Difference between revisions of "Battleplate Statistics"

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Line 19: Line 19:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Heavy
 
| style="text-align: center;" | Heavy
| style="text-align: center; background-color:#ffffff; color:#009901;" | + 1 Armor
+
| style="text-align: center; color:#036400;" | + 1 Armor
 
| style="text-align: center; color:#fe0000;" | -2" Move
 
| style="text-align: center; color:#fe0000;" | -2" Move
 
| style="text-align: center; color:#680100;" | +1CP
 
| style="text-align: center; color:#680100;" | +1CP
Line 26: Line 26:
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Warrior
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Warrior
 
| style="text-align: center;" | Melee
 
| style="text-align: center;" | Melee
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 33: Line 33:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Light
 
| style="text-align: center;" | Light
| style="text-align: center; background-color:#ffffff; color:#009901;" | + 4" Move
+
| style="text-align: center; color:#036400;" | + 4" Move
 
| style="text-align: center; color:#fe0000;" | -1 Armor
 
| style="text-align: center; color:#fe0000;" | -1 Armor
 
| style="text-align: center; color:#680100;" | +1CP
 
| style="text-align: center; color:#680100;" | +1CP
Line 47: Line 47:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Veteran
 
| style="text-align: center;" | Veteran
| style="text-align: center; background-color:#ffffff; color:#009901;" | D8 Skill
+
| style="text-align: center; color:#036400;" | D8 Skill
 
| style="text-align: center;" | ~
 
| style="text-align: center;" | ~
 
| style="text-align: center; color:#680100;" | +2CP
 
| style="text-align: center; color:#680100;" | +2CP
Line 54: Line 54:
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Rifleman
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Rifleman
 
| style="text-align: center;" | Assault Rifle
 
| style="text-align: center;" | Assault Rifle
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 61: Line 61:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Elite
 
| style="text-align: center;" | Elite
| style="text-align: center; background-color:#ffffff; color:#009901;" | D10 Skill
+
| style="text-align: center; color:#036400;" | D10 Skill
 
| style="text-align: center;" | ~
 
| style="text-align: center;" | ~
 
| style="text-align: center; color:#680100;" | +4CP
 
| style="text-align: center; color:#680100;" | +4CP
Line 68: Line 68:
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Pointman
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Pointman
 
| style="text-align: center;" | Blastgun or Subgun
 
| style="text-align: center;" | Blastgun or Subgun
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 75: Line 75:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Combat Trained
 
| style="text-align: center;" | Combat Trained
| style="text-align: center; background-color:#ffffff; color:#009901;" | Carry Assault Rifle
+
| style="text-align: center; color:#036400;" | Carry Assault Rifle
 
| style="text-align: center; color:#fe0000;" | 1CP More
 
| style="text-align: center; color:#fe0000;" | 1CP More
 
| style="text-align: center; color:#680100;" | ~
 
| style="text-align: center; color:#680100;" | ~
Line 82: Line 82:
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Demolition
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Demolition
 
| style="text-align: center;" | Explosives, Optional Assault Rifle
 
| style="text-align: center;" | Explosives, Optional Assault Rifle
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center;" | 5"
 
| style="text-align: center;" | 5"
Line 89: Line 89:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Militia
 
| style="text-align: center;" | Militia
| style="text-align: center; background-color:#ffffff; color:#036400;" | 2CP Less
+
| style="text-align: center; color:#036400;" | 2CP Less
 
| style="text-align: center; color:#fe0000;" | D4 Skill
 
| style="text-align: center; color:#fe0000;" | D4 Skill
 
| style="text-align: center; color:#680100;" | ~
 
| style="text-align: center; color:#680100;" | ~
Line 96: Line 96:
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Gunner
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Gunner
 
| style="text-align: center;" | Machinegun or Energy Weapon
 
| style="text-align: center;" | Machinegun or Energy Weapon
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center;" | 5"
 
| style="text-align: center;" | 5"
Line 110: Line 110:
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Marksman
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Marksman
 
