I have this concept for a campaign that I'd like to run for kidko, blackwing, and another guy in the area. So far, I have two special rules I wanna use.
- - Experience
- Cp Earnings
Experience: Every time a minifig kills another minifig, it gets experience. Depending on how many experience points it has, it may level up (no, not in the middle of a battle). Killing/taking out creations involves a bit more XP. The minifig that did the killing gets XP equal to the base cost of the creation in question divided in half (rounded down). Minifig levels go as such:
- - 3 XP : Level 2
- 7 XP : Level 3
- 15 XP : Level 4
...And so on (for those of that despise math, the amount of XP required to level goes up as such [XP of previous level x2+1]). Each level entails a new specialty. So, make up a specialty for your newly leveled minifig, and apply it, so long as it's nothing that allows it godly powers or other such crap.
Cp Earnings: Each army gains an amount of Cp at the end of the game that it can spend on new weapons, armor, creations, minifigs, Spacial Transmitters, etc. The amount of Cp earned by each army is based on how many minifigs it killed in the last battle. The equation for this is [amount of minifigs/creations slaughteredx2].