Difference between revisions of "BoultonPaulDefiant's Mini BrikWars"
(My rules for Mini BrikWars) |
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==Overviev== | ==Overviev== | ||
− | + | Mini BrikWars is a system that will allow players with smaller amount of briks, or players that want even more bloodshed, play massive battles, in exchange for graphics. | |
==Basic Rules== | ==Basic Rules== | ||
− | Mini BrikWars | + | Mini BrikWars uses the same rules as normal BrikWars, but there are no minifigs on field, instead there are one brik high and single stud wide cylinders, who's color depends on what minifig it represent. |
− | Those cylinders (from now | + | Those cylinders (from now referred to as Soldiers) are packed into squads on a single squad plate, like in squad combat. |
Each color of Soldier has assigned minifig, that will represent during battle. | Each color of Soldier has assigned minifig, that will represent during battle. | ||
Line 12: | Line 12: | ||
==Measuring Distances== | ==Measuring Distances== | ||
− | Mini BrikWars still | + | Mini BrikWars still measures distances in inches ("), but each stud in Mini BrikWars equals 1 inch from normal BrikWars. 1 inch height is in Mini BrikWars equal to height of two flat pieces. |
==Vehicles and Structures== | ==Vehicles and Structures== | ||
− | Vehicles and Structures work as Soldiers, but instead of | + | Vehicles and Structures work as Soldiers, but instead of cylinders, they are represented by smaller versions of themselves (scaled properly). Those smaller versions can lack details, and/or guns, but it must be clear which vehicle it represent. |
− | It can be hard to put Soldiers inside models of vehicles, but as long | + | It can be hard to put Soldiers inside models of vehicles, but as long as there is no boarding, there is no need of actually putting soldiers inside. If there will be boarding, the model should be big enough to handle it. Alternatively boarding can be played alongside in normal scale. |
==Heroes== | ==Heroes== | ||
− | + | A hero's ego would not fit inside single stud, so in Mini BrikWars Heroes are represented by their heads. |
Revision as of 15:56, 28 August 2022
Overviev
Mini BrikWars is a system that will allow players with smaller amount of briks, or players that want even more bloodshed, play massive battles, in exchange for graphics.
Basic Rules
Mini BrikWars uses the same rules as normal BrikWars, but there are no minifigs on field, instead there are one brik high and single stud wide cylinders, who's color depends on what minifig it represent. Those cylinders (from now referred to as Soldiers) are packed into squads on a single squad plate, like in squad combat.
Each color of Soldier has assigned minifig, that will represent during battle.
Measuring Distances
Mini BrikWars still measures distances in inches ("), but each stud in Mini BrikWars equals 1 inch from normal BrikWars. 1 inch height is in Mini BrikWars equal to height of two flat pieces.
Vehicles and Structures
Vehicles and Structures work as Soldiers, but instead of cylinders, they are represented by smaller versions of themselves (scaled properly). Those smaller versions can lack details, and/or guns, but it must be clear which vehicle it represent.
It can be hard to put Soldiers inside models of vehicles, but as long as there is no boarding, there is no need of actually putting soldiers inside. If there will be boarding, the model should be big enough to handle it. Alternatively boarding can be played alongside in normal scale.
Heroes
A hero's ego would not fit inside single stud, so in Mini BrikWars Heroes are represented by their heads.