Difference between revisions of "Ordo Omega"

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{{Faction
 
{{Faction
|name=Moloch Vorhut
+
|name=Ordo Omega
 
|image=monvor.png
 
|image=monvor.png
 
|structure=Religious Order
 
|structure=Religious Order
 
|teklevel=[[Tek Level]] 7
 
|teklevel=[[Tek Level]] 7
 
|player=[[User:Kastrenzo|Kastrenzo]]
 
|player=[[User:Kastrenzo|Kastrenzo]]
|influence=Holds an iron grip on the Delta cluster, maintains a presence in Alpha and Upsilon as well.
+
|influence= Controls much of Western Serica, on [[Mir]]
Headquarters: The Great Temple of Moloch
+
|allies= All members of [[Rubrum Crucesignatis]]
|allies=
+
|enemies= [[Svoboda]], [[Armata Alliance]], [[Black Legion]], [[Stroiteliga Bratva]] , [[Slavonik Imperiya]]
|enemies= Svoboda, Armata, Black Legion
 
 
|characters=
 
|characters=
 
}}
 
}}
  
The '''Moloch Vorhut''' "Literally meaning Moloch's Vanguard", Sometimes referred to as '''The Order''' or as the ''Molochites''' are a fantical religious cult from the [[Monolith Realm]]
+
[[File:Vorhut_art.png|420px|thumb|center|An Ordo Paladin, Elite Holy warriors and servants of Moloch.  Art by [[User:Negacolette|Ninja_Bait]]]]
 +
 
 +
The '''Ordo Omega''',(Meaning "Order of the Omega Dynasty")  are a quasi-religious State from realm of [[Mir]], Considered to be a remnant of the [[Serican Empire]] that once ruled the realm, but having strayed far from the ways of their parent culture. Harsh critics of the Nexus Treaty, a Policing of Magik enforced by leaders within their rival the [[Slavonik Imperiya]]. As a group they see Mir as a whole as a land that is backwards and barbaric, stuck in it's ways and stuck in the past.  Their goal is to uplift Mir following the teachings and values of more "enlightened" societies. Picking and choosing from the various members of the [[Rubrum Crucesignatis]] Visitors, as well as the ways of the defunct Elder Societies.
  
 
{| class="wikitable"
 
{| class="wikitable"
! colspan="6" style="text-align: center;" | Vorhut Order Color Code
+
! colspan="6" style="text-align: center;" | Ordo Color Code
 
|-
 
|-
 
| style="text-align: center;" | Primary
 
| style="text-align: center;" | Primary
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| style="background-color:#cb0000; color:#333333;" | Red
 
| style="background-color:#cb0000; color:#333333;" | Red
 
| style="background-color:#000000; color:#ffffff;" | Black
 
| style="background-color:#000000; color:#ffffff;" | Black
| style="background-color:#656565; color:#333333;" | Dark Gray
+
| style="background-color:#f8a102; color:#333333;" | Bright light orange
 
| style="background-color:#656565; color:#333333;" | Smoked
 
| style="background-color:#656565; color:#333333;" | Smoked
 
| style="background-color:#cb0000;" | Red
 
| style="background-color:#cb0000;" | Red
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=Background=
 
=Background=
Vorhut Order is a Militaristic Theocracy hailing from the Delta plate Cluster of the [[Monolith Battleplates]]. Violent, xenophobic and fundamentalist, The Vorhut Order has grown to become quite despised in the politics of their world.
 
 
Vorhut travels from plate to plate, spreading the will of their deity, Molokh. Their code dictates that the "Impure" must be destroyed.  The Order is openly hostile to pretty much any outsider that doesn't fall in line. It is not uncommon for Vorhut to enslave nonbelievers and use them for dumb labor. Their deeds put them at complete odds with the Svoboda Clan, who oppose them on moral grounds, and of course the Black Legion who they see as a great Evil on the world. *Which they aren't entirely wrong on*
 
 
Order soldiers will often accompany Molokh Monks to towns in their territory on "Prayer Days"  Where the Monks will stand outside of a town and call for some, or all of it's residents to come out and participate in their Holy Prayer. Vorhut acts as the enforcers to the Religion, and those who refuse, or are suspected of breaking their laws are taken away and enslaved or killed.  Towns harboring "Fugitives" such as Mutants will often send them into hiding during these visits.  The Prayer Days are a leading cause for conflict between Vorhut and neutral towns and settlements. However within the Delta plates, the heartland of Vorhut's power, there is little outside groups can do about it.
 
  
 
==Ethos & Objectives==
 
==Ethos & Objectives==
The Order is an Authoritarian police state that exhibits a fanatical attraction to Tradition, Religion and Xenophobia. Criminals are killed or enslaved. And any outside group that threatens to interfere with the Order's interests will often be attacked without a second thought.
 
  
  
 
==Leadership==
 
==Leadership==
  
Vorhut is controlled almost entirely at the whim of a single individual, known as the Grand Master.
 
very few of the Grand Master's underlings hold any real power or significance.
 
 
{| class="wikitable"
 
! Character
 
! Picture
 
! Rank
 
! Notes
 
! Status
 
|-
 
| Molokh
 
|
 
| Ancient
 
| Molokh is remembered as a hateful, rogue
 
Ancient who started a "Cult of the flame".
 
His cult revolved around lighting people he
 
didn't like on fire. Eventually gaining a large
 
Following of mortals who first became the "Nation of the Flame"
 
and then, the Vanguard of Molokh,  or Vorhut Order
 
| Dead, Killed in battle by unknown forces
 
|-
 
| Jericho
 
|
 
| Grand Master
 
| Jericho is a chosen disciple of Molokh. In the event of his fall,
 
Molokh chose a number of followers to lead in unison and
 
replace him. Unforuntaley, Jericho came into the possession of
 
a powerful weapon known as the Null Rod,  and used it to kill
 
all of his rivals, claiming divine power in his ability to strike down
 
foes with ease, when in reality he was cheating, using an overpowered
 
Ancient weapon
 
 
He rules the Vorhut Order from their Holy city, Phoenix. in the Delta Plates
 
| Alive
 
|}
 
  
 
=Military=
 
=Military=

Latest revision as of 18:14, 5 July 2021

Ordo Omega
Monvor.png
Religious Order
Tek Level 7
Controls much of Western Serica, on Mir
Player
Kastrenzo
Allies
All members of Rubrum Crucesignatis
Enemies
Svoboda, Armata Alliance, Black Legion, Stroiteliga Bratva , Slavonik Imperiya
Notable People


An Ordo Paladin, Elite Holy warriors and servants of Moloch. Art by Ninja_Bait

The Ordo Omega,(Meaning "Order of the Omega Dynasty") are a quasi-religious State from realm of Mir, Considered to be a remnant of the Serican Empire that once ruled the realm, but having strayed far from the ways of their parent culture. Harsh critics of the Nexus Treaty, a Policing of Magik enforced by leaders within their rival the Slavonik Imperiya. As a group they see Mir as a whole as a land that is backwards and barbaric, stuck in it's ways and stuck in the past. Their goal is to uplift Mir following the teachings and values of more "enlightened" societies. Picking and choosing from the various members of the Rubrum Crucesignatis Visitors, as well as the ways of the defunct Elder Societies.

Ordo Color Code
Primary Secondary Tertiary Transparent (Vehicle) Transparent (Weapon) Faction Identifier
Red Black Bright light orange Smoked Red Red

Background

Ethos & Objectives

Leadership

Military