Difference between revisions of "Galacia"

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While this new Government offered the empire a true chance to legitimately rebuild, Former colonies in other systems in the region did not necessarily want to follow Galacian law, as they had sought or recieved assistance elsewhere, or rebuilt on their own. There would be no fewer than four other groups that refused to be re-integrated into Galacian law. By 2016 what was essentially a second Civil War started which has escalated in scale and ferocity only to be outdone by "The Great War" itself.   
 
While this new Government offered the empire a true chance to legitimately rebuild, Former colonies in other systems in the region did not necessarily want to follow Galacian law, as they had sought or recieved assistance elsewhere, or rebuilt on their own. There would be no fewer than four other groups that refused to be re-integrated into Galacian law. By 2016 what was essentially a second Civil War started which has escalated in scale and ferocity only to be outdone by "The Great War" itself.   
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==Culture and Society==
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Galacian society is both proud and humble, a large percentage of the population identify as simple citizens and colonists who want nothing more than food on the table, a house that doesn't look like shit, something to do for fun, and to witness or participate in some violence once in a while. Most Galacians live in towns and cities, in small private homes or apartment buildings,  Larger government run tenements and projects have been on the rise, however these dwellings are normally populated by the poor and are thought to breed crime and dissent.
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Galacian culture is very intolerant of Peaches. While slavery is banned throughout the empire, this hasn't stopped them from refusing to grant citizenship to the peach population depriving them of the right to vote as well as many other basic liberties enjoyed by non peaches, and Corrections facilities are often full of peaches. This hatred and flat out racism comes from an itense grudge most Galacian minifigs hold as a result of the Great War.
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The national pastime of Galacia is "Team Ice Fighting", which appears to be little different than Ice Hockey,  but weapons are often used in fights, like sticks, benches, and whatever the spectators throw on the ice.  Fans are known to jump onto the ice and join a fight or start one in the bleachers too.
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The national animal is the husky breed of dog. The national "colors" are Orange and Sometimes Red. although the military primarily uses white and black.
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Alcoholism is widespread in the empire, getting shitfaced is considered a right of passage, and one that is repeated every other week.
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Revision as of 04:08, 2 November 2016

Galacian Republic
EKDFlag.png
Indirect Democracy / Military Junta
Tek Level 6
Capital: Antares City, Elkoss
Controls roughly 70% of the Gold Sector
Player
Kastrenzo
Allies
Zjednoczona Rzeczpospolita Polska (Affiliated)
EPEEN
Enemies
Zaphorzian Republic
MSU
USSSR
45th Union
Peaches
Notable People


GR Military, end of 2016

The Galacian Republic or GR in simpler terms, is a TL6 Empire that controls the majority of the Gold Sector. It emerged as the dominant power after years of infighting and internal strife following the collapse of the Elkossian Empire, which was destroyed at the conclusion of a short but incredibly destructive war with Peach Invaders.


History

Originating from a merging of anti-communists refugees who fled the Western Kievan region of the Pan-Slavia sector and the local population who were still stuck in the feudal ages, The Galacian republic is a state that has existed in a sector close to that of the Halkron sector of the Galaxia Nehellenium. It sprung from the ruins of the Elkossian Empire in G.R 2014 after several other failed states had laid claim to heir of the Empire. The Elkossian Empire had enjoyed relative peace and progress until G.R 2011 when it was invaded and embroiled in a years long war against a gargantuan Peach invasion consisting of many factions that banded together. The resulting war balkanized the Empire and forced it to retreat and consolidate to it's core systems. Government remnants would rise and fall for 2 or 3 years after the war. It wasn't until G.R 2014 that a stable power,controlling the capital and having regained control of key systems in the sector, declared the beginning of a "reformation" and the state would now be known as the "Galacian Republic". After which, several other successor states and separatist groups alike would compete for control, independence or sovereignty in the sector and argue over whom is the legitimate government, like they had been for the past 5 years.

