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Warhead wrote:my head burns with War.
Warhead wrote:my head burns with War.
stubby wrote:omg noob, balrogs are maiars too, don't you know anything
Warhead wrote:my head burns with War.
stubby wrote:omg noob, balrogs are maiars too, don't you know anything
Keldoclock wrote:I think graphics can 100% make an experience retroactively worse, or at least act as a barrier to entry- i love roguelikes, which often have terrible graphics or none at all, but I play them with tiles :/
I just can't feel immersed as a cube with a tie drawn on it, you know? Even something like half-life2 ish player models would be sufficient.
samuelzz10 wrote:Keldoclock wrote:I think graphics can 100% make an experience retroactively worse, or at least act as a barrier to entry- i love roguelikes, which often have terrible graphics or none at all, but I play them with tiles :/
I just can't feel immersed as a cube with a tie drawn on it, you know? Even something like half-life2 ish player models would be sufficient.
I have to agree. unless the graphics are good looking with what they do, (minecraft is easy to run, and it looks great) but when a game looks like shit there isn't an excuse.
Silverdream wrote:MOST UNLIKED BY SILVERDREAM
Nominees
-Nitewatchman
-Blitzen
-muffinman42
-Vami IV
WINNER: Nitewatchman
Silverdream wrote:Exactly, Slender looks like shit but it's still fun to play and scary as shit.
stubby wrote:omg noob, balrogs are maiars too, don't you know anything
Keldoclock wrote:Silverdream wrote:Exactly, Slender looks like shit but it's still fun to play and scary as shit.
I didn't enjoy Slender at all, it just seemed kind of arbitrary and un-fun.
@Nw there is a pretty big difference between some guy slapping a bunch of squares onto a canvas and Picasso as well. Sub Rosa's graphics look to be they way they are because they were programmer art slapped on to get the game done in seven days, not a deliberate stylistic choice.
Silverdream wrote:MOST UNLIKED BY SILVERDREAM
Nominees
-Nitewatchman
-Blitzen
-muffinman42
-Vami IV
WINNER: Nitewatchman
Tzan wrote:Quantumsurfer wrote:I generally agree with TzanWarhead wrote:I agree with QuantumSmurfer.
I agree with Warhead.
aoffan23 wrote:Why are you comparing a game to a painting? The sole purpose of a painting is to be looked at, so anything that contributes to its appearance is there for a reason. Yes, a game is meant to be an experience, so it goes without saying that the experience can be much less enjoyable if there is little effort put into the appearance.
Why don't we compare it to a movie? Movies are an experience, as well. Sure, not the exact same kind, but it's a hell of a lot more similar to a game than a painting is.
If a movie looked like absolute garbage, would a good story, good acting and good music make up for the terrible cinematography?
I personally think that the answer is no, because then it had might as well be on the radio. The same applies to games. If you're not going to put any effort into making it look good, why bother giving it graphics in the first place? Just make it a top-down game.
I just looked at screenshots, and I'm Keldoclock on this one. This game looks like a bad shooting game on a games site.
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