Difference between revisions of "Mir"

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| style="background-color:#ccc; font-size:14px" | '''{{{name|Mir}}}'''
 
| style="background-color:#ccc; font-size:14px" | '''{{{name|Mir}}}'''
 
|-
 
|-
| [[file:{{{image|Molith.png}}}|300px]] ''One of the many [[Plate World|Plate Worlds]] of the Realm''
+
| [[file:{{{image|Molith.png}}}|300px]] ''A common scene of devastation on Mir''
 
|-
 
|-
| {{{type|Dimension of [[Plate World|Plate Worlds]] }}}
+
| {{{type|Anomolous X-Class Planet}}}
 
|-
 
|-
 
| style="background-color:#ccc; font-size:12px" | '''Position'''
 
| style="background-color:#ccc; font-size:12px" | '''Position'''
 
|-
 
|-
| {{{position|''[[Legitimitium MultiVerse]]''}}}
+
| {{{position|''[[Gold Sector]],[[Galaxia Nehellenium]]''}}}
 
|-
 
|-
 
| style="background-color:#ccc; font-size:12px" | '''Periods of Interest'''
 
| style="background-color:#ccc; font-size:12px" | '''Periods of Interest'''
 
|-
 
|-
| {{{Population|Elder Civilization (20xx-2018) <br> Collapse (2019) <br> Ichor Wars (2020-)}}}
+
| {{{Population|PENDING}}}
 
|-
 
|-
 
| style="background-color:#ccc; font-size:12px" | '''Population'''
 
| style="background-color:#ccc; font-size:12px" | '''Population'''
 
|-
 
|-
| {{{Population|''Est: Hundreds of Thousands. Actual figures unknown''}}}
+
| {{{Population|''Est: Several million confirmed. Actual figures unknown''}}}
 
|-
 
|-
 
| style="background-color:#ccc; font-size:12px" | '''Resources'''
 
| style="background-color:#ccc; font-size:12px" | '''Resources'''
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| style="background-color:#ccc; font-size:12px" | '''Controller'''
 
| style="background-color:#ccc; font-size:12px" | '''Controller'''
 
|-
 
|-
| {{{controller|Majority of plates under the influence of the [[Slavonik Imperiya]], [[Stroiteliga Bratva]] or [[Black Legion]]. }}}
+
| Disputed
 
|-
 
|-
 
| style="background-color:#ccc; font-size:12px" | '''Inhabitants'''
 
| style="background-color:#ccc; font-size:12px" | '''Inhabitants'''
 
|-
 
|-
| {{{inhabitants|''Minifigs, Beastfigs, Demons, Mutants, Paranormal Entities''}}}
+
| {{{inhabitants|''Multiple races, including many invasive xeno species and mutated lifeforms''}}}
 
|-
 
|-
 
| style="background-color:#ccc; font-size:12px" | '''Key Locations'''
 
| style="background-color:#ccc; font-size:12px" | '''Key Locations'''
 
|-
 
|-
| {{{keylocations|''Nexus <br> Anwar *Destroyed*''}}}
+
| {{{keylocations|}}}
 +
|}
 +
 
 +
{|class="wikitable"
 +
|<span style="color:#ff0000">'''This page is in the process of a rewrite after a soft reset 2022.'''</span>
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|-
 
|}
 
|}
  
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|}
 
|}
  
'''Mir''' "Meaning '''World'''" is an alternate dimension consisting of many isolated planes known as [[Plate World]]s. The realm was initially ruled by a highly advanced Caste of powerful Magik users known as ''Elders''. Their Civilization processed advanced teknology that facilitated functional immortality, teleportation and matter creation. Over time however, this caste would lose it's grip over Mir against rebelling have-nots.  After a number of conflicts, catastrophies and other events, by R2020 their civilization would be ancient history, factions rose and fell, and other Empires would succeed them, using their tek long after their creators were gone.
+
'''Mir''' is a planet within a pocket dimension in the [[Gold Sector]]. It alongside it's Star, Monolit emerged in the sector after the eponymous "Monolith Event" which in R2018 wiped the entire region clean of all other stars, planets, celestial bodies, and in turn, all other life.  While the planet and it's star exist in the sector, their physical location is unknown. Strange and powerful forces have successfuly kept the planet hidden from outside interference. And all travel to and from the planet is managed by a network of proxy portals.
 
