Mir

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Mir
Molith.png One of the many Plate Worlds of the Realm
Dimension of Plate Worlds
Position
Legitimitium MultiVerse
Periods of Interest
Serican Rule (20xx-2019)
Collapse (2019-2020)
Cold War (2021-)
Population
Est: Hundreds of Thousands, Perhaps Millions. Actual figures unknown
Resources
ABS, Ichor Crystals, Magik Artifakts
Controller
Disputed
Inhabitants
Minifigs, Beastfigs, Demons, Mutants, Paranormal Entities
Key Locations
Slavonica, Xindra, Vaenia, Kraiena & Serica
While not directley related to the lore of this subject. Attached is a link to the Battleplate Modifiers & Index for specific information on Brikwars games hosted in this setting by Kastrenzo

Mir "Meaning World" is an alternate dimension portrayed as a single, enormous terrestrial world only accessible by portal. Much of the realm is in a state of ecological disaster and social collapse, it's denizens making use of everything from Highly sophisticated tek acquired from precursor civilizations, to wasteland junk contraptions made where resources are scarce and everything in between. The realm is also known to be home to many practitioners of various schools of Magik.


Timeline

Ancient History

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Recent History

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Current Events

'This section is considered to be a summary of the state of the realm, regardless if Soaps or other content had been posted on the forum'

Diplomacy & Politics

  • Previously exclusive to only the Slavonik Imperiya, Interdimensional teleporters have been constructed by the Ordo Omega with the assistance of RC Allies. Interdimensional travel remains limited to individual minifigs and small cargo.
  • An intense rivalry has continued to grow between Imperiya led Nativists, and Omega led Universalists (Including their new RC Allies) . An era best described as a Cold War exists between the Imperiya and the RC. Both sides are paranoid and fearful of the other. Formal declaration of war would likely finish off what's left of life in Mir.
  • Because of limited logistics with interdimensional teleporters, Namely not being able to make use of massive starships or even send vehicles, the RC visitors while having sent many personnel into the realm, have been forced to build their own infrastructure and military within Mir. Most notably the M-Throne Empire and Imperial Magikstrate have an official presence in the realm, but they are by all accounts, colonies disconnected from their mother empires.
  • Many of the other states and groups of the Realm have for the time being, chosen to stay neutral in the Cold War. However this hasn't stopped them from constantly bickering and fighting with one another. The Black Legion remains an ever present threat for most of them as well
  • The Slavonik Imperiya is showing signs that it's beginning to ever so slightly break down from the inside. As many of half a dozen regions have been uncharacteristically granted a high level of autonomy, and many of these said autonomous regions are already picking fights with one another, or the Crown at large. While the majority will remain intact, its highly plausible that the Imperiya could experience a limited civil war between some of it's subfactions.
  • A small number of Imperiya citizens and personnel emigrated from the realm and recolonized parts of the Gold Sector. Their status is unknown.
  • The Colony of the First Echelon Corporation and Armata Alliance have formally Allied with each other.


Conflict & War

  • The Black Legion dealt a crushing defeat to the Stroiteliga Bratva in a conflict known as the Black Crusade The Legion attack has also probed Imperiya and Omega borders. As a result of the crusade, Imperiya forces moved into League territory to bolster their own defenses in the wake of a potential collapse in the SLB. Officially the SLB leaders have agreed to a ceasefire with the Imperiya, but after years of fighting each other, the troops of the rival governments frequently violate the ceasefire.
  • Sporadic skirmishing occurs between the Slavonik Imperiya and Ordo Omega in the wild territories between their respective borders, without an official state of war between the two.
  • In addition a well equipped, RC-Backed insurgency has taken hold in some of the Imperiya's border territories. These groups are simply referred to as the Krazny (Reds), for the red hats, masks and scarves they wear.
  • Svoboda continues to wage a guerilla war against several governments in the realm. Their attacks are often taken as retribution for governments refusal to help displaced refugees from around the realm.
  • Private Military contractors of the Syndikat and First Echelon have engaged in occasional fighting with each other.
  • The Cordova Coalition is fighting a splinter of the Black Crusade in it's own territories.


