by morganm » Tue Dec 04, 2012 10:46 am
Just got to play this game last night and this morning. So far I love it! It feels so epic with hundreds of people running around, dudes driving tanks, flying ships, driving transports, zip'n around on ATVs, jump troops bouncing around, infantry running everywhere. Game-play is smooth, intuitive, and enjoyable as compared to say ArmA 2 which is horribly clunky and unintuitive. From what I've seen of the planet it's interesting to look at yet easy to navigate while still offering things like natural cover to utilize.
I only have a few complaints. The learning curve is fairly steep. Like the first time you open the map there's a wall of text explaining it... and it' just tells you the basics; there's a lot more going on there! Pretty much have to watch the tutorial videos which are nice but it's kinda sad I have to watch them in order to even learn the basics of the game. If you think you're just going to load the game and instantly be of any use to your faction you are mistaken; you'll run around being completely useless as you try to learn the game, learn the maps, learn your class, learn your weapons, learn vehicles.
Don't like how your strafe speed is about half your forward moving speed. Strafing just seems way too slow. I'm still struggling with running but I don't think it's a limitation of the game; I just need to get it setup to how I like it. Right now I toggle Run on/off. I hope to set it up so I always run unless I hold a button. Seems like if I have Run toggled on and I aim down the sights then go back to hip fire Run is toggled off automatically; annoying.
Not all enemies are clear. Usually you see their name above their head and it's red so you know it's an enemy. A lot of times I see someone and there's nothing above their head. Maybe it's lag or something? Cuz sometimes I'll see their name pop up a few seconds after I see them. I end up just shooting them to find out =)
Some of the stations are complex but again I'll learn them. Like some of them have this big central area above the ground and it's confusing trying to find the way up to the control points from down on the ground. Just the sheer number of them contributes to the steep learning curve.
Plus it's free... almost too good to be true.