 
 
 
 
 
 
 
=Timeline of Events=
 
 
 
 
 
[[File:Timel1.PNG|1500px|thumb|center|Major events and eras of Mir leading to present day]]
 
 
 
=Regions and Locales=
 
The Realm of Mir consists of thousands, if not tens of thousands of plate worlds. Mapped out by Land Barons, Bureaucrats , and aspiring conquerors
 
 
 
  
 +
While Mir's existence appears to be of artificial or intelligent design, the planet itself is plagued by a massive ecological disaster in the form of radioactive energy crystal infestations, not to mention the damage done by it's inhabitants through the course of several surface conflicts.
  
  
Mir Consists of a number of plate clusters each housing a few hundred, to in some cases a few thousand plate worlds, as well as an underworld known as the "Omega Plate" which goes on in perpetuity. A number of events have led to the continual destabilization and shrinking of territory that can be considered "safe". The collapse of Elder civilization, the uncontrolled spread of Ichor, and the machinations and destruction caused by the dark magik of the Black Legion have reduced the realm to less than a third of it's territory that can be considered safe to live on.
+
=Timeline=
 
 
Due to it's nature of being a number of plate clusters rather than a terrestrial landmass or star sector, The Realm is difficult to map in a way that is immediately understood to outsiders. Each plate cluster houses hundreds of [[Plate World|Plate Worlds]], Each Usually home to a varying number of minifigs and housing different levels of development.
 
  
  
 
{| class="wikitable"  
 
{| class="wikitable"  
 
|-
 
|-
! rowspan="10" | [[File:Mono grid map.png|500px]]
+
! Political: Mir
! Faction Control
 
! colspan="2" | Other Areas
 
|-
 
| style="font-weight:bold;" | Slavonik Imperiya
 
| rowspan="2" style="background-color:#9b9b9b; color:#000000;" | Wild Territory
 
| rowspan="2" | Unsettled, unexplored and unclaimed plate worlds that are for the most part, not known to any faction or government.
 
|-
 
| style="font-weight:bold; background-color:#f8ff00;" | Stroiteliga Bratva
 
 
|-
 
|-
| style="font-weight:bold; background-color:#fe0000; color:#ffcb2f;" | Ordo Omega
+
|[[File:MirmapBIG.png |850px]]
| rowspan="2" style="background-color:#e2c970;" | Badlands
 
| rowspan="2" | Settled regions that are without a form of stable government. Awash with scavengers, bandits and refugees unable to make it inside the safety of faction territory
 
 
|-
 
|-
| style="font-weight:bold; background-color:#9a0000; color:#fe0000;" | Black Legion
+
|Black areas: Unclaimed "Wild" Territory.  Green Dots: Critical Ichor Infestation,  Lined areas: Military Occupation
|-
 
| style="font-weight:bold; background-color:#6200c9; color:#ffffff;" | Armata Alliance
 
| rowspan="2" style="background-color:#343434; color:#ffffff;" | Deadlands
 
| rowspan="2" | Regions that have largely been ruined and abandoned due to either ecological disasters or warfare
 
|-
 
| style="font-weight:bold; background-color:#036400; color:#ffffff;" | Cordova Coalition
 
|-
 
| style="font-weight:bold; background-color:#3531ff; color:#ffffff;" | First Echelon
 
| rowspan="3" style="background-color:#000000; color:#ffffff;" | Lost Sector
 
| rowspan="3" | Entire sectors of plate worlds that are too remote from the rest of civilization for the major and regional powers to have any involvement or knowledge of.<br /><br />These areas are forgotten and ignored by the rest of Mir
 
|-
 
| style="font-weight:bold; background-color:#34ff34;" | Svoboda
 
|-
 
| style="font-weight:bold; background-color:#fd6864;" | Rubrum Crucesignatis
 
 
|}
 
|}
  
 
=Minifig Civilization=
 
=Minifig Civilization=
The plates are home to hundreds of thousands of minifigs, the majority of baseplates that are inhabited, still remain uncontacted and the minifigs live shrouded in mystery. Nevertheless the norm for the explored regions is that Minifigs will compete for resources to build the best stuff. Normally they are concerned with simply building shelters and staying alive. Prior to the collapse, Civilization in the realm benefitted from functional immortality by way of the L-Gate tek. Society became dependent on this tek. Confident that they could live their lives forever, and that death was no consequence. Entire industry sectors were founded to work off the idea of "forever customers"
+
The continents and isolated plate worlds of Mir are home to hundreds of thousands of minifigs and individuals of other races. While information is only available for the Realm's largest continent, Serica. It is known that some populations exist all over the realm in areas that are yet uncontacted.  
  
