I propose the following optional rule, which is a simplified-yet-expanded version of the TekLevel mechanic from the 2001 edition:
If an object is unfamiliar to a minifig using it, rolls of both 2 and 1 count as critical failures.
The word "unfamiliar" applies to all senses of the word, not just time period mismatches.
Examples for using the penalty:
- Caveman using newly-invented fire
- Knight riding a new horse
- Kids caught in a Dinosaur-filled amusement park trying to use a tranquilizer gun
- Dogs driving
- Classical-era heroes using a sword to slash instead of stab like in every freaking hollywood movie
- Kwai Chang Caine using a six shooter
interesting, but what about using something all-too familiar/easy? such as a spacetrooper using a bow and arrow, or a linux user using a pc? and don't say no critical failures - we all know that's boring and not fun.
I like this idea a lot, it simplifies that whole system perfectly. I'd just want to add some distinction about unfamiliar devices they be able to use badly as opposed to ones they absolutely wouldn't be able to use at all.
I don't really think there should be any instance where a minifig can't use an item at all, since it could put a throttle on gameplay and reduce the amount of destruction. My 1-2 critical failure system was designed to increase the amount of damage on the battlefield.
can't argue with that logic. sure, a caveman could never ever EVER figure out how to run a quantum computer, but wouldn't it be hillarious watching him try?
Mike, I think I have a solution. If the means for operation a device is already there (as in pressing a button or pulling a trigger), any minifig can attempt it with a penalty. If the device needs user input (super computer, things that have keyboards) then a minifig can only attempt it if he has the proper training. Hopefully it isn't too hard to determine which it is.
P.S. This is the best title I've ever had in my life.
Often, literally, a pillow fight but may include similar situations like volleyball, particularly when wardrobe is skimpy and the action is bouncy.
I don't think spacemen would be very familiar with a Bow and Arrow. I think they'd be all to busy learning how to use their new MAHMCOD (Magnetically Accelerated Helmet Mounted Cannon Of Doom) than practicing with stone age technology.
I'm smarter than you, but I wouldn't know how to operate a ginger powder catstamp that you invented. Intelligence doesn't determine everything. Einstein didn't figure out the problem and answer to global warming, but we can't call him stupid.
Often, literally, a pillow fight but may include similar situations like volleyball, particularly when wardrobe is skimpy and the action is bouncy.
1. He just didn't roll high enough. The dice were against him.
2. You shouldn't judge against somebody for not succeeding at something they weren't trying to do in the first place.
3. Actually, he did discover the solution - thanks to the atomic bomb, we always have an option if we need to decrease problems resulting from human overpopulation.
Ker-tables were so big and long that took too much time to use. I like the original idea. all it needs is a little simplifying and something to clarify better what certain teklevels can use.