While this new Government offered the empire a true chance to legitimately rebuild, Former colonies in other systems in the region did not necessarily want to follow Galacian law, as they had sought or recieved assistance elsewhere, or rebuilt on their own. There would be no fewer than four other groups that refused to be re-integrated into Galacian law. By 2016 what was essentially a second Civil War started which has escalated in scale and ferocity only to be outdone by "The Great War" itself.

Culture and Society

Galacian society is both proud and humble, a large percentage of the population identify as simple citizens and colonists who want nothing more than food on the table, a house that doesn't look like shit, something to do for fun, and to witness or participate in some violence once in a while. Most Galacians live in towns and cities, in small private homes or apartment buildings, Larger government run tenements and projects have been on the rise, however these dwellings are normally populated by the poor and are thought to breed crime and dissent.

Galacian culture is very intolerant of Peaches. While slavery is banned throughout the empire, this hasn't stopped them from refusing to grant citizenship to the peach population depriving them of the right to vote as well as many other basic liberties enjoyed by non peaches, and Corrections facilities are often full of peaches. This hatred and flat out racism comes from an itense grudge most Galacian minifigs hold as a result of the Great War.

The national pastime of Galacia is "Team Ice Fighting", which appears to be little different than Ice Hockey, but weapons are often used in fights, like sticks, benches, and whatever the spectators throw on the ice. Fans are known to jump onto the ice and join a fight or start one in the bleachers too.

The national animal is the husky breed of dog. The national "colors" are Orange and Sometimes Red. although the military primarily uses white and black. Alcoholism is widespread in the empire, getting shitfaced is considered a right of passage, and one that is repeated every other week.



Governance

The Galacian Republic is officially an Indirect Democracy, where each populated colony elects a number of representatives to decide on laws and issues on their behalf. In reality due to Martial Law, the Republic is essentially a Military Junta with many civil laws being suspended throughout most of the empire. The military however has allowed several prominent politicians as well as the overall head of state to continue to hold power during martial law and has upheld some of the most important civil laws where feasable, a decision that has proven to calm many citizens worried about the brutality and lack of transparency or oversight from the Military council.


Relations

  • At home in the Gold Sector, The Galacian Republic is at war or some amount of contention with a number of rebel states and wholly independent organizations all competing for dominion over the sector


Alliances and Coalitions

The GR was an Observer member of EPEEN, but suspended their membership after Nationalist takeover, Mostly due to the Space Mafia taking control of Emeria. It resumed it's Observer membership in G.R 2016 although still not knowing what the f*** was going on with the Alliance.

  • Immortal War The GR has no stance on the conflict and has no interest of ever becoming involved.
  • AN-TA War The GR Had no official stance during the war, and wished to remain neutral as it had sympathies with both sides during the conflict. It nearly sided with the Third Alliance as it's enemy, the Zaphor Confederacy, was seeking to join the USA on the AN side. The conflict ended before either side could join their respective alliances however.
  • Communo-Fascist Insurgency The GR is not officially involved in the conflict, but fully supports the Coalition despite the GR being somewhat fascist itself. The GR fought against the MSU, A USSSR backed seperatist state in the western reaches of the sector for over a year. When the MSU began to lose ground, the USSSR pulled out and left the rebels to their fate. Disheartened and abandoned some gave up, fled or surrendered. But many more were still angry, and chose to continue the fight by seeking an alliance with the other major rebel group in the ZC. Thus created the Maripol Pact, essentially an alliance against the GR.

Organizations and Groups

Galacian Army - The Army has a proud history dating back to the foundation of the empire, and is most remembered for it's heroic last stand on the home world during the peach wars. The Army held out long enough for the Navy to launch a last ditch assault on peach positions to give the Army a fighting chance to turn the tide, which they did. While the ESR's overall military force has been reduced to a fraction of it's former strength, it maintains a very large and well equipped Land force, the Army upholds the legacy of their forbears. This pride has transformed into a violent sense of superiority, in the years following the victory, the Galacian Army has become increasingly more brutal in both it's wartime and peacetime actions. The ESR Army has been accused of War Crimes by many peach and peach-sympathizing parties


Galacia's 4 largest corporations

Civil Protection - Civil Protection is the official government force that polices the populace on Republic worlds in peacetime and in the cities.