Minifigs spent their days trying to build the coolest stuff, some would fight for fun. Others would explore, or create their own worlds out of virgin plates. All was well until about R2018 When the [[Black Legion]] arose. And had found a way to circumvent the L-Gates, and kill off innocent folk indefinitely.  
+
Most of the population lives in the central "green" regions of Serica, safe from ecological disaster  although smaller communities and settlements exist scattered across the wastes and wild territories. While Minifigs make up the majority of the population, there are known to be more than a dozen races on Serica alone, including some who have Migrated from Xindra and other continents.
  
The closest the realm came to a unified government was during the period of the First Alliance, and then after it's fall, a brief period under the Anwar administration. Both groups have since been shattered, and no unifying entity exists
+
==Governments, Alliances & Faction Entities==
  
Many equivalents of governments exist, however the area they "govern" is miniscule compared to the overall population of the plates. Nevertheless a rudimentary economy exists, backed on transparent elements and mixed with other intermediaries like paper notes, coins, and digital currencies.
+
{| style="width: 100%;" |
 +
| colspan="3" |
 +
|-
 +
| style="width: 20%; background-color: white; vertical-align:top;"|
 +
'''Serica Continent'''
 +
*[[Slavonik Imperiya]]
 +
*[[Varangia]]
 +
*[[Cordova]]
 +
*[[Armata]]
 +
*[[Sindria]]
 +
*[[Muzash]]
 +
*[[Elbrus]]
 +
*[[Kolchea]] Remnants
 +
*[[Kriegir]] Remnants
 +
*[[Ordo Omega]]
 +
*[[House Irune]]
 +
*[[Palmyra]] Remnants
 +
*[[Svoboda]] Insurgents
  
The Black Legion's arrival set off a chain of events that ultimately caused the collapse of civilization as minifigs knew it. By R2020, Supernatural events had destroyed the Lazarus gate network, several central governments had risen and been destroyed. Minifigs had discovered a way to completely destroy entire plates, and nefarious corporate entities had also taken control of the teleporter network, allowing for plates to be split up, re-arranged, bought and sold on a whim.  By R2020 at least half of the population had been killed off. and the majority had retreated to relative safety in the Alpha cluster.
 
  
==Central Government==
+
| style="width: 20%; background-color: white; vertical-align:top;"|
Since the fall of both the First Alliance and the Anwar Council, The closest remnant to a central government are the Police forces of [[OSKOM]], a security force set up by the Council after the fall of the Alliance. However they only keep the peace in a portion of the Alpha plates. All other regions of the realm are either wild and lawless,  or subject to rule and laws of other factions. in R2020 the force was mostly folded into the service of the Slavonik Imperiya
+
'''Elysia Continent'''
 +
*[[Elysian Federation]]
 +
*[[Verklund]]
 +
*[[Sangria]]
 +
*[[Marawi]]
 +
*Morana
 +
*Namour
 +
*Bellacose
  
As of Q3 R2020. The [[Slavonik Imperiya]] maintains the closest thing to a central government the Realm plays host to, controlling the majority of the civilized lands and population. However others exist in other areas to challenge their rule.
+
| style="width: 20%; background-color: white; vertical-align:top;"|
 +
'''Zenterra Continent'''
 +
*[[Yuzha]]
 +
*[[Xind Empire]]
 +
*[[Kar'Shan]]
 +
*[[Deadlanders]]
  
Since the final collapse of [[Council of Anwar]] rule, [[OSKOM]] Serves as a neutral law enforcement group for both the Imperiya and the League, but the forces in each territory have gone their seperate ways and often only enforce localized laws of the ruling government, rather than the original laws OSKOM was created to police.
+
| style="width: 20%; background-color: white; vertical-align:top;"|
 +
'''Acadia Continent'''
 +
*[[United Acadia]]
 +
*[[Grindzlow]]
 +
 
