Difference between revisions of "Slavonik Imperiya"

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|name=Slavonik Imperiya
 
|name=Slavonik Imperiya
 
|image=monimp2.png
 
|image=monimp2.png
|structure=Multidimensional Empire
+
|structure=Authoritarian Oligarchic Empire
|teklevel=[[Tek Level]] 7
+
|teklevel=[[Tek Level]] 6
 
|player=[[User:Kastrenzo|Kastrenzo]]
 
|player=[[User:Kastrenzo|Kastrenzo]]
|influence= Controls considerable territory and power in the [[Novomir]] Realm, As well as a small presence in the [[Gold Sector]]
+
|influence=Southern Serica
Headquarters: Fort Khrabrost, Alpha Region
+
Capital: Khrabrost
|allies=[[Musashi Clan]], [[Sindrian Diktat]]
+
|allies= [[Sangria]], [[Muzashi]], [[Elbrus]], [[Sindria]]
|enemies= [[Stroiteliga Bratva]], [[Black Legion]], [[Armata Alliance]], [[Imperiya Novaya]], [[Svoboda]]
+
|enemies= [[Varangia]], [[Svoboda]], [[Dominion of Ruin]], [[North Sea Alliance]]
 
|characters=
 
|characters=
 
}}
 
}}
  
 +
 +
{|class="wikitable"
 +
|<span style="color:#666769">'''[https://brikwars.com/forums/viewtopic.php?f=17&t=17482#p357667 Due to the large amount of data usage associated with maintaining a full display of all the Units, weapons and other pictures. Most army pictures have been removed from this page, they can be found on the following forum link. Each picture will have a brief explanation similiar to what it would have been here on the wiki.]'''</span>
 +
|-
 +
|}
  
  
[[File:Imp art.png|420px|thumb|center|A Slavonik Shock Trooper Grenadier, specialists within the Shock Trooper Corps, veteran assault units employed by the Imperiya. The Cold stare of the Shock Trooper helmet has become an icon of the Imperiya's military. Art credit to [[User:Negacolette|Ninja_Bait]]]]
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[[File:Imp art.png|420px|thumb|center|A Slavonik Shock Grenadier, Assault specialists of the new Imperiya Army. Art credit to [[User:Negacolette|Ninja_Bait]]]]
  
The '''Slavonik Imperiya''' /Sla-vonik Im-peer-iya/ (Slavonik Script: Монолитная Империя) is a faction from the realm of [[Novomir]] and is considered to be the largest and most powerful of the known factions of the realm. When the realm was created, nefarious powers modelled this new Empire directley after the fallen [[Galacia|Galacian Imperiya]].  
+
The '''Slavonik Imperiya''' Also known as '''Slavka''' is a nation from the planet of [[Mir]], It is one of the world's strongest military and industrial powers as well as being one of the largest territorily.  
  
  
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=Background=
 
=Background=
The Origin of the Imperiya has been largely lost and forgotten to time, the Realm of Novomir has changed so radically in recent times that such things are hardly important. What is generally beileved about the Slavonik Imperiya is that it has existed since the initial decline of Elder dominion, possibly starting as a faction of an entity known only as the "First Alliance", The Realm's first attempt at a unified governing body of non-magikal Minifigs. The First Alliance failed due to it's wide range of territory and ineffecient infrastructure, but many former members of it would go on to resettle other areas, and start groups of their own that still survive today. As Magikal-Elder populations retreated due to the "Mortals" steadily outpacing them, it is believed that the early Imperiya steadily grabbed territory and technology from the waning Elders.
+
Slavka has been the seat of numerous greater Serican states throughout Mir's History. Every few generations a great power would rise in the land, conquer it's neighbors, wage war with other great powers and then collapse into Revolution or Anarchy. It's most recent events saw a large collectivist authoritarian empire collapse after ending up on the losing side of a cold war with the [[North Sea Alliance]]. The Serican empire crumbled in R2019, much of it's territory was lost to local independence movements from states like [[Armata]], Elbrus and Varangia. Khrabrost had varying levels of success in convincing these newly free states back into it's sphere of influence.
 