| style="text-align: center;" | Marksman Rifle
 
| style="text-align: center;" | Marksman Rifle
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center;" | 5"
 
| style="text-align: center;" | 5"
Line 117: Line 117:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Assault Rifle
 
| style="text-align: center;" | Assault Rifle
| style="text-align: center;" | 4
+
| style="text-align: center;" | 3
 
| style="text-align: center;" | 12"
 
| style="text-align: center;" | 12"
 
| style="text-align: center;" | 1D6+1
 
| style="text-align: center;" | 1D6+1
Line 124: Line 124:
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Shield
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Shield
 
| style="text-align: center;" | Shields & Sidearm or Subgun
 
| style="text-align: center;" | Shields & Sidearm or Subgun
| style="text-align: center;" | 4
+
| style="text-align: center;" | 5
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center;" | 5"
 
| style="text-align: center;" | 5"
Line 131: Line 131:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Marksman Rifle
 
| style="text-align: center;" | Marksman Rifle
| style="text-align: center;" | 4
+
| style="text-align: center;" | 3
 
| style="text-align: center;" | 16"
 
| style="text-align: center;" | 16"
 
| style="text-align: center;" | 1D6+1
 
| style="text-align: center;" | 1D6+1
Line 138: Line 138:
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Sniper
 
| style="text-align: center; font-weight:bold; color:#cb0000;" | Sniper
 
| style="text-align: center;" | Sniper Rifle
 
| style="text-align: center;" | Sniper Rifle
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; font-weight:bold; color:#656565;" | D8
 
| style="text-align: center; font-weight:bold; color:#656565;" | D8
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 145: Line 145:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Machinegun
 
| style="text-align: center;" | Machinegun
| style="text-align: center;" | 4 +1A
+
| style="text-align: center;" | 3 +1A
 
| style="text-align: center;" | 10"
 
| style="text-align: center;" | 10"
 
| style="text-align: center;" | 1D6+1
 
| style="text-align: center;" | 1D6+1
Line 159: Line 159:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Blastgun
 
| style="text-align: center;" | Blastgun
| style="text-align: center;" | 4
+
| style="text-align: center;" | 3
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 1D6+2
 
| style="text-align: center;" | 1D6+2
Line 167: Line 167:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Subgun
 
| style="text-align: center;" | Subgun
| style="text-align: center;" | 3+1A
+
| style="text-align: center;" | 2+1A
 
| style="text-align: center;" | 8"
 
| style="text-align: center;" | 8"
 
| style="text-align: center;" | 1D6
 
| style="text-align: center;" | 1D6
Line 181: Line 181:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Sniper Rifle
 
| style="text-align: center;" | Sniper Rifle
| style="text-align: center;" | 4, or 5 for up to 22"
+
| style="text-align: center;" | 3, or 4 for up to 22"
 
| style="text-align: center;" | 16"
 
| style="text-align: center;" | 16"
 
| style="text-align: center;" | 1D6+2
 
| style="text-align: center;" | 1D6+2
Line 188: Line 188:
 
| style="text-align: center; font-weight:bold; color:#3531ff;" | Medik
 
| style="text-align: center; font-weight:bold; color:#3531ff;" | Medik
 
| style="text-align: center;" | Medkit, Sidearm
 
| style="text-align: center;" | Medkit, Sidearm
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; color:#656565;" | D8
 
| style="text-align: center; color:#656565;" | D8
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 195: Line 195:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Sidearm
 
| style="text-align: center;" | Sidearm
| style="text-align: center;" | 3
+
| style="text-align: center;" | 2
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 1D6
 
| style="text-align: center;" | 1D6
Line 202: Line 202:
 
| style="text-align: center; font-weight:bold; color:#3531ff;" | Mechanik
 
| style="text-align: center; font-weight:bold; color:#3531ff;" | Mechanik
 
| style="text-align: center;" | Repair Tools, Sidearm
 
| style="text-align: center;" | Repair Tools, Sidearm
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; color:#656565;" | D8
 
| style="text-align: center; color:#656565;" | D8
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 209: Line 209:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Energy Weapon
 