 +
| style="width: 20%; background-color: white; vertical-align:top;"|
 +
'''Ubiquitous / Worldwide'''
 +
*[[Syndikat]]
 +
*[[UNAMIR]]
 +
*[[Dominion of Ruin]]
 +
*[[Monolit]] Cultists
 +
*[[Reaver]] Pirates
 +
*[[Corsair]] Pirates
 +
*[[Blacklist]] Mercenaries
 +
*[[Talon]] Mercenaries
 +
*[[Murkwater]] Mercenaries
 +
*Various Xeno races
 +
*[[Progenitors]]
 +
|}
  
 
=Resources & Economy=
 
=Resources & Economy=
 
Much of the realm now lies in ruins, a shadow of it's former self, however bleak the denizens of the realm are still able to make use of advanced tek from ancient elder civilizations that came before. A few key resources and devices have led to the particular way of life in the Realm, which as created it's own ways of warfare, industry, and trade
 
Much of the realm now lies in ruins, a shadow of it's former self, however bleak the denizens of the realm are still able to make use of advanced tek from ancient elder civilizations that came before. A few key resources and devices have led to the particular way of life in the Realm, which as created it's own ways of warfare, industry, and trade
 
==Magik==
 
Magik generally refers to the the application of beliefs, rituals or actions in order to bend and break the natural laws of the brikverse. The practice of Magik had already begun to fall out of use by the time of the Council's fall. But after the disappearance of the Magik Elders, and the loss of the knowledge on maintaining nanoforges. Magik users attempted to artificially grow and duplicate special crystals required for forge use, but the experiment backfired horribly, and Ichor deposits became unstable, hazardous to minifig health, and grew out of control. Minifigs had succeeded in creating an endless supply of required resources, but they had ruined their world in the process.
 
 
After this incident, Magik was outright banned by a majority of Civilized Governments. Only the [[Black Legion]], still actively plays with Magik. Which is to be expected given their Ruinous and chaotic nature,  The [[Slavonik Imperiya]] also maintains special units dedicated to the preservation and containment of Magik, but does not outright use it.  The [[Ordo Omega]] also attempts to play with Magik, it's leader wishing to use it to attain divinity. Despite it's ban, and widespread elimination, individuals still practice and play with Magik in secret. For various reasons and goals
 
 
Magik is normally performed with the aid of a wand or staff. Most were taken and hidden by the Elders when they departed.  Magik without either is generally extremely dangerous and volatile. Legion mages are known to practice this kind of Magik, but it often backfires and blows them up.
 
  
 
==Nanoforges==
 
==Nanoforges==
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Nanoforges can be scaled up or down,  it's not uncommon to see small commercial level forges used in small stores. While the tek is highly proliferated, the schematics for products are jealously guarded by corporations, militaries, and private owners. Anyone who owns a schematic will often charge others to download them, either as a one time, or per use basis. This business model makes up a large portion of the Economy and Industry of the realm. The industrial scale forges are in limited supply, less than 2000 still exist in the realm. The knowledge on how to build and repair them has been lost with the departure of the Elders in R2020.  Meaning Governments and Corporations that control them have even more influence over the economy of Mir.
 
Nanoforges can be scaled up or down,  it's not uncommon to see small commercial level forges used in small stores. While the tek is highly proliferated, the schematics for products are jealously guarded by corporations, militaries, and private owners. Anyone who owns a schematic will often charge others to download them, either as a one time, or per use basis. This business model makes up a large portion of the Economy and Industry of the realm. The industrial scale forges are in limited supply, less than 2000 still exist in the realm. The knowledge on how to build and repair them has been lost with the departure of the Elders in R2020.  Meaning Governments and Corporations that control them have even more influence over the economy of Mir.
 
 
==Teleportation & Plate Travel==
 
Teleportation has remained a critical part of travel on the battleplates.  While flying by ship has always been a tried and true method, the costs using them are extremely high. Residents have found a number of methods to utilize the valuable teleportation crystals to get around the realm
 
 
*Ship Travel
 
The most robust method of travel between plates remains that of flying by ship, Any ship with an amethyst powered engine can simply fly into warp space, and exit warp over another plate after travelling there on the dimensional plane.  Short of blowing the ships out of the sky, there is no way to prevent or lock out Ships from entering a plate world.  However making Ships that are large enough to carry a worthwhile payload,  but small enough to land on a plate world. All the while being equipped and maintained for warp travel are extremely expensive and rare. Leaving this a viable, albeit costly alternative for travel.
 