Major Galacian Companies and Corporations

  • SUZU - An automotive manufacturer specializing in high performance motorcycles for domestic sale and export
  • Kybov Arms - A military small arms manufacturer
  • Sich Precision - Another small arms manufacturer
  • Urving Energy - An Energy and Resource extraction giant

Military

Infantry

The Army fields a large, well equipped and diverse infantry force that is supported by armored transports and fighting vehicles. Most of it's troops are equipped with high grade kinetic or energy weaponry and composite hardsuit armor. Since G.R 2014 the Army began fielding genetically modified cybernetic soldiers clad in heavy power armor, unlike the regular army these units serve the rest of their lives in the military.

Troop Types

Overview of Infantry types within Galacian Military

Non enlisted troops

  • Militia - While more a trait of the rebel opposition, the GR uses loyalist paramilitary and civilian militia in some circumstances, often using antiquated weapons and equipment when the situation warrants it.


Regular Army Enlisted

  • Rifleman - The backbone of the Republic military is the rifleman, a footsoldier who is trained to do little more than take or defend ground, and to kill enemy troops. He carries an LR37 rifle, A stick grenade and sometimes a Zudnik Rocket launcher or a supplies rucksack for prolonged operations.
  • Gunner - A variation of the rifleman, gunners carry the SS95 LSW which can be turned into a long heavy hitting battle rifle, or an automatic light machine gun, there are usually 1 to 3 of these troops in each squad.
  • Combat Medic - Another variation of the standard rifleman, Medics carry portable medical tools that can rebuild and revive fallen troops, and operate as another gun when the medical services are not required
  • Specialist - Every basic infantry squad has a specialist who could carry any number of weapons, the specialist ultimately determins the specialty of the squad, whether it be a Machinegun, demolitions, a heavy AT weapon, or something else
  • NCO - A veteran infantryman who has served enough time or otherwise become skilled and competent enough to have lesser enlisted under his charge. Squads usually have 2 of these veterans and they lead teams if the squad must split up. NCOs will carry either an SS95 or a LR37, Whichever they used before being promoted.
  • Squad Leader - A high ranking NCO who leads the entire squad in field operations, much like the NCOs he carries whatever he became most accustomed to as a regular soldier. His job is to coordinate his squad and complete tactical objectives.

Other army personnel

  • POGs - A somewhat derogatory nickname for noncombat base personnel. They perform a variety of sometimes menial tasks while being in the official employ of the military, while not particularly glamorous they recieve some recognition after their time in the military ends even if they were just a "POG" Although they sometimes operate combat drones from a remote location
  • Vehicle Crew - Aside from lighter vehicles like trucks and MRAPs, a trained dedicated crew is required to operate the APCs, IFVs and tanks and aircraft of all kinds.
  • Republican Guard - An "Elite" arm of the regular army that is technically a paramilitary organization, while equipped with similar or identical equipment to the army, they are trained and paid by government organizations. (See: Waffen SS). They carry a range of weaponry not unlike the regular army
  • Air Assault Troops - A special variant of the rifleman trained to make high risk combat drops in from aircraft. Carries an LR37 or a GMG95, an upgraded dedicated LMG of the SS95 platform

Heavy Infantry Program

  • Generation I Assault Trooper - The GR's inital "Super Soldier" program created the 1st Generation "Assault Trooper", a heavily armored frontline infantry that was loyal to the republic beyond question, although his cybernetic and biological enhancements eliminated any chance of him having a normal life, therefore all of these Cyborg Assault troopers will serve in the military the rest of their lives. Very few volunteer for this job however, so the GR resorts to taking captive prisoners of sufficient physical condition, brainwashing them by installing a number of loyalty implants in addition to their upgrades and sending them out into the world. Gen 1 Assault troops use basic infantry equipment but their Model A power armor is considerably heavier than the average trooper
  • Generation II Assault Trooper - While the training and control regimen proved successful, the equipment for the cyborg troops could not be produced at the rate it was needed, clad in Power armor Model A-II, GenII Heavies are little different than their gen1 predecessors other than that they wear slightly lighter albeit easier produced armor
  • Generation III Advanced Assault Trooper - A faster and even more vicious stage of the Heavy Infantry Program, using regular infantry weaponry and sporting Model D power armor, the best available for a regular soldier. GenIII are extremley costly to "create". GenIII are also supplemented by specialists of their own
  • GenIII Specialists - GenIII Assault troops have weapon specialist variants, the Flamer and the Shuka Gunner. The flamer as it's name implies uses an incindiary weapon melting enemies and ABS alike while the Shuka gunner carries a Mini-Shuka LMG, Which is essentially a shorter version of the staple Shuka HMG, They use this rapid fire energy machinegun to carve through rebels and other opponents.
  • Centurion - Starting in GenII, Cybernetic troops were given proper officer / squad leader types, clad in red accented armor they operate as squad or platoon level commanders