 
Employing the principles of Law, Order and Security in a land that was well known for all sorts of Dangers in the wild, they were able to quickly gather the necessary support in order to take on large projects. Imperial cities dotted the central plate worlds of Novomir and they quickly became the realm's de facto center of Minifig activity.  Their control over the affairs of so many residents directley led to the creation of a number of sepratist, dissident or otherwise rival groups across Novomir. Some would try to carve out an alternative to Imperial Life whereas others would actively fight them.  The [[Stroiteliga Bratva]] "Builder's League" was the largest of these groups, The Imperiya would fight a number of skirmishes against the League for years while a dwindling number of Elders, calling themselves the [[Council of Anwar]] tried to maintain Realm peace in a diplomatic alliance of sorts with most of the factions of the Realm.  When it all came crumbling down, there was little to stop groups from fighting each other again.
 
 
 
However shortly after the fall of Anwar, it became known to many of the leaders of the realm that a powerful and nefarious entity was lurking in the shadows, a sentient crystal known only as the [[Monolith]] was influencing Minifigs into committing acts of great damage and destruction. And furthermore the Monolith was making the very fabric of reality unstable.  A temporary Alliance was struck between the Imperiya, League, and most of the major players of Novomir.  Having committed the most resources to the war against the Monolith, the Imperiya was left holding most of the cards when the powers came to discuss the aftermath of their war.
 
 
 
Mediated by [[User:Kastrenzo|Kast]], the Aftermath of the Monolith War would see the Imperiya inherit the remains of the crystal. It would be used to open up a number of interdimensional portals to other parts of the [[Brikverse]].  Furthermore, the remaining power in the crystal was to be used for the good of the realm itself. Namely to ensure that for better or for worse, Novomir's existence would be kept afloat.  Given their already established power over the realm and being the center for most minifig life in the realm, it was agreed that the Imperiya should have control of the Crystal, but distinctly not under the control of a Military figure but a Civilian one, who would be more "neutral" And thus the Imperiya would adopt a dual leadership system. An "Emperor" who would use the powers of the crystal to protect Novomir from the paranormal and cosmic entities of the fabric of Reality,  and a Military leader who would protect the Realm from it's more physical outlets, like Minifigs and Monsters.
 
 
 
 
 
In mid R2020. With no ceremony or explanation, the dwindling Elder population left Novomir in a mass exodus. This left the entire realm in crisis as most civilizations had built themselves around the luxuries and tek advancements provided by the Magikal Elders. The most important device was the Elder Forge. A machine that when powered by one or more cannisters of liquefied crystals called Ichor, could produce almost any kind of part or complex component. Such machines were used for creating everything from the very building blocks of structures, all the way to armored components for tanks, assembled guns, personal armor and hi-tek devices.  The forges themselves as with most Elder tek was created with an ultra rare golden material that non-elders had no idea how to work with. In essence the knowledge of creating and maintaining these forges was lost with the Elders when they left, only a couple thousand still existed in the realm. Further adding to the problems was that the crystals they used for fuel, were rather rare themselves.
 
 
 
In a move of jaw dropping stupidity, The then Emperor at the time, with little understanding on how to handle Elder-Tier Magik, attempted to use the power of the Monolith to artificially duplicate vast reserves of Ichor. The process backfired spectacularly, Ichor fields across the realm experienced an unprecedented explosion of growth, fields expanded a hundredfold. Completely overtaking many plate worlds and rendering then uninhabitable, the material properties of Ichor were hazardous to unprotected minifigs, and it accidentally killed a lot of minifigs.  The then Emperor at the time, his name forever stricken from records in disgrace, had also managed to blow himself up in the process, and greatly diminished the power of the Monolith crystal.  This incident would usher in the era known as the Ichor Wars, (R2020-Present).
 
 
 
During the crisis of the [[Black Crusade]], the Imperiya's ability to respond was hamstrung by an internal conflict that resulted in several of it's subfactions openly fighting each other.  Some say this was orchestrated by nefarious agents with sympathies to the Black Legion, as despite being rivals a combined Imperial/League effort would have quickly halted the Legion in it's tracks. However it was not meant to be, and the Stroiteliga Bratva was ultimately abandoned to it's fate.  
 