 
*Connector Portals
 
Connection Portal devices build a rudimentary teleportation network that are built on the closest ends of two nearby plate worlds. Usually in the form of a pair of small devices on opposite sides of a road, they will allow anyone who walks or drives through them, to instantly teleport to the other side.  These devices facilitate easy transport by ground, but are also easily sabotaged. Portal Networks across much of the realm have been sabotaged or looted for their telecrystals.
 
 
*Gates
 
Gates are Elder era hubs that allow travellers to travel between them over long distances, but only to and from locales with Gates.  These structures were once known as "L-Gates" and used to provide functional immortality, growing clone bodies for anyone who used one before they were killed. This feature was lost during an event in R2020
 
 
*Personal Teleporters
 
Handheld devices can be rigged with teleport crystals to facilitate transportation without the need of an L-Gate, however they requrie manual coordinates to be inserted, and improper entry of coordinates can cause minifigs to teleport themselves into walls, off the sides of tall buildings, or even into the void between plates,  all resulting in death.
 
 
==Artifakts==
 
The creation of ABS, Of which every vehicle, building, weapon, and appliance is made. Relies on a device known as a Forge. These machines convert rare crystals into malleable matter which is then transformed into whatever the producer needs. The knowledge of creating such forges has been lost to time, a secret of the Elders.  And so the need to preserve both the machines, and a constant supply of materials for them have grown immeasurably.
 
 
The transparent crystals come in various strains and colors, but as a whole are referred to as "Ichor", meaning "Blood of the Gods". a name given to them by irrational nutjobs, but it managed to stick.
 
After the dissapearance of the Elders, and the dwindling supplies of Ichor crystals, Careless magik users attempted to artificially grow the reserves of the crystals, the experiment backfired and caused an ecological disaster that would make Ichor fields sprout all across the realm.  Those who controlled Elder Forges would have no shortage of fuel, however the crystals themselves began to destroy the environment. Countless regions were overrun by the crystals and making it difficult to sustain life.
 
 
The following is a reference chart for the known strains of Ichor.
 
{| class="wikitable"
 
|-
 
! style="text-align:center; background-color:#FFF;" | Color
 
! Strain
 
! Notes
 
! PPC
 
|-
 
| style="background-color:#34FF34;" |
 
| Tibinium
 
| A common material that is essentially used as fuel in Matter manipulation. Effectively Tibinium is condensed and malleable matter that is used as the building blocks for forges
 
| R200
 
|-
 
| style="background-color:#CB0000;" |
 
| Mantle
 
| A common material that is used to power a device in all weapons known as a "Fire Core", which are installed by forges, which give the ability for creations to be used as deadly weapons
 
| R500
 
|-
 
| style="background-color:#036400;" |
 
| Galatz
 
| An uncommon material that is used in the creation of medikal devices and medicine.
 
| R1000
 
|-
 
| style="background-color:#B7F345;" |
 
| Neon
 
| An uncommon material that is used for power generation, both in structural generators as well as in vehicles. Essentially it is a fuel.
 
| R2000
 
|-
 
| style="background-color:#F56B00;" |
 
| Ossium
 
| A rare material that is used for high grade fuel in vehicles, but is also highly unstable and can be used in explosives and flame weapons.
 
| R3000
 
|-
 
| style="background-color:#00009B;" |
 
| Kobalt
 
| An uncommon material that is used primarily for shield generators, but can also be combined with Mantle to make more potent weapons, or combined with Neon to make Vortek.
 
| R1500
 
|-
 
| style="background-color:#34CDF9;" |
 
| Beryl
 
| An uncommon material that is used primarily for applying armor to regular briks. To then be used by soldiers and vehicles.  It can also be coupled with Mantle to make more potent weapons.
 
| R2000
 
|-
 
| style="background-color:#E42BE1;" |
 
| Amethyst
 
| A Rare material used in teleportation and cross-plate travel tek. Commonly used as a component in Ship engines to facilitate travel across the realm.
 
