Cordova Coalition

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Revision as of 05:18, 26 November 2019 by Kastrenzo (talk | contribs) (Military)
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Cordova Naval Coalition
Cn2.png
Fleet Based Paramilitary
Tek Level 7
Active in the Mu and Eta regions, Based in Port Cordova, Mu Cluster
Player
Kastrenzo
Allies
Enemies
Black Legion, Reavers, Armata
Notable People
Leader:Admiral Ludd


The Cordova Coalition is a signifigantly sized faction from the Monolith Battleplates, specializing in a doctrine heavily involving the use of small spaceships that it's rivals think too small to be of use

Cordova Coalition Color Code
Primary Secondary Tertiary Transparent (Vehicle) Transparent (Weapon) Faction Identifier
White Green Dark Gray Light Blue N/A Dark Green
Cordova Coalition Color Code (Marines)
Primary Secondary Tertiary Transparent (Armor) Transparent (Weapon) Faction Identifier
Olive Green Dark Tan Red Yellow N/A Dark Green

Background

The Cordova Coalition was founded by a number of veterans from the defunct First Alliance, reemerging sometime after the Imperiya, Bratva and others had arisen.

Retired Veterans had started a Ship building operation in the northern Mu region, centered around the shipyards at Port Cordova. And after the northern regions began to suffer raid attacks from Reavers and other pirates, a new group was started. Aimed at using their ships as a centerpeice of their doctrine. Several Northern settlements then formed the Cordova Coalition

Ethos & Objectives

The Coalition generally believes in free society and is against tyrants, but they are themselves very militaristic and traditionalist with a society that revolves around a Naval heritage. They care little for merchants, markets and trade. The citizens of their lands are generally left to live their own lives, while Coalition protects the Ports and surrounding areas.

The Cordova Coalition's first and foremost objective is simply to protect it's own. The Mu region falls under it's juristiction, and they have attempted to expand into the Eta region, crawling with Sky Pirates and other fiends. Who represent everything the Coalition stands against

Leadership

Character Picture Rank Notes Status
Ludd Ludd.jpg Admiral of the Fleet An Ex-officer of the Old Alliance and The original founder of the Cordova Coalition, First seen in the First Chapter at Anwar, but not introduced until the Isere chapter. He temporarily aligned with the Stroiteliga Bratva and Armata Alliance against the Black Legion, but after a leadership crisis in which the Bratva breifly broke up into various warlord factions, Ludd allied with Kast's faction and went back to war with part of the Bratva, and the Armata Alliance As the Coalition retreated into a strategy of Isolationalism, and Ludd gaining a reputation for being untrustworthy. Alive

Military

The Coalition uses quick deployment units revolving around small Cutter and Corvette class fleet ships. Sending out Marines, fast attack vehicles and air support in addition to the ships in the area.

Coalition Marines
Cordova marines.jpg Type Armor Skill* Movement Abilities Weapon Gear / Secondary Coalition marines are highly trained fast attack troops that complete the Navy's ground objectives

Armed with a small array of basic but effective weaponry, they can take on any task

  • Coalition Marines can be deployed as either Regular (D6) or Veteran (D8) units, but not both in the same battle
Soldier 4 D6 6" MAR "Small Gun" ~
Marksman 4 D6 5" Aiming MBR "Big Gun" ~
Assaulter 4 D6 7" MCR "Autogun" ~
Demolition 4 D6 5" Compensating MAW "Explosive Launcher" Sidearm
Officer 5 D8 6" MAR, MBR, or MCR Radio
NAV-4 Hovertank
450px Size: 5" Armor: 3d10 The NAV4 is a medium hovertank that operates at a high speed and utilizes a powerful weapon. While it's armament is limited to a single weapon, it makes up for in it's ability to batter the target with explosive rounds in rapid succession.
  • If Automatic skill rolls succeed, the NAV-4 can fire anywhere from 1 to 4 D10s for damage in a single go.
Drive Core: 2x3 Blueblock

(18" >>)

Crew:

2

Special Components:

Hover Drive

Cost:

20CP

Armament
Weapon Type Skill Range Damage
Mk.10 Autogun Automatic Explosive Gun 3+1A 16" 1D10 (1" explosive)