 
 
 
 
 
 
 
 
 
 
==Ethos & Objectives==
 
Having existed since time immemorial in the realm of Novomir, the overall goal of the Slavonik Imperiya has understandably changed over time, based on the world around it.
 
 
 
Since R2020, With the opening of inter dimensional portals, the departure of the Elders, and the vastly deteriorating state of the realm due to Ichor contamination, the Slavonik Imperiya has officially assumed the mantle of the central government of the plate worlds of Novomir. While they control only about 20% of the still habitable realm, they control the most important 20%. Millions of minifigs inhabit Imperial protected lands.
 
 
 
In the past, the Imperiya had been seen by both outsiders and citizens alike as a morally corrupt entity. But with the state of the Realm, even their harshest critics must acknowledge what they are trying to accomplish. The Imperiya seeks to defend and protect the habitable territory that remains, slow the spread of Ichor contamination, provide for it's citizens, and most recently they have made attempts to colonize other worlds outside of their own realm. Notably exploring the area known as the [[Gold Sector]] in the [[Galaxia Nehellenium]]. A series of star systems that if Legends are to be beileved, were the origin from which their plate world realm was created.
 
 
 
One mission of the Imperiya that has caused them to butt heads with it's own citizens as well as others however, has been the subject of Magik.  Eversince the incident that spawned the Ichor crisis, the Imperiya has outright banned almost all forms of Magik across the realm.  Anything other than low level magik is often punishable by incarceration or sometimes even death. Magikal artifacts from the Elder era are treated as weapons of mass destruction, and entire Agencies are established to hunt down and safeguard Magik staffs and other artifakts.
 
 
 
Even after all of this, for better or for worse. The Slavonik Imperiya still maintains it's original mission, To uphold Law the law, establish Order, and provide Security for it's citizens.
 
 
 
[[File:Imperiya sample 5a.png|400px|thumb|center|The Imperiya is known to pay artists vast sums of credits in order to do up fancy propaganda pieces in an attempt to impress and awe minifigs into joining their ranks. Artwork by Ninja_Bait]]
 
 
 
 
 
==Military==
 
  
The Slavonik Imperiya trains a large and complex military force with a number of branches. Utilizing Volunteer Auxiliaries, Conscripts,  and Professional contract soldiers.  They also maintain a large and varied Motor pool and fleet
+
Present day Slavka, formally referred to as the Slavonik Imperiya, is while a rump state, still a considerable force on the world stage. Boasting one of the largest militaries, although a very vulnerable economy. Division and dissent is rife in Slavka, as they have seen their neighbors thrive since their separation from Khrabrost's grip, While Slavka is now a capitalist society, it is still no less authoritarian. Corruption is rampant, and the government is more or less just a legitimized Mafia, an Oligarchy of Intelligence officers, Retired Generals and other elites who orchestrated the takeover of state assets during the last Empire's collapse, these individuals consolidated their power and effectively employed a new state security pyramid that would keep them in power and even keeping the military subdued by blackmail, intimidation and violence committed against the families and associates of anyone who dares raise trouble.
 
 
 
 
'''Infantry Units'''
 
{| class="wikitable"
 
|-
 
! Unit
 
! Preview
 
! Skill
 
! Move
 
! Armor
 
! Kit
 
! Notes
 
|-
 
| Armiya Troopers
 
| [[File:Sli1.jpg|400px]]
 
| D6
 
| 5"
 
| 4
 
| Carbine,<br />Heavy Rifle<br />or LMG
 
| The basic footsoldiers of the Imperiya are conscripts serving limited terms in the Army. They are organized into large squads led by trained squad leaders and equipped with a variety of small arms
 
|-
 
| RPG Troopers
 
| [[File:Sli2.jpg|400px]]
 
| D6
 
| 5"
 
| 4
 
| MK2 Launcher
 
| Every Infantry squad is issued at least one RPG for fighting enemy vehicles and blowing up enemy structures or defenses
 
|-
 
| Combat Medik
 
| [[File:Grreg (2).jpg|400px]]
 
| D6
 
| 6"
 
| 4
 
| Carbine<br />Medkit
 
| Each squad has at least 1 trained medik who's responsibility is to revive any fallen soldiers  that can still be saved. When not doing that, they also carry a weapon to fight with.
 