| R5000
 
|-
 
| style="background-color:#6200C9;" |
 
| Vortek
 
| A synthetic strain created by fusing Kobalt and Neon. It is used to make Computers and advanced tek. Vortek crystals can then be planted and grow in their own fields
 
| R5000
 
|-
 
| style="background-color:#C0C0C0;" |
 
| Chrome
 
| A Rare material that has no useful properties on it's own, but can amplify the effects of other crystals in a forge. Making them objectively better than they would be without. Also it looks cool
 
| R10000
 
|-
 
| style="background-color:#D5B33B;" |
 
| Aur
 
| An Ultra Rare material that the Elders used in their advanced tek. Unfortuntatley even the greatest scientists and engineers of the realm have been unable to figure out how to properly use the material.
 
| ***
 
|-
 
| style="background-color:#9AFF99;" |
 
| Ultracyte
 
| An Ultra Rare material created by the fusion of Galatz, Chrome and Aur, used in Lazarus Gates to rapidly grow a new body for a soul of the dead to reinhabit, effectively ressurecting them.
 
| ***
 
|- style="font-style:italic;"
 
| colspan="4" style="background-color:#ffffff;" | *** The methods for condensing Aur, and by extension, the methods for creating Ultracyte are unknown to those still living in Mir. And thus cannot be used correctley in a forge. Effectively making them priceless.
 
|- style="font-style:italic;"
 
| colspan="4" | PPC Indicates the Price Per condensed Canister A market value based on the most common trading currency unit, the Slavonik Imperiyal Ruble (R)
 
|}
 
 
==Factions & Groups==
 
Many factions formal names are in the Slavonik language, their translated name if applicable will be provided. It is acceptable to refer to them by either name if applicable.
 
 
===Main Factions===
 
''The largest and most powerful Factions commanding the largest armies, the most assets and resources, and the most influence on the realm''
 
 
{| class="wikitable"
 
|-
 
!
 
! Faction Name
 
! Other/Colloquial Names
 
!
 
|-
 
| [[File:monimp2.png|100px]]
 
| [[Slavonik Imperiya]]
 
| Slavonik Empire
 
| The central authority of the realm. Ruled by The Emperor Sergachev and the Mystic Council of Mages. The Imperiya is a form of continuity of government following the utter collapse of Society during the era of Elder Rule. As the entity that controls the majority of civilized territory on Mir, they weild the most power by far. But this comes at the cost of creating the most rivals and enemies. Their harsh stance on the use of Magik has been especially controversial. The Imperiya is regarded as Mir's central and legitimate government.
 
 
The name "Slavonik Imperiya" is only used as an identifier by outsiders foreign to Mir. As all groups on Mir speak the Slavonik Language.
 
|-
 
| [[File:Bratva.png|100px]]
 
| [[Stroiteliga Bratva]]
 
| The Builder's League, SLB
 
| An amalgamation of city-states and settlements. Led by brothers Vaclav and Lenskiy, The League consists of the residents of outskirt regions that banded together to form their own governing body separate from Imperial rule. The League is essentially a very large "Neighborhood Watch". Large swathes of territory where the residents look out for each other, but dont answer to any ruler or authority figure other than their own councils.
 
|-
 
| [[File:Blkleg2.png|100px]]
 
| [[Black Legion]]
 
| N/A
 
| Best described as a Psychotic Death Cult. Led by the warlord Charon and his acolytes. The Legion is a group of disturbed individuals with an interest in the mysteries of dark magik, and the power of twisted cybernetics that ballooned into what has essentially become an army of criminals and terrorists.
 
|}
 
 
===Major Factions===
 
''Large and still signifigant Factions and Organizations commanding influence over localized regions, By no means superpowers, but not ones to trifle with either''
 
 
{| class="wikitable"
 
|-
 
!
 