Ecological

  • Ichor Infestation has devastated entire clusters of the realm. Most of the governments of the realm are facing a huge refugee problem as survivors flee to the central territories
  • VK, a deadly and contagious disease is spreading among civilian populations particularly in urban centers. It was most likely engineered and released by The Purge, a warband that serves the Black Legion

Regions and Territories

Mir was previously a scattered collection of thousands of isolated plate worlds, only traversable by portals and starships. In R2021 however the vast majority of plates were merged together when Mages activated an Elder Engine that turned most of the realm into a traditional, albeit enormous terrestrial world separated into 4 large continents, and countless islands. Traversable by water, air or teleportation.


Political: Mir
MirmapBIG.png
Black areas: Unclaimed "Wild" Territory. Green Dots: Critical Ichor Infestation, Lined areas: Military Occupation
For the purposes of both storytelling and worldbuilding. Only the Continent of Slavonica and a small part of Xindra are ever represented or considered in the world of Mir. The others are Simply represent other unimportant regions of the realm.
  • Serican Isles (Pronounciation: Sare-Ikan) are a pair of Islands roughly in the center of the realm. They are the ancient homeland of the Serican Empire, a precursor civilization that once ruled the entirety of the realm. Since their fall and exodus, the Serican Isles themselves have been left uninhabitable. Their previous occupants left behind an army of "bioweapons" to butcher and eat any would be looters of their sacred home. Since then various military groups have essentially glassed the isles to kill off the monsters there. Unfortunately destroying everything else in the process.
  • Slavonica (Pronounciation: Slah-vonn-ika) is the largest, and oldest of the realm's Lands. Roughly a third of it's landmass is greenland. while the other two thirds are wasteland of one form or another. The continent is unique in that it is the only one infested with Ichor crystals. Due to the turbulent history of the continent, a considerable portion of it's landmass is considered to be "Wild Territory". Undeveloped and Uninhabited by no more than small groups of scavengers. It is home to Minifigs, Canids, Avians, Gators, Hives and a tiny population of Serican remnants.
  • Xindra (Pronounciation: Zin-dra) is the second largest of the realm's lands. Almost the entire continent is desert and wasteland, Living things can only scratch out an existence around the coasts. While not touched by Ichor crystal infestation, the continent is still largely inhospitable and uninhabitable. It's population consists of Xind, Kar'shan and Plasmen
    • Xind Empire: A large collection of settlements and cities belonging to a seperate race that is similar, but different to Minifig kind, they are known for their love of raiding and pillaging others, and often themselves
    • Kar'Shan Empire: A smaller heirarchy of another Minifig-like race also known for little more than raiding and pillaging
    • DARR: A rogue machine intelligence of unknown origin, that has walled itself off in the north and has shown nothing but hostility to others. robots under its control often scour and terrorize the deserts near its territory
  • Kraiena (Pronounciation: Kry-eena) Is a smaller , habitable continent populated by dozens of different minifig nations. Most have banded together into one of two regional powers. The civilizations of this region largely keep to themselves and rarely venture outward.
    • Federation of Kraiena: A Confederation of wealthy democratic nations that holds considerable power over the region, often to the point of driving poorer nations against them and their imperialism
    • Red Kraiena:A Large authoritarian socialist state ideologically opposed to the Federation and their Capitalist tendancies
    • Bellacose, Namour & Morana: A number of poor and backwards buffer states that divide the territories of the two hostile powers in the region
    • Verklund: A wealthy facist state that refused integration into the Federation, and previously fought against both the major powers of the region trying to secure its own dominance. After multiple failed wars, they are largely isolationist
  • Vaenia (Pronounciation: Vain-ya) Is another smaller, habitable continent that was populated by colonists from Kraiena, It is largely peaceful with no war since it's initial colonial period.
    • Union State of Vaenia, "USV": A large relatively powerful capitalist democracy that more or less keeps out of foreign affairs. Since the fall of the Serican Empire the USV has largely become the Realm's Bank. Housing most of it's signifigant financial institutions, and boasting an overall economic and tek development second only to the strongest nations on Slavonica. Besides tending to their own business, they are more interested in Extra-Dimensional matters, doing business with governments and Empires outside the realm.
    • Kingdom of Grinzlow: A Constitutional Monarchy allied to the USV, While less developed and less wealthy they nevertheless do their part trying to ensure peace across the realm. Their government largely only cares about matters on their own Continent, and Kraiena, dismissing Slavonica as nothing but a collection of failed states locked in perpetual war.
    • VFTZ: The Vaenia free trade zone is a small neutral city state developed by joint US/Grinzlow interests largely used as a trade port between Vaenia and Slavonica, although it's regarded as little more than a smuggler's port

Minifig Civilization

The continents and isolated plate worlds of Mir are home to hundreds of thousands of minifigs and individuals of other races. While information is only available for the Realm's largest continent, Serica. It is known that some populations exist all over the realm in areas that are yet uncontacted.

