Crimson Crusade Stage 2: Initiation

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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Silverdream » Mon Feb 04, 2013 6:56 pm

Bragallot wrote:
Silverdream wrote:Can I attempt to headbutt the scout, knocking him out?


Yes. I could treat it as a shield bash or something. I suppose you're trying to take him alive?


Yes. I can then sell him into slavery.
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Bragallot » Mon Feb 04, 2013 7:05 pm

Well that would be ironic.
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Quantumsurfer » Mon Feb 04, 2013 7:10 pm

If you knock him senseless, Jarvis, I want to question him when he awakens.
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby lawmaster » Mon Feb 04, 2013 7:28 pm

Stab him, stab him in the back!
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Silverdream » Mon Feb 04, 2013 7:37 pm

Quantumsurfer wrote:If you knock him senseless, Jarvis, I want to question him when he awakens.


Go ahead, but I get to sell him for profit later.
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Quantumsurfer » Mon Feb 04, 2013 7:54 pm

Silverdream wrote:Go ahead, but I get to sell him for profit later.


Ha, well, I can't stop you. Maybe I can try to talk you out of it later, presupposing you can succeed in temporarily relieving him of his wits. I put the challenge to you then: Don't hit him too hard!
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Zupponn » Tue Feb 05, 2013 2:32 am

What the hell so they feed those archers?
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Falk » Tue Feb 05, 2013 2:38 am

I (Almond) will stay and attack one of the Falx. Hopefully I will have more luck than in the last quest.
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Bragallot » Tue Feb 05, 2013 2:43 am

Zupponn wrote:What the hell so they feed those archers?


Fudge.
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Re: Crimson Crusade Stage 2: Initiation (Round 4 complete)

Postby Bragallot » Tue Feb 12, 2013 11:56 am

Round 5

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Sir Alamar stomps the scout off the side of the ledge, sending him falling to his death. (+1 xp to Alamar, +1 G to Egon)

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He looks around, and suddenly sees the panel begin to open, revealing some sort of way to a cellar. He hears footsteps running up...

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It's the assassin!

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Sir Jarvis headbutts the scout. His head must be made of steel, because it doesn't do much.

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A scout shoots Alamar, incapacitating him.

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Marcriss journeys to the tourney grounds, finding a Bloodguard and several knights all staring at him with interest.

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Egon tries to take down a scout... and fails.

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Sir Jarvis is incapacitated. Come on guys, these guys don't even have such good stats.

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Godfrey avenges him (+1 XP, +1 G to Godfrey)

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Almond and Barad annihilate a scout with combined attacks (+1 XP to Almond, +1 G to Barad)

And that's that. This stage isn't working out as I planned it would, mostly because all the characters I had interesting quests for didn't show up and the fact you're all knights also calls for a somewhat different approach. So what I'm going to do is go on to stage 3, which will be better than this series of 1 on 1 battles, trust me.
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