The rules I use for weapons and such

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Cracjaw
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The rules I use for weapons and such

Post by Cracjaw » Wed May 13, 2020 12:27 pm

Chainsaw: skill die + 1, and if it is a 4 then it chops off a limb

Pistol: 1D6 -1 (Because I feel that pistols are inferior to assault rifles)

Ion Cannon: Depending on the strength of the cannon, I typically say that the targeted part remains nonfunctional for one turn.

Disintegrator: The blast can only be dodged, and if it hits, the unit disappears (preferably with a *Poof!!* sound effect)

Death Star: If attack hits, all units disappear (Preferably with a *KABOWWWWWWW_releasing saliva-WWWWSSHSHHHHHSHSH.....* sound effect)
Yeah, you know who I am

:studgod:

Race Bannon
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Re: The rules I use for weapons and such

Post by Race Bannon » Fri May 15, 2020 8:20 pm

How about the difference between a flamethrower and an anti-tank gun?

Both would have to be relatively equal in power/ damage...
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Food_Truk
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Re: The rules I use for weapons and such

Post by Food_Truk » Sat May 16, 2020 1:13 am

Cracjaw wrote:
Wed May 13, 2020 12:27 pm
Death Star: If attack hits...
What kind of absolute Stormtrooper do you have to be to miss with a Death Star???
Not satisfied until the opponent is in the corner crying and asking what the hell is going on. Victory isn't necessary.

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RedRover
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Re: The rules I use for weapons and such

Post by RedRover » Sat May 16, 2020 7:02 am

Food_Truk wrote:
Sat May 16, 2020 1:13 am
Cracjaw wrote:
Wed May 13, 2020 12:27 pm
Death Star: If attack hits...
What kind of absolute Stormtrooper do you have to be to miss with a Death Star???
You could fail the skill roll and stall the engine or something?

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Food_Truk
I'm going to have to use normal children to test it before I can use babies
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Re: The rules I use for weapons and such

Post by Food_Truk » Sat May 16, 2020 7:53 am

RedRover wrote:
Sat May 16, 2020 7:02 am
Food_Truk wrote:
Sat May 16, 2020 1:13 am
Cracjaw wrote:
Wed May 13, 2020 12:27 pm
Death Star: If attack hits...
What kind of absolute Stormtrooper do you have to be to miss with a Death Star???
You could fail the skill roll and stall the engine or something?
Unforgivable and punishable by death through air lock ejection. :fist: It rolls a crit or else it gets the hose again!
Not satisfied until the opponent is in the corner crying and asking what the hell is going on. Victory isn't necessary.

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Cracjaw
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Re: The rules I use for weapons and such

Post by Cracjaw » Sat May 16, 2020 8:59 am

Food_Truk wrote:
Sat May 16, 2020 1:13 am
Cracjaw wrote:
Wed May 13, 2020 12:27 pm
Death Star: If attack hits...
What kind of absolute Stormtrooper do you have to be to miss with a Death Star???
The kind that missed Yavin-4 :P
Yeah, you know who I am

:studgod:

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