Most of the population lives in the central "green" regions of Serica, safe from ecological disaster although smaller communities and settlements exist scattered across the wastes and wild territories. While Minifigs make up the majority of the population, there are known to be more than a dozen races on Serica alone, including some who have Migrated from Xindra and other continents.


Governments and Alliances

While the Slavonik Imperiya is considered to be the central, most powerful, and therefor most influential government of the realm. Mir itself is torn between several ideologies and alliances. Each Government or ruling party only has Authority in the regions which they directly control.

Group Notes Members Currency
Ntg.png UNAMIR A political and military alliance of Nativist governments acting to keep Mir independent and free of foreign interference, as well as terrorists and cults. Officially the organization is a coalition of likeminded peoples working together, but in practice it is led by the Slavonik Imperiya, and propped up by many other less powerful minor factions and governments. UNAMIR considers itself to have universal authority when it comes to "Matters of Safety for the Realm". Meaning their heavy handed policing of Magik users has drawn the ire and spurred conflict with some. While united against the other alliances, and subservient to the Greater Imperiya, many of the smaller members have a history and habit of fighting amoungst themselves. Slavonik Imperiya, Elbrus, Sindrian Diktat, Musashi Clan, Gora, Aratot Imperiya Ruble
(R)
Rub.png Rubrum Crucesignatis An extradimensional Alliance based in the Tharcan and Nehellenium Galaxies, Since R2020 the RC Alliance has begun sending considerable resources into Mir in an attempt to help
rebuild it from it's various disasters and troubles. Although their support is not without a cost. With their resources and other assistance, comes their ideas. Parts of Mir are effectively being
converted to ideologies of the visitors. And small areas are even being colonized. The Alliance partnered and eventually invited the Ordo Omega into their fold, bolstering their Pro-Magik
ideology and creating a legitimate contender in the balance of power
Ordo Omega, Imperial Magikstrate, M-Throne Empire Imperial Note
(Φ)
Of the Imperial Magikstrate
Damned.png Forces of Ruin Various cults, terrorist cells and marauding armies hellbent on raiding, looting and destroying the civilized world for their own twisted agendas. Black Legion, The Purge N/A
Liga.png Regional Powers United only by a desire to maintain independence and their own territory, These groups are just as likely to band together in the face of a greater threat, as they are to fight one another. Each one of these regional powers has its own opinion on the issue of Magik bans, as well as the involvement of any visitors to the Realm, including those who ally with them. Stroiteliga Bratva, Armata Alliance, First Echelon, Cordova Coalition League Credit
(L)
Governments & States Small Governments & States Religious Orders & Cults Corporate Entities Non State Groups
Monimp2.png
Slavonik Imperiya
Bratva.png
Stroiteliga Bratva
Grindzlow.png
Kingdom of Grinzlow
Federat.png
Federation of Kraiena
Verklund.png
Verklund
Mondik.png
Sindrian Diktat
Sisf1.png
Elbrus
Buntai.png
Musashi Clan
Monvor.png
Ordo Omega
Blkleg2.png
Black Legion
Monsyn.png
Syndikat
Monsvo.png
Svoboda
Cn2.png
Cordova Coalition
Monarm.png
Armata Alliance
36232086635 e95939cfee.jpg
M-Throne Empire
Omicron Colony
Monimp2.png
Union State of
Vaenia
Monimp2.png
Xind Empire
Sisf3.png
Gora
Sisf2.png
Aratot
Redkry.png
Red Kraiena
Monoanwar.png
Serican Empire
Remnants
Purgelogo.png
The Purge
Moncol.png
First Echelon Corporation
Krieger.png
Kriegir Clans

Resources & Economy

Much of the realm now lies in ruins, a shadow of it's former self, however bleak the denizens of the realm are still able to make use of advanced tek from ancient elder civilizations that came before. A few key resources and devices have led to the particular way of life in the Realm, which as created it's own ways of warfare, industry, and trade