|-
 
| Heavy Gunner
 
| [[File:Grreg (3).jpg|400px]]
 
| D6
 
| 5"
 
| 4
 
| HMG
 
| Each squad also has a weapons specialist using a heavy machinegun for suppressing enemy troops or otherwise multiplying their firepower.
 
|-
 
| Squad Leader
 
| [[File:Grreg (5).jpg|400px]]
 
| D8
 
| 5"
 
| 4
 
| Carbine
 
| Each squad is led by a junior officer who's job is to coordinate the squad base on orders from their chain of command
 
|-
 
| Engineers
 
| [[File:Grreg (4).jpg|400px]]
 
| D6
 
| 5"
 
| 4
 
| Pistol, Tools
 
| Building and Repair specialists who construct fortifications on the field, and repair vehicles and equipment
 
|-
 
| Recon Scouts
 
| [[File:Grreg (9).jpg|400px]]
 
| D6
 
| 6"
 
| 4
 
| Carbine or<br />Heavy Rifle
 
| Light infantry who's job is to primarily observe and report enemy movements and scout ahead of larger forces
 
|-
 
| Shock Troopers
 
| [[File:Grreg (11).jpg|400px]]
 
| D8
 
| 6"
 
| 4
 
| Carbine or LMG
 
| Veteran soldiers that are deployed in their own formations, sometimes on their own, and sometimes along the regular army. They are essentially upgraded versions of assault troops. With better training and transported in stronger vehicles
 
|-
 
| Shock Grenadiers
 
| [[File:Grreg (8).jpg|400px]]
 
| D8
 
| 6"
 
| 4
 
| Heavy Rifle & Mk1<br />Grenade or Launcher
 
| Assault Specialists within the Shock Trooper cadre. Carrying grenades and underbarrel launchers, They storm enemy positions while others pin them down
 
|-
 
| Shieldbearers
 
| [[File:Grreg (10).jpg|400px]]
 
| D8
 
| 5"
 
| 5
 
| Pistol & Large Shield
 
| Heavy support units who lock down close quarters with giant ballistic shields
 
|-
 
| Dragoons
 
| [[File:Grirreg (1).jpg|400px]]
 
| D8
 
| 6"*<br />
 
| 4<br />
 
| Shotgun
 
| Close Combat vanguard units who jetpack around the field and blast shotguns at point blank range.<br />Can move 6" on foot but can use it's jetpack to move up to 12 inches freely, once per turn
 
|-
 
| Vampir Gunners
 
|
 
| D8
 
| 5"
 
| 4
 
| Mk3 heavy launcher or<br />Heavy Weapon
 
| Dedicated Anti-Vehicle heavy weapon units
 
|-
 
| Stalkers
 
| [[File:Grirreg (3).jpg|400px]]
 
| D8
 
| 6"
 
| 4
 
| Carbine, Sniper, Shotgun or<br />Heavy Rifle
 
| Stalkers are the Imperial special forces. They use a variety of Army issued weapons as well as their own custom modifications.
 
|-
 
| Stalker Heavies
 
| [[File:50139365901 bc8f5d9fa6 c.jpg|400px]]
 
| D8
 
| 5"
 
| 5
 
| Heavy Weapon or HMG
 
| Stalkers using heavy armor and heavy weapons
 
|-
 
| Svarog light Mechs
 
|
 
| D8
 
| 5"
 
| 6+2D10*
 
| SMG & HMG
 
| Mechanized power armor suit used to bring heavy firepower to a battle where things like tanks and artillery just wont fit.<br />Unit is technically a Vehicle. With a size and armor rating of 2. Once size is reduced to 0 the Unit then uses it's 6 Armor value as health
 
