The Siege of Ursa Hold Turn 8

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The Siege of Ursa Hold Turn 8

Postby Zahru II » Sun Oct 16, 2011 11:33 am

The Destroyer - Silverdream

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After a fumbled throw, the Destroyer uses a heroic leap and springs atop the wall.

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The titan picks his weapon up and attempts a sweeping strike, but miscalculates the height and thus only kills one crossbowman.

Defenders - Ham701

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Defenders move on the walls and fire, sadly only killing one plague zombie.

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On the other side, they tried to pin down the titan but his armor was too high.

Ezra - Bragallot

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The Doom Wailer rolls into position...

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Aims at the defenders...

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And fires! The blast kills 4 crossbowmen, and causes the wall to crumble.

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Corpse Grinder charges at the gate...

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The impact causes it to shatter, but the workers on the other side mend it enough so that it doesn't fall apart. CG loses 1 hp from the collision.

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The demon, aided by the necrolytes magical support, casts mass teleport!

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7 plague zombies are teleported inside the hold . The crossbowman in the courtyard attempts to kill one, but fails.

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2 crossbowmen are killed on the walls.

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And the last one in the courtyard perishes as well.

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Beaky then sprints up to the castle, while Ezra grabs a posion bomb out of his sleeve.

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He throws it in the courtyard...

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... where it violently explodes, killing all units in a 4 inch blast radius.

HAM701: ELIMINATED

EVIL VICTORY

Final overview:

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Kill Chart:


Ham701 - 26
Bragallot - 46
Killer Karetsu - 0
Silverdream - 7(+3 horse)
BFenix - 1
heavyfishcannon - 0
Cpt Halan - 0

Crazywolf - 0


Epilogue:


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Ezra: 'The fortress is ours; Warlock will be delighted! We shall rebuild it to our liking as a forward base/center of power for the invasion. How does the name 'Orkza Hold' sound?'

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Ezra: 'You were rather helpful, Destroyer. Yet there is one last task-'

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The Destroyer: 'I know stitches, I know. I saw some cowardly mortals running off the field; this cloak belongs to one of them. I'll hunt them down.'

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Ezra: 'Excellent. I assume you're most effective on your own. Good hunting.'

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The Destroyer (speaking to himself): 'Oh, it'll sure be good; I sense that their destiny is intertwined with mine somehow.'



So that was Siege of Ursa Hold, the end of the second act of Shattered Empire. Thanks for everyone who played. Stay tuned, as I'll be hosting the next chapter soon!
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Postby Silverdream » Sun Oct 16, 2011 1:09 pm

Muahahahahahahahaha.

Good game guys. I think Brag is the greatest undead commander since Warhead.
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Postby Predator » Sun Oct 16, 2011 1:12 pm

Awesome. No other words for it. :shock:
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Get Him!!!! :fist:


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Postby Bragallot » Sun Oct 16, 2011 6:19 pm

Holy macaroni. 46 kills. I know what I'll be in for when I'm on the receiving end of those undead again. It looked a little bit bad in the beginning but the Doom Wailer and Ezra probably turned the tide through extreme badassery. Can't say the dice were against me this game. Kudos to Silverdream too for pwning the Runeknights, other knights and keeping the heroes off my back.

Great game Zahru, keep 'em coming :)
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lawmaster wrote:
Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
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Postby Ross_Varn » Sun Oct 16, 2011 6:53 pm

Frigging epic. I'll have to be quicker on the uptake again- apparently Good only wins when I'm leading the Undead. Heh.
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Postby heavyfishcannon » Sun Oct 16, 2011 7:47 pm

Okay... Team good is screwed now, aren't we?
"there are no bystanders in the battle for survival. anyone who will not fight by your side is an enemy you must crush"
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Postby FISH!!! » Mon Oct 17, 2011 12:32 pm

Great Game as ever, Zahru. Pity I'm unable to get mine off the ground, since Warhead's disapeared... bah...
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Postby Bragallot » Mon Oct 17, 2011 1:12 pm

Give the spot to someone else...?
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lawmaster wrote:
Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
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Postby enders_shadow » Mon Oct 17, 2011 3:49 pm

Oh, yeah.... forgot about that... I'd love to see that asap, though, FISH. Also, Zahru, do you happen to have a time schedule for the next scenario (so I can figure out which days I should be glued to my computer)
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Postby Zahru II » Mon Oct 17, 2011 4:04 pm

Well, I don't really have a fixed schedule on doing the next battle; but if you have noticed, I usually upload turns on weekends :wink:
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Postby Crazywolf » Mon Oct 17, 2011 4:21 pm

Bragallot wrote: Kudos to Silverdream too for pwning the Runeknights

Well, I did keep him away from the heros, I do wish that I did more though.
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Postby Bragallot » Mon Oct 17, 2011 4:36 pm

Yeah 0 kills isn't really anything to write home about. :? Strange thing too 'cos usually Runeknights kick major ass.

Did you decrease their powers Zahru? :evil: (or wait, should I put a happy smiley considering I've been fighting them... *stabs self in confusion*)
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lawmaster wrote:
Bragallot wrote:
lawmaster wrote:Kill the guy I'm in cc with.
He's already dead.
Kill him again.
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Postby Zahru II » Mon Oct 17, 2011 5:07 pm

They are just as they were before. Crazywolf tho didn't check that runeknights can only choose one Rune Power per battle and use it only once.
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Postby Crazywolf » Mon Oct 17, 2011 6:51 pm

Oh..... I knew they could only be used once but I didn't know I could only use one... :oops:
Maybe I shouldn't have gone after the insanely overpowered demi-god, otherwise I may have had an impact.
Last edited by Crazywolf on Mon Oct 17, 2011 6:59 pm, edited 1 time in total.
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Postby enders_shadow » Mon Oct 17, 2011 6:57 pm

Crazywolf wrote:Oh..... I knew they could only be used once but I didn't know I could only use one... :oops:


How do you use more than one only once?
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