Nanoforges

Elder Nanoforges are complex machines created by ancient civilization that essentially act as advanced 3D Printers. Powered by Neon and fueled by Tibinium and Vortek crystals, Nanoforges are used to process a set of instructions transmitted wirelessly from faraway servers housing the schematics to produce practically anything an engineer or builder would need, Standard briks, and even weapons can be produced with forges. However additional materials may be required depending on the project, like Mantle or Beryl

Nanoforges can be scaled up or down, it's not uncommon to see small commercial level forges used in small stores. While the tek is highly proliferated, the schematics for products are jealously guarded by corporations, militaries, and private owners. Anyone who owns a schematic will often charge others to download them, either as a one time, or per use basis. This business model makes up a large portion of the Economy and Industry of the realm. The industrial scale forges are in limited supply, less than 2000 still exist in the realm. The knowledge on how to build and repair them has been lost with the departure of the Elders in R2020. Meaning Governments and Corporations that control them have even more influence over the economy of Mir.


Ichor

The creation of ABS, Of which every vehicle, building, weapon, and appliance is made. Relies on a device known as a Forge. These machines convert rare crystals into malleable matter which is then transformed into whatever the producer needs. The knowledge of creating such forges has been lost to time, a secret of the Elders. And so the need to preserve both the machines, and a constant supply of materials for them have grown immeasurably.

The transparent crystals come in various strains and colors, but as a whole are referred to as "Ichor", meaning "Blood of the Gods". a name given to them by irrational nutjobs, but it managed to stick. After the dissapearance of the Elders, and the dwindling supplies of Ichor crystals, Careless magik users attempted to artificially grow the reserves of the crystals, the experiment backfired and caused an ecological disaster that would make Ichor fields sprout all across the realm. Those who controlled Elder Forges would have no shortage of fuel, however the crystals themselves began to destroy the environment. Countless regions were overrun by the crystals and making it difficult to sustain life.

The following is a reference chart for the known strains of Ichor.

Color Strain Notes PPC
Tibinium A common material that is essentially used as fuel in Matter manipulation. Effectively Tibinium is condensed and malleable matter that is used as the building blocks for forges R200
Mantle A common material that is used to power a device in all weapons known as a "Fire Core", which are installed by forges, which give the ability for creations to be used as deadly weapons R500
Galatz An uncommon material that is used in the creation of medikal devices and medicine. R1000
Neon An uncommon material that is used for power generation, both in structural generators as well as in vehicles. Essentially it is a fuel. R2000
Ossium A rare material that is used for high grade fuel in vehicles, but is also highly unstable and can be used in explosives and flame weapons. R3000
Kobalt An uncommon material that is used primarily for shield generators, but can also be combined with Mantle to make more potent weapons, or combined with Neon to make Vortek. R1500
Beryl An uncommon material that is used primarily for applying armor to regular briks. To then be used by soldiers and vehicles. It can also be coupled with Mantle to make more potent weapons. R2000
Amethyst A Rare material used in teleportation and cross-plate travel tek. Commonly used as a component in Ship engines to facilitate travel across the realm. R5000
Vortek A synthetic strain created by fusing Kobalt and Neon. It is used to make Computers and advanced tek. Vortek crystals can then be planted and grow in their own fields R5000
Chrome A Rare material that has no useful properties on it's own, but can amplify the effects of other crystals in a forge. Making them objectively better than they would be without. Also it looks cool R10000
Aur An Ultra Rare material that the Elders used in their advanced tek. Unfortuntatley even the greatest scientists and engineers of the realm have been unable to figure out how to properly use the material. ***
Ultracyte An Ultra Rare material created by the fusion of Galatz, Chrome and Aur, used in Lazarus Gates to rapidly grow a new body for a soul of the dead to reinhabit, effectively ressurecting them. ***
*** The methods for condensing Aur, and by extension, the methods for creating Ultracyte are unknown to those still living in Mir. And thus cannot be used correctley in a forge. Effectively making them priceless.
PPC Indicates the Price Per condensed Canister A market value based on the most common trading currency unit, the Slavonik Imperiyal Ruble (R)

Meta

In terms of Worldbuilding, Mir takes a number of Video Games as its source of inspiration, in no particular order it includes Space Station 13, The Elder Scrolls, Planetside, Fallout, Command and Conquer, and STALKER