! Faction Name
 
! Other/Colloquial Names
 
!
 
|-
 
| [[File:monarm.png|100px]]
 
| [[Armata Alliance]]
 
| Armata Collective
 
| An Independent City State, Led by Pracka and a number of other Oligarchs. The Armata Alliance is a collective of industrialized regions that was blessed with the enormous fortune of controlling approximately 20% of all Elder Forges in the realm at the time of the Collapse. Like other regional powers they wish to be left alone to their labors. However unlike the others, they weild the benefits of their massive industrial output by being able to buy their way to safety. Most of the governments and factions of the realm won't attack Armata, because Armata produces a lot of their materials. And If someone does try, Armata has a formidable military of its own.
 
|-
 
| [[File:monvor.png|100px]]
 
| [[Ordo Omega]]
 
| The Order, Kraznys "Reds"
 
| An Order of Religious Crusaders, Led by Moloch, the only Elder not to leave Mir. The Order propagates a pro-Magik agenda in which they believe is the sole defense against great evils of the Brikverse. Their society is a curious blend of following some of the teachings of an outcast Elder, in a Post-Elder world. The Order is outwardly hostile towards anyone who even utters a breath against the practice of magik. And they are one of the few groups to actively engage in Travel, trade and diplomacy with outsiders to Mir. Notably being a member of the [[Rubrum Crucesignatis]] Alliance.
 
|-
 
| [[File:monsyn.png|100px]]
 
| [[Syndikat]]
 
| The Syndicate
 
| A large Corporate entity made up of a number of wealthy business owners and oligarchs. With it's own private army to protect its assets and interests.  The Syndikat has its fingers clandestinely wrapped in a number of resource industries and goods production.
 
|-
 
| [[File:Cn2.png|100px]]
 
| [[Cordova Coalition]]
 
| N/A
 
|
 
|-
 
| [[File:moncol.png|100px]]
 
| [[First Echelon]]
 
| Echelon
 
|
 
|-
 
| [[File:36232086635 e95939cfee.jpg|100px]]
 
| [[M-Throne Empire]]
 
| Tharcans, Tourists, Visitors
 
|
 
|}
 
 
===Minor Factions===
 
''The smaller, less powerful or otherwise less influential groups that make up the rest of the world stage''
 
 
{| class="wikitable"
 
|-
 
!
 
! Faction Name
 
! Other/Colloquial Names
 
!
 
|-
 
| [[File:monsvo.png|100px]]
 
| [[Svoboda]]
 
| Freedom
 
| A band of guerillas and rebels fighting for the protection of refugees who are trying to escape danger into the relative safety of the territories of other governments.
 
|-
 
| [[File:Law.PNG|100px]]
 
| [[OSKOM]]
 
| OSKOM Civil Defense
 
| A technically neutral peacekeeping force that in practice, is wholly under the control of the Slavonik Imperiya.
 
|-
 
| [[File:Krieger.png|100px]]
 
| [[Krieger]]
 
| Krigir Clans
 
|
 
 
|-
 
| [[File:Reavers.png|100px]]
 
| [[Reavers]]
 
| Reavers
 
| An organized band of "Sky priates" hailing from the Northern regions, rivals of the Cordova Coalition
 
|}
 
 
===Other Groups===
 
 
* '''Scavengers, Bandits & Raiders'''
 
In the Badlands and Outlands there are many unaffiliated settlements and communities, some passive and some outright hostile.
 
* '''Criminals & Gangs'''
 
Inside the cities, Criminals and Street gangs pose a threat to everyday residents as well as governments ambitions
 
* '''Elder Remnants'''
 
While the Elders themselves may be gone, many enclaves of the beastfigs who served as their warriors still dot Mir, and as far as they are concerned, their orders haven't changed.
 
* '''Rogue AI'''
 
Robots and autonomous machines are often used for labor or security, Some of these machine networks have been been infected with viruses or have otherwise turned hostile to others, presenting a hazard in the Outlands
 
* '''Mercenaries'''
 
Whether they be large groups for hire, or skilled lone operatives, Mercenaries are common across Mir. Hiring themselves out for various security and combat jobs.
 
* '''Black Market Traders'''
 
Supplying the Mercenaries, Gangs, and even some of the smaller factions is a network of independent traders dealing in weapons and equipment that has been looted or stolen in various operations across Mir. Many also operate as information brokers and handlers for mercenaries.
 
 
==Warfare==
 
After the collapse, the realm had fallen into a state of chaos where Factions would fight regularly. Manufacturing capacity is minimal and almost all advanced tek is either destroyed or stolen and hiding in some bandit's lair. So the majority of fighting is done by soldiers with guns and melee weapons. Vehicles are uncommon but still in use, maintaining and fueling such machines is often at a high price. Almost all vehicles are leftovers from the past, meaning the are precious to their owners as no more can be made.  Aircraft are even more precious. The most jealously guarded military tek are without a doubt starships. Large aircraft that are capable of warp jumps with large Amethyst engines.
 
