
All events, manovers, live firing, running about & etc takes place inside the valley in this senario. There are are no Dinosaurs in the area (coz I ain't got none at the moment), but there is a high likelihood of treasure to be found in the valley.
In the photo in the very far corner can be seen the mysterious Temple of Argh on the shores of the lake. Nearby is a small stand of trees and a ruin which has sandbags at the base. Much of the valley is grasslands, but there are stony outcrops and areas of rocky ground.
There are areas of wetland swamp and soft muddy ground near most bodies of water, these are areas of slow going for troops on foot, impassible to wheeled vehicles unless towed or pushed, but are of no concern to walking machines who have the horsepower and stride to push on through.
Pools of water and the lake should be treated as deep - ie. at least over a mans head in depth.
The large dead tree near the centre of the valley is just that, - a dead tree. Troops, civilians, passers by, NPCs & etc may climb the tree to enhance line of sight, hide, or use it as a sniper's position. Two people in the dead tree's branches is the maximum. People may also hide in the small stand of trees near the temple.
The large rock-like looking objects here and there about the valley are dinosaur do-do. These should be avoided because they are very stinky and sticky and anybody who gets covered with it will be shunned by his (or her) fellows until they wash in one of the pools. People covered in dinosaur do-do also are unable to hide in cover because they smell so bad.
In the far left corner of the valley is a cleft in the rock wall which leads to the only path for foot traffic into the valley. People on foot and on horseback can enter this cleft, but not walking machines, motor vehicles or large creatures like dinosaurs or elephants.
Walking machines can enter the valley via the lake (and the river beyond) or the wetlands at the left front corner of the valley. Anything else would have arrived in the valley by riverboat or barge, walking machine, or aeroplane. Aircraft can only really land on the large grassy area at the centre of the valley. Anywhere else is too risky.
At the centre front are the gates to the Lost City. They are tightly closed for this senario and no-one can enter.
For your information each hex measures 1 & 3/4 inches across.
Next will be detail photos and the various factions, interested parties and ner'do wells whom you can select as your player characters.



















