 12 Fighters
Large Cargo Bay - Contains 12 Interceptors
Large Cargo Bay - Contains 12 Bombers (each with 2x Light Missile)

The "Watchtower" Class Star bases are used at every major cross-section throughout Scythian space, with almost 300 of these star bases used as a massive orbital defense grid around thier home world of Scythia, as well as hundreds more throughout military and civilian strong holdings. Their primary strength comes from thier force projection capacity - with 24 Fighters, 12 Interceptors and 12 Bombers ready for combat at any given moment to tear into enemy forces, while thier 4 Medium Laser arrays can make short work of incoming warships from behind thier powerful dual shield units, very few successful assaults on these mighty star bases have ever been recorded (or at least, lasted long enough before a local wing of the Scythian navy arrived to re-enforce the endangered star base).

Well, enjoy my blurbs . . . I'll go back to inventing a few more ships now! ^_^

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Olothontor
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Post by Olothontor » Thu Oct 01, 2009 5:16 pm

They have a very particular style, terribly simplistic.

Surprisingly enough, I like them!

All of your rules seem to be in order, too, which is cool.
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The Shadowscythe
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Post by The Shadowscythe » Thu Oct 01, 2009 5:37 pm

Olothontor wrote:They have a very particular style, terribly simplistic.

Surprisingly enough, I like them!
The whole style was born partly out of me not wanting to spend to much to order them en masse from Lego Digital Designer, partly me trying to be as spartan as possible with the ship design, no fancy stuff here - a military vessel does what it is designed to do, nothing more, nothing less.

Oddly enough though . . . i just can't stop myself, which means there will probably end up being more along the way!

:lol:

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Post by Olothontor » Thu Oct 01, 2009 5:51 pm

The Shadowscythe wrote: Oddly enough though . . . I just can't stop myself, which means there will probably end up being more along the way!

:lol:
I approve.

And hey, dilanski, that's one more fleet for you! Now you've got three players, including yourself.
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The Shadowscythe
Touch my cloud song and I will fuck you up
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Post by The Shadowscythe » Thu Oct 01, 2009 6:17 pm

Well . . . I told you there would be more! :P

Sidestrike Class Destroyer (Deviator Variant Hull)

Image

Engine
Light Engine - 4" Inches

Weapons
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Large Laser - Range 12" Inches - Accuracy 2d6 - Damage 3d6
Large Missile Package (See Other)

Armor
Moderate Armor - 1d8+2

Other
Mid Range Cargo Bay (Large Missile Package)
Large Missile Package ( 1 x Nuclear Sub Space Missile, 4 x Light Missile )
Light Sensor Package

Only recently designed by Scythian shipyards in the asteroid belts of Rigel Kentaurus as a long range destroyer, it sacrifices its shielding and short range weaponry for a Large missile package containing 4 Light Missiles capable of considerable damage to enemy vessels, and 1 Nuclear sub space missile as a last ditch resort against enemy forces. This vessel is still in its design stages, and as of yet remains to be tested in a battle situation.

Reverand Class Cruiser (Tomahawk Variant Hull)

Image

Engine
Light Engine - 4" Inches

Weapons
Medium Burst Cannon - Range 9" Inches - Accuracy 3d6 - Damage 1d6+2 (Burst)
Medium Burst Cannon - Range 9" Inches - Accuracy 3d6 - Damage 1d6+2 (Burst)
Drone Package (See Other)

Armor
Moderate Armor

Other
Small Cargo Hold (Drone Package)
Drone Package ( 2 x Repair Drone, 1 x Suicide Drone )

A Highly experimental design, lifted from civilian escort models of the military "Tomahawk" Class Cruiser, its Large and Small Lasers have been gutted in favor of the "Burst Cannon" - effectively an energy based space shotgun capable of massive damage. The only downside to this first modification was that it left the hull completely unable to support any the Scythian's preferred weaponry. This however opened the door to Drone based weaponry, an as of yet un-tapped idea within the Scythian navy. Making use of its repair drones it can keep itself in the battlefield for far beyond its expected combat lifetime, and as a last ditch resort - it carry's a single suicide drone armed with a heavy demolition charge to cause massive damage to any enemy vessel it cannot quite take down on its own. This unusual vessel has not yet been adopted by the main stream Scythian navy due to its unusual configuration, however - in the civilian markets it has been a relative success, and has thus far been unmatched as an escort vessel in pirate infested space.

Executioner Class Dreadnought (Devastor Hull Variant)

Image

Engine
Light Engine - 4" Inches ( -1 From Plating)

Weapons
Large Burst Cannon - Range 12" Inches - Accuracy 2d6 - Damage 2d6 (Burst)
Large Burst Cannon - Range 12" Inches - Accuracy 2d6 - Damage 2d6 (Burst)
Large Missile Package (See Other)

Armor
Heavy Amor - 2d8 ( +1 from Plating)
Plating - +1

Other
Mid - Range Cargo Bay (Large Missile Package)
Large Missile Package ( 1 x Nuclear Sub Space Missile, 4 x Light Missile )
Light Sensor Package

The Executioner is a one-off design, based off of the weapons load outs of the Reverend and the Sidestrike class vessels but on a considerably larger scale. The end result is one of the slowest vessels in the fleet, but it carry's the largest burst weapons yet designed and fielded by the Scythian navy, as well as missile weapon capacity (although its ammunition for its size is sorely limited) so it does carry some hefty offensive punch . . . it would not last in a 1 on 1 fight with other ships of its class, and requires a full fleet to support it in order to keep it battle effective.

. . . and yep, I'm still at it! XD

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Olothontor
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Post by Olothontor » Sat Oct 03, 2009 4:43 pm

dilianski, I suggest you set up a forum battle like this between yourself and maybe two other people. It's more likely to go somewhere. Just put your head together with LtObvious and Shadowscythe.
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dilanski
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Post by dilanski » Sun Oct 04, 2009 3:33 am

hhmmmm, I still need obvious's stats for his fleet, an i need, to get my own fleet in more order, (i was waiting for more people) but if i can I'll see what i can do.
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