IVhorseman wrote:Their charge attacks may be devastating, but with every unit taking their extended actions to help the fight, they're only getting +1 skill and +2 damage, with one lucky officer getting +4. The skill makes a pretty substantial difference, but with 14 charge attacks on horses (because remember that two guys gotta be bannering and musicing), and at 4d6 damage PER CHARGING UNIT, +2 damage isn't really that big of a deal.
But yes, in a completely successful charge, this squad would deal a total of 56d6 + 30 damage. Since they'd only have to make a use of 3 (against minifig-sized targets, of course. This squad would be murderous to anything horse-sized or larger), approximately 1/3 of them will miss, being something more like 36d6 + 18 damage, plus or minus 2 whether or not the officer hits.
Yeah. Squad Combat is fun.

Apollyon wrote:They look awesome indeed. However, i think they are quite overpowered. Successful cavalry charges are devastating already in Brikwars and with those bonusses... i don't know. Since you took the effort to make stat carts i assume you have already played some battles with them. So i wonder how your house rules work out. Looking forward to a battle report.
Since this is a quite big squad those damage point seems normal to me. On the other hand almost my all squads have smilar bonuses like the banner and the musician so there is not a big difference between them.
I'm planning to post some battle reports in future. In the meantime i want to post more similar squads in this section if you people like them.
Brikwars is really fun to play. On the other hand i really enjoy creating units and squads by customising and combinng parts and creating custom stuff like banners, capes and other elements. Deciding for the background-stories and the stats of units is also very fun.
Sometimes i totally agree with your ideas sometimes i disagree a little bit but most of you are more experienced than me in Brikwars so your critics and comments are really helpful and important for me for improving myself and creating better balanced units in future. Thank you all for that.
EDIT:
IVhorseman wrote: ...but with 14 charge attacks on horses (because remember that two guys gotta be bannering and musicing)...
Musician is unableto attack but Banner Bearer is able since its banner bearer speciality:
Banner Bearer: This unit has the special ability to use a weapon while carrying a banner on the same hand.