|-
 
| Officers
 
| [[File:Grreg (6).jpg|400px]]
 
| D8
 
| 5"
 
| 4
 
| Pistol or Carbine
 
| Commissioned officers that are charged with leading various groups of units, Some lead them on the field while others bark orders over radios
 
|-
 
| Militia
 
|
 
| D6
 
| 5"
 
| 4
 
| Carbine, Shotgun or Heavy Rifle
 
| Volunteers and Paramilitary units that help out in the fringes of the Empire
 
|}
 
  
 +
Slavka is in possession of Mantle WMDs. While their launch systems are archaic, they are considered to have the largest amount of these devastating armageddon bombs in the world. It's leadership frequentley resorts to Saber-Rattling these weapons whenever there is a confrontation with other great powers.
  
'''Ground Vehicles'''
+
Overall, the Slavonik Imperiya is a large, powerful, but backwards and unstable powder keg that despite it's reduction in stature over the years, is still considered to be one of Mir's superpower states. and it's actions and interests are one of the worlds driving forces.
{| class="wikitable"
 
|-
 
! Vehicle
 
! Preview
 
! Crew
 
! Move
 
! Size
 
! Weapons
 
! Crew Skill
 
! Notes
 
|-
 
| Husky Utility Vehicle
 
|
 
| 1+2
 
| 16"
 
| 1
 
| Unarmed
 
| D6
 
| A converted civilian truck used for light base duties and rarely used in battle
 
|-
 
| Samoyed Cargo Truck
 
|
 
| 1+6
 
| 16"
 
| 2
 
| Unarmed
 
| D6
 
| A larger utility truck used for general military cargo and occasionally as a troop transport in battle
 
|-
 
| Malamute Heavy Truck
 
|
 
| 1+6
 
| 16"
 
| 2
 
| Unarmed
 
| D6
 
| Heavy industrial vehicle used for cargo lifting and occasionally towing, as well as military mining operations
 
|-
 
| Koyot Scout Vehicle
 
|
 
| 2
 
| 16"
 
| 1
 
| Unarmed
 
| D6
 
| Lightly armored fast vehicle used for scouting and spotting
 
|-
 
| Zaton Control Car
 
|
 
| 2
 
| 16"
 
| 1
 
| Unarmed
 
| D6
 
| Light communications van used as a mobile forward command post for units in the field.
 
|-
 
| Grenzer III MRAP
 
|
 
| 2+2
 
| 16"
 
| 2
 
| LMG
 
| D6
 
| Basic troop transport for combat zones, operates a remote controlled LMG turret
 
|-
 
| Grenzer V MRAP
 
|
 
| 2+4
 
| 16"
 
| 2
 
| LMG, Light Missile
 
| D6
 
| Larger version of the Grenzer. Can carry more troops inside as well as on the outside. Also carries a missile launcher
 
|-
 
| Yeger APC
 
|
 
| 1+8
 
| 12"
 
| 3
 
| HMG
 
| D6
 
| Wheeled armored personnel carrier used by the regular Army, can carry more troops
 
|-
 
| Dozor APC
 
|
 
| 1+6
 
| 12"
 
| 3
 
| HMG
 
| D8
 
| Wheeled armored personnel carrier used by professional troops, smaller capacity but better crew training
 
|-
 
| Bryusa IFV
 
|
 
| 1+8
 
| 10"
 
| 4
 
| HMG, Mk1 Gun
 
| D8
 
| Tracked Infantry fighting vehicle. Large troop capacity and powerful armament
 
|-
 
| Kodiak Medium Tank
 
|
 
| 2
 
| 12"
 
| 3
 
| LMG, Mk2 Gun
 
| D6
 
| Frontline Battle Tank, deployed in large numbers alongside regular army
 
|-
 
| Amur Assault Tank
 
|
 
| 2
 
| 12"
 
| 3
 
| Twinlink HMG
 
| D6
 
| Modified Battle Tank used for Anti-Air purposes and sometimes as an assault gun
 
|-
 
| Rakushka Heavy Tank
 
|
 
| 2
 
| 10"
 
| 4
 
| HMG, Mk3 Gun
 
| D8
 
| Vastly improved and more powerful Battle Tank, generally only serves alongside professional troops, not conscripts.
 