| style="text-align: center;" | Energy Weapon
| style="text-align: center;" | 5
+
| style="text-align: center;" | 4
 
| style="text-align: center;" | 16
 
| style="text-align: center;" | 16
 
| style="text-align: center;" | 1D6+4
 
| style="text-align: center;" | 1D6+4
| style="text-align: center;" |  
+
| style="text-align: center;" | Heavy, Commando, Commander
 
|-
 
|-
 
| style="text-align: center; font-weight:bold; color:#3531ff;" | Engineer
 
| style="text-align: center; font-weight:bold; color:#3531ff;" | Engineer
 
| style="text-align: center;" | Building Tools, Sidearm
 
| style="text-align: center;" | Building Tools, Sidearm
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; color:#656565;" | D8
 
| style="text-align: center; color:#656565;" | D8
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 223: Line 223:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Explosive Launcher
 
| style="text-align: center;" | Explosive Launcher
| style="text-align: center;" | 4
+
| style="text-align: center;" | 3
 
| style="text-align: center;" | 12"
 
| style="text-align: center;" | 12"
 
| style="text-align: center;" | 1D10
 
| style="text-align: center;" | 1D10
Line 230: Line 230:
 
| style="text-align: center; font-weight:bold; color:#3531ff;" | Teknichian
 
| style="text-align: center; font-weight:bold; color:#3531ff;" | Teknichian
 
| style="text-align: center;" | Tools, Lunch
 
| style="text-align: center;" | Tools, Lunch
| style="text-align: center;" | 3
+
| style="text-align: center;" | 4
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center; font-weight:bold; color:#963400;" | D6
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 237: Line 237:
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center;" | Thrown Explosive
 
| style="text-align: center;" | Thrown Explosive
| style="text-align: center;" | 4
+
| style="text-align: center;" | 3
 
| style="text-align: center;" | 8"
 
| style="text-align: center;" | 8"
 
| style="text-align: center;" | 1D10
 
| style="text-align: center;" | 1D10
Line 252: Line 252:
 
| style="text-align: center; font-weight:bold; color:#036400;" | Commando
 
| style="text-align: center; font-weight:bold; color:#036400;" | Commando
 
| style="text-align: center;" | Various
 
| style="text-align: center;" | Various
| style="text-align: center;" | 4
+
| style="text-align: center;" | 5
 
| style="text-align: center; color:#656565;" | D8
 
| style="text-align: center; color:#656565;" | D8
 
| style="text-align: center;" | 7"
 
| style="text-align: center;" | 7"
Line 260: Line 260:
 
| style="text-align: center;" | Heavy
 
| style="text-align: center;" | Heavy
 
| style="text-align: center; color:#036400;" | Add 1 Damage
 
| style="text-align: center; color:#036400;" | Add 1 Damage
| style="text-align: center; color:#fe0000;" | +1 to use roll
+
| style="text-align: center; color:#fe0000;" | +1 Use
 
| style="text-align: center; color:#680100;" | +2CP
 
| style="text-align: center; color:#680100;" | +2CP
 
| style="text-align: center;" | All but Sidearms & Explosives
 
| style="text-align: center;" | All but Sidearms & Explosives
Line 274: Line 274:
 
| style="text-align: center;" | Light
 
| style="text-align: center;" | Light
 
| style="text-align: center; color:#036400;" | Subtract 1 from use roll
 
| style="text-align: center; color:#036400;" | Subtract 1 from use roll
| style="text-align: center; color:#fe0000;" | +1 damage
+
| style="text-align: center; color:#fe0000;" | -1 Damage
 
| style="text-align: center; color:#680100;" | +2CP
 
| style="text-align: center; color:#680100;" | +2CP
 
| style="text-align: center;" | Assault Rifle, Machinegun, Blastgun, Melee
 
| style="text-align: center;" | Assault Rifle, Machinegun, Blastgun, Melee
Line 282: Line 282:
 
