Peach hill (all spots taken)

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Moronstudios
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Peach hill (all spots taken)

Post by Moronstudios » Wed Jul 08, 2009 3:07 pm

http://www.youtube.com/watch?v=QxnXYzY1 ... annel_page

The goal of this game is to get as many points as possible, how much points you get from certain actions is to you to figure out.

The teams for this battle is squads of four, three normal minifig and a character. Characters have 20 health, improved stats, and a special ability. If a squad's character dies the squad will go into confusion.

Turn order will be the order that the players send in orders, there is a 48 hour limit for sending in orders. Make sure to send in blanket orders that will satisfy several turns at first, and then send more specific instructions when you want.

Jifel andh Olothontor have reserve spots, and have 48 hours to claim them in.

The Squads (The three normal minifigs of a squad stand infront of the character.)
The miners (taken)
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Character's ability: To turn weapons into metal and metal into turrets (3 max).

MERCs (taken)
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Character's ability: To turn invisible up to four times , (Will lose invisibility when she attacks someone, she is not silent while invisible, gets another time to be invisible for every time she kills a character)

Civil Protection
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Character's ability: To teleport 3" each turn (even though solid objects, but not into)

Pirates (taken)
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Character's ability: Gets rerolls for rolling to hit with ranged attacks for every kill he gets.

Droids (taken)
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Character's ability: May use his action to rebuild dead droids.

The hunters. (taken)
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Character's ability: May disrupt the action of any minifig within 4".

Mafia (taken)
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Character's ability: 2 ranged attacks per turn.

The Green Questers (taken)
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Character's ability: May target a minifig with a ranged attack, getting +1 to hit for every turn he targets said minifig. (He can only move 1" per turn while he targets)
Last edited by Moronstudios on Wed Jul 08, 2009 10:18 pm, edited 5 times in total.
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jifel
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Post by jifel » Wed Jul 08, 2009 3:09 pm

Mafia!

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Post by Warhead » Wed Jul 08, 2009 3:27 pm

The miners please!
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Olothontor
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Post by Olothontor » Wed Jul 08, 2009 3:29 pm

Droids, if you don't mind.
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PsyberianHusky
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Post by PsyberianHusky » Wed Jul 08, 2009 3:40 pm

Civil Protection.

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lrdofbricks
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Post by lrdofbricks » Wed Jul 08, 2009 4:08 pm

miners please
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Elmagnifico
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Post by Elmagnifico » Wed Jul 08, 2009 4:14 pm

Green Questers!

EDIT: On second thought, MERCs. Do we get heroic feats?
Last edited by Elmagnifico on Wed Jul 08, 2009 4:20 pm, edited 2 times in total.
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Moronstudios
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Post by Moronstudios » Wed Jul 08, 2009 4:17 pm

lrdofbricks wrote:miners please
Already taken
Elmagnifico wrote:Whatever's left!
There is multiple spots left, which one?
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lrdofbricks
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Post by lrdofbricks » Wed Jul 08, 2009 5:08 pm

then pirates
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Post by Bennanteno » Wed Jul 08, 2009 9:25 pm

Hunters.

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Post by Olothontor » Wed Jul 08, 2009 9:36 pm

Oooh, that's an interesting player line-up.
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Moronstudios
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Post by Moronstudios » Wed Jul 08, 2009 9:42 pm

Olothontor wrote:Oooh, that's an interesting player line-up.
It only needs one more person.
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Strana
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Post by Strana » Wed Jul 08, 2009 10:13 pm

ill take the mercs.

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Moronstudios
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Post by Moronstudios » Wed Jul 08, 2009 10:19 pm

Strana wrote:ill take the mercs.

"fire it up"
--flame fielding maniac
Sorry, Elmagnifico has called them. You can have the The Green Questers if you want.

To answer Elmagnifico: No
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Strana
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Post by Strana » Thu Jul 09, 2009 12:40 am

all right ill take the green questors
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