I've been working on some stat cards, and with the HAL-9001's Gimp template and some help from my sister they are almost done, I just need to run the stats by you guys to see if they're OP or something before they get put in the stat card. So here goes:
Trooper (9+9/7/10/13CP (base cost+AR & 'Nades/AR & Bayonet/AR & 'Nades & AAR/AR & 'Nades & Chainsword)
Move: 5"+5"
Armor: 4+1
Skill: 1d6
Weapons: Assault Rifle (1d6+3 dmg, 9" range, 3UR, 5CP)
Attachments for AR: Grenade Launcher (6" range, 2UR, 3CP)
Bayonet (1d6 dmg, CC, 2UR, 2CP)
Anti Armor Rounds MKI (-1 armor to target for each SL, 1CP)
Chainsword (2d6dmg, CC, 4UR, 4CP)
Gear: Jetpack (double move, 2CP, no Fall Damage)
MKI Mimetic Armor (+1 armor, +1CP)
MKI Grenade (1d10dmg, 1CP)
Abilities: Fire Team Tactics (the 4 troopers in the fire team can form up without an Officer, 2CP each)
Squad Leader (10+14CP)
Move: 5+5"
Armor: 4+1
Skill: 1d8
Weapons: Carbine (1d6+2dmg, 12" range, 2 shots, 4UR, 10CP)
Chainsword (2d6dmg, CC, 4UR, 4CP)
Gear: Jetpack (double move, 2CP)
MKI Semi-Powered Armor (+1 armor, Compensating, 2CP)
Abilities: Officer (+1CP)
I have more units to go still, but feel free to point out anything that seems wrong to you.