| style="text-align: center;" | Scoped
 
| style="text-align: center;" | Scoped
 
| style="text-align: center; color:#036400;" | Add 4" to Range
 
| style="text-align: center; color:#036400;" | Add 4" to Range
| style="text-align: center; color:#fe0000;" | +1 to use roll
+
| style="text-align: center; color:#fe0000;" | +1 Use
 
| style="text-align: center; color:#680100;" | +1CP
 
| style="text-align: center; color:#680100;" | +1CP
 
| style="text-align: center;" | Assault Rifle, Marksman Rifle, Energy, Machinegun,
 
| style="text-align: center;" | Assault Rifle, Marksman Rifle, Energy, Machinegun,
Line 288: Line 288:
 
| style="text-align: center; font-weight:bold; color:#f56b00;" | Officer
 
| style="text-align: center; font-weight:bold; color:#f56b00;" | Officer
 
| style="text-align: center;" | Various
 
| style="text-align: center;" | Various
| style="text-align: center;" | 4
+
| style="text-align: center;" | 5
 
| style="text-align: center; font-weight:bold; color:#656565;" | D8
 
| style="text-align: center; font-weight:bold; color:#656565;" | D8
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 302: Line 302:
 
| style="text-align: center; font-weight:bold; color:#f56b00;" | Commander
 
| style="text-align: center; font-weight:bold; color:#f56b00;" | Commander
 
| style="text-align: center;" | Various
 
| style="text-align: center;" | Various
| style="text-align: center;" | 5
+
| style="text-align: center;" | 6
 
| style="text-align: center; font-weight:bold; color:#cd9934;" | D10
 
| style="text-align: center; font-weight:bold; color:#cd9934;" | D10
 
| style="text-align: center;" | 6"
 
| style="text-align: center;" | 6"
Line 311: Line 311:
 
| style="text-align: center; color:#036400;" | Add 1D10
 
| style="text-align: center; color:#036400;" | Add 1D10
 
| style="text-align: center; color:#fe0000;" |  
 
| style="text-align: center; color:#fe0000;" |  
| style="text-align: center;" |  
+
| style="text-align: center;" | +3
| style="text-align: center;" | Explosives
+
| style="text-align: center;" | CP
 
|-
 
|-
 
| style="text-align: center; font-weight:bold;" |  
 
| style="text-align: center; font-weight:bold;" |  
Line 324: Line 324:
 
| style="text-align: center;" | High Capacity
 
| style="text-align: center;" | High Capacity
 
| style="text-align: center; color:#036400;" | 1 extra shot or 1 free additional auto target
 
| style="text-align: center; color:#036400;" | 1 extra shot or 1 free additional auto target
| style="text-align: center; color:#fe0000;" | 4" from move
+
| style="text-align: center; color:#fe0000;" | -4" move
 
| style="text-align: center; color:#680100;" | +3 CP
 
| style="text-align: center; color:#680100;" | +3 CP
 
| style="text-align: center;" | Any Automatic Weapon
 
| style="text-align: center;" | Any Automatic Weapon
Line 336: Line 336:
 
| style="text-align: center;" |  
 
| style="text-align: center;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
 
| style="text-align: center; background-color:#9b9b9b; color:#9b9b9b;" |  
| style="text-align: center;" |  
+
| rowspan="2" style="text-align: center;" | Weapon modifiers and Unit traits apply to
| style="text-align: center;" |  
+
ALL Units of the same type within a faction.
| style="text-align: center;" |  
+
| rowspan="2" style="text-align: center;" |  
| style="text-align: center;" |
+
| rowspan="2" colspan="2" style="text-align: center;" | Each improvement must be met
| style="text-align: center;" |  
+
with either a tradeoff, or a flat CP
 +
Cost increase, Some options may
 +
Only give one option, not both
 +
| rowspan="2" style="text-align: center;" | For balancing reasons, some traits and weapon modifiers will be restricted
 +
to certain classes or weapons
 
|-
 
|-
 
| style="text-align: center; font-weight:bold;" |  
 
| style="text-align: center; font-weight:bold;" |  
Line 350: Line 354:
 