 
Factions will frequentley raid each others outposts and bases, although the raids on the latter are often hopeless unless an attacker is willing to commit serious resources.  Eliminating soldiers of enemy factions is usually of little consequence as they can just be replaced. So most operations target Officers, Vehicles, Resources or other valuable assets.
 
 
More often than not,  factions will fight each other on neutral territory. Usually something of interest will be discovered in a neutral location, and multiple groups will try to grab it. Rookie officers of groups are known to send their troops into battle just for the sake of ruining someone else's day by killing their doods.
 
  
  

Latest revision as of 03:08, 17 October 2023

Mir
Molith.png A common scene of devastation on Mir
Anomolous X-Class Planet
Position
Gold Sector,Galaxia Nehellenium
Periods of Interest
PENDING
Population
Est: Several million confirmed. Actual figures unknown
Resources
ABS, Ichor Crystals, Magik Artifakts
Controller
Disputed
Inhabitants
Multiple races, including many invasive xeno species and mutated lifeforms
Key Locations
This page is in the process of a rewrite after a soft reset 2022.
While not directley related to the lore of this subject. Attached is a link to the Battleplate Modifiers & Index for specific information on Brikwars games hosted in this setting by Kastrenzo

Mir is a planet within a pocket dimension in the Gold Sector. It alongside it's Star, Monolit emerged in the sector after the eponymous "Monolith Event" which in R2018 wiped the entire region clean of all other stars, planets, celestial bodies, and in turn, all other life. While the planet and it's star exist in the sector, their physical location is unknown. Strange and powerful forces have successfuly kept the planet hidden from outside interference. And all travel to and from the planet is managed by a network of proxy portals.

While Mir's existence appears to be of artificial or intelligent design, the planet itself is plagued by a massive ecological disaster in the form of radioactive energy crystal infestations, not to mention the damage done by it's inhabitants through the course of several surface conflicts.


Timeline

Political: Mir
MirmapBIG.png
Black areas: Unclaimed "Wild" Territory. Green Dots: Critical Ichor Infestation, Lined areas: Military Occupation

Minifig Civilization

The continents and isolated plate worlds of Mir are home to hundreds of thousands of minifigs and individuals of other races. While information is only available for the Realm's largest continent, Serica. It is known that some populations exist all over the realm in areas that are yet uncontacted.

Most of the population lives in the central "green" regions of Serica, safe from ecological disaster although smaller communities and settlements exist scattered across the wastes and wild territories. While Minifigs make up the majority of the population, there are known to be more than a dozen races on Serica alone, including some who have Migrated from Xindra and other continents.

Governments, Alliances & Faction Entities

Serica Continent


Elysia Continent

Zenterra Continent

Acadia Continent

Ubiquitous / Worldwide

Resources & Economy

Much of the realm now lies in ruins, a shadow of it's former self, however bleak the denizens of the realm are still able to make use of advanced tek from ancient elder civilizations that came before. A few key resources and devices have led to the particular way of life in the Realm, which as created it's own ways of warfare, industry, and trade

Nanoforges

Elder Nanoforges are complex machines created by ancient civilization that essentially act as advanced 3D Printers. Powered by Neon and fueled by Tibinium and Vortek crystals, Nanoforges are used to process a set of instructions transmitted wirelessly from faraway servers housing the schematics to produce practically anything an engineer or builder would need, Standard briks, and even weapons can be produced with forges. However additional materials may be required depending on the project, like Mantle or Beryl

Nanoforges can be scaled up or down, it's not uncommon to see small commercial level forges used in small stores. While the tek is highly proliferated, the schematics for products are jealously guarded by corporations, militaries, and private owners. Anyone who owns a schematic will often charge others to download them, either as a one time, or per use basis. This business model makes up a large portion of the Economy and Industry of the realm. The industrial scale forges are in limited supply, less than 2000 still exist in the realm. The knowledge on how to build and repair them has been lost with the departure of the Elders in R2020. Meaning Governments and Corporations that control them have even more influence over the economy of Mir.


Meta

In terms of Worldbuilding, Mir takes a number of Video Games as its source of inspiration, in no particular order it includes Space Station 13, The Elder Scrolls, Planetside, Fallout, Command and Conquer, and STALKER