Yet another space combat rule set

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Yet another space combat rule set

Postby Theblackdog » Wed Jun 25, 2008 2:17 pm

This is my space-combat rule set.  It's moderately complex, with a frictionless movement system but without the reams of equations that usually accompany extremely realistic space games.  It's a bit like the Pirate Game, you can play single battles but the full version plays more like a roleplaying game.  If you just want the basic game, you only need to read parts one through five (movement, combat, ship types, weapons and equipment, and minifig combat).  In a monumental lapse of judgment I have put the rule modifications for the microscale version of the game at the very end of the document, but they're fairly short. ... er/scr.doc
[21:30:33] Scritch: you can put it in theblackdog

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Postby pesgores » Wed Jun 25, 2008 2:32 pm

Although i did not read everything, it looks pretty good and elaborated.
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Postby IVhorseman » Wed Jun 25, 2008 3:11 pm

also did just a brief scanover, and i can't say that i completely hated it! which is great praise since frictionless combat tends to be way more trouble than it's worth!
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Postby Blitzen » Wed Jun 25, 2008 3:16 pm

Holy TBD, I don't have Word.

Thanks a lot!
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Postby Bennanteno » Fri Jul 11, 2008 3:23 pm

If I ever find myself in possession of a few giant lego spacecraft, these are the rules I will use.  :D
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