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Latest revision as of 03:49, 26 August 2019

This is a stat sheet of a variant of brikwars units and weapons used in campaigns and battles from the Monolith Battleplates by Kastrenzo

Class Defining Equipment Base Armor Base Skill Base Move Abilities BW2019 Equivalent Unit Trait Improvement Tradeoff Cost Available to
Infantry Classes Heavy + 1 Armor -2" Move +1CP Rifleman, Demo, Gunner, Warrior, Marksman, Pointman, Officer
Warrior Melee 4 D6 6" Minifig Light + 4" Move -1 Armor +1CP Rifleman, Warrior, Marksman, Skirmisher
Skirmisher Melee, Subgun or Blastgun 3 D6 7" Harrassment Skirmisher Veteran D8 Skill ~ +2CP All
Rifleman Assault Rifle 4 D6 6" Minifig Elite D10 Skill ~ +4CP All
Pointman Blastgun or Subgun 4 D6 6" Minifig Combat Trained Carry Assault Rifle 1CP More ~ Support Units
Demolition Explosives, Optional Assault Rifle 4 D6 5" Compensating Heavy Militia 2CP Less D4 Skill ~ Infantry, Support Units
Gunner Machinegun or Energy Weapon 4 D6 5" Compensating Heavy Weapon Use Range Damage
Marksman Marksman Rifle 4 D6 5" Aiming Marksman Assault Rifle 3 12" 1D6+1 Rifleman, Scout, Demolition, Officer,Scout,Commando
Shield Shields & Sidearm or Subgun 5 D6 5" Shieldwall Phalanx Marksman Rifle 3 16" 1D6+1 Marksman, Commando
Sniper Sniper Rifle 4 D8 6" Sniping Sniper Machinegun 3 +1A 10" 1D6+1 Gunner, Commando
Scout Optics, Subgun or Assault Rifle 3 D8 7" Pathfinding & Tracking Scout Blastgun 3 6" 1D6+2 Pointman, Skirmisher, Officer, Commando
Support Classes Subgun 2+1A 8" 1D6 Pointman, Skirmisher, Phalanx, Scout, Commando
Crew Crew Kit, Sidearm 3 D6 6" Pilot & Gunner Sniper Rifle 3, or 4 for up to 22" 16" 1D6+2 Sniper, Commando
Medik Medkit, Sidearm 4 D8 6" Ker-Triage! Medik Sidearm 2 6" 1D6 Leaders, Support Units
Mechanik Repair Tools, Sidearm 4 D8 6" Mechankial Aptitude Mechanik Energy Weapon 4 16 1D6+4 Heavy, Commando, Commander
Engineer Building Tools, Sidearm 4 D8 6" Rationalism Explosive Launcher 3 12" 1D10 Demolition
Teknichian Tools, Lunch 4 D6 6" Assistance Tek Thrown Explosive 3 8" 1D10 Demolition
Special Classes Weapon Modifier Improvement Tradeoff Cost Available to
Commando Various 5 D8 7" Heavy Add 1 Damage +1 Use +2CP All but Sidearms & Explosives
Psionik Brain Power 4 D8 6" Light Subtract 1 from use roll -1 Damage +2CP Assault Rifle, Machinegun, Blastgun, Melee
Leader Classes Scoped Add 4" to Range +1 Use +1CP Assault Rifle, Marksman Rifle, Energy, Machinegun,
Officer Various 5 D8 6" Automatic Automatic Fire (1 Use per target) -2" Range +2CP Assault Rifle, Blastgun, Explosive Launcher (4CP), Energy Weapon (4CP), Sidearm
Commander Various 6 D10 6" High Explosive Add 1D10 +3 CP
High Capacity 1 extra shot or 1 free additional auto target -4" move +3 CP Any Automatic Weapon
Weapon modifiers and Unit traits apply to

ALL Units of the same type within a faction.

Each improvement must be met

with either a tradeoff, or a flat CP Cost increase, Some options may Only give one option, not both

For balancing reasons, some traits and weapon modifiers will be restricted

to certain classes or weapons