|-
 
| Malka Seige Tank
 
|
 
| 3
 
| 10"
 
| 4
 
| Mk4 Gun
 
| D8
 
| Self Propelled artillery vehicle equally used for shelling, destroying structures and as a heavy anti vehicle role
 
|-
 
| Ogre Super Tank
 
|
 
| 5
 
| 8"
 
| 5
 
| HMG, Mk1 Gun, Mk4 Gun
 
| D8
 
| Mobile command center and Super Tank rolled into one. Currentley the largest land vehicle in Imperiya service
 
|}
 
  
 
=Meta=
 
=Meta=
The Slavonik Imperiya is based on an amalgamation of Eastern European nations with a secondary influence being that of feudal Japan. Many influences are also taken from units and designs in video games.
+
The Slavonik Imperiya is based on an amalgamation of Eastern European nations. Many influences are also taken from units and designs in video games.

Latest revision as of 02:30, 20 October 2023

Slavonik Imperiya
Monimp2.png
Authoritarian Oligarchic Empire
Tek Level 6
Southern Serica

Capital: Khrabrost

Player
Kastrenzo
Allies
Sangria, Muzashi, Elbrus, Sindria
Enemies
Varangia, Svoboda, Dominion of Ruin, North Sea Alliance
Notable People


Due to the large amount of data usage associated with maintaining a full display of all the Units, weapons and other pictures. Most army pictures have been removed from this page, they can be found on the following forum link. Each picture will have a brief explanation similiar to what it would have been here on the wiki.


A Slavonik Shock Grenadier, Assault specialists of the new Imperiya Army. Art credit to Ninja_Bait

The Slavonik Imperiya Also known as Slavka is a nation from the planet of Mir, It is one of the world's strongest military and industrial powers as well as being one of the largest territorily.


Imperiya Color Code
Primary Secondary Tertiary Transparent (Vehicle) Transparent (Weapon) Faction Identifier
White Black Orange Smoke Light Blue Orange


Background

Slavka has been the seat of numerous greater Serican states throughout Mir's History. Every few generations a great power would rise in the land, conquer it's neighbors, wage war with other great powers and then collapse into Revolution or Anarchy. It's most recent events saw a large collectivist authoritarian empire collapse after ending up on the losing side of a cold war with the North Sea Alliance. The Serican empire crumbled in R2019, much of it's territory was lost to local independence movements from states like Armata, Elbrus and Varangia. Khrabrost had varying levels of success in convincing these newly free states back into it's sphere of influence.

Present day Slavka, formally referred to as the Slavonik Imperiya, is while a rump state, still a considerable force on the world stage. Boasting one of the largest militaries, although a very vulnerable economy. Division and dissent is rife in Slavka, as they have seen their neighbors thrive since their separation from Khrabrost's grip, While Slavka is now a capitalist society, it is still no less authoritarian. Corruption is rampant, and the government is more or less just a legitimized Mafia, an Oligarchy of Intelligence officers, Retired Generals and other elites who orchestrated the takeover of state assets during the last Empire's collapse, these individuals consolidated their power and effectively employed a new state security pyramid that would keep them in power and even keeping the military subdued by blackmail, intimidation and violence committed against the families and associates of anyone who dares raise trouble.

Slavka is in possession of Mantle WMDs. While their launch systems are archaic, they are considered to have the largest amount of these devastating armageddon bombs in the world. It's leadership frequentley resorts to Saber-Rattling these weapons whenever there is a confrontation with other great powers.

Overall, the Slavonik Imperiya is a large, powerful, but backwards and unstable powder keg that despite it's reduction in stature over the years, is still considered to be one of Mir's superpower states. and it's actions and interests are one of the worlds driving forces.

Meta

The Slavonik Imperiya is based on an amalgamation of Eastern European nations. Many influences are also taken from units and designs in video games.