Republic Rangers - The result of government meddling and propaganda, The Republic Rangers are an "elite" cadre within the trans-minifig arm, They are considered the most elite of all ground troops. Clad in specialized Models B and C power armor, the Rangers carry LR37s, GMG95s, X898 Plasma rifles, OT Grenades and SS95L Sniper Rifles.

Other

  • Officers - Formation leaders of various tiers and ranks, Officers generally are in command of units and control the whole flow of an operation.
  • Lifeguards - Elite Trans-minifig guards who's sole purpose is to protect or assist VIPs such as tier 4 officers (commanders and generals) and government leaders


Infantry Armor and Ranking Infantry uniforms almost always consist of White composite armor over top of white, black or grey body gloves. Helmets are usually white but Medics wear Black helms. Visor color on the helms is uniform by position, All enlisted ranks have clear visors, although team and squad leaders visors are dark. Medics are again an exception, who wear blue visors on their helms.

Troops of specialist training or apart of units considered elite will often have their white armor emblazoned with different patterns or colors indicating what unit they belong to, although this system is somewhat confusing as Officers also use colored armor to indicate rank.

  • White: White with no markings or extra colors is used by all enlisted ranks
  • Fern Green: Used by weapons specialists, who carry the squad heavy weapon. Usually but not always a Shuka machinegun
  • Dark Orange Accents: Used by army regular squad leaders
  • Red: Used by Centurions, the heavy unit equivalent to a squad leader
  • Orange armor with white markings: worn by the Republican Guard.
  • White power armor with orange markings: worn by Republic Rangers
  • Maroon accents: Used tier 1 officers. Usually commanding 2 to 4 squads, essentially a platoon leader
  • Blue accents: Used by tier 2 officers. Usually command multiple platoons, essentially a company leader
  • Silver accents: Used by tier 3 officers. Usually the commander of an entire battalion or regiment
  • Gunmetal Grey: Used by Elite Bodyguards of government and military figures.
  • High ranking members above the third tier, generally wear what they want, this includes Generals, Government staff and other leaders


Infantry Weaponry

Small arms of the Galacian Military L to R: Sidearm / Kybov LR-37 Service Rifle / SS-95 Heavy Rifle *with barrel attachments* / SG12 Shotgun / X898 Plasma Rifle / Mini Shuka LMG / Shuka HMG / Zudnik AP disposable Anti Tank Munition

Until Late G.R 2015 the Armed forces were still relying on slug firing weaponry as the empire's capacity to produce energy weapons was damaged. However they have resumed use of energy munitions and have rolled out Magnetic and Plasma arms to all wings of the Army.

Most Galacian Army small arms use light blue transparent power cores as ammunition. This refined power source is in huge abundance in the sector and is at least marginally more powerful than red transparent, also in abundance in the sector. Transparent neon green and trans bright green have also been refined into use for highly advanced plasma weapons, which have been limited to elite unit usage and on some vehicles. The primary small arms are the Kybov LR-37 and SS95 Heavy Rifles, the latter of which comes with several barrel attachments for different roles. Both are magnetic weapons that are mass produced although thought to have been based on designs from the Space Wars

Other widespread standard issue weaponry for the troops include Synthetic OT Stick grenades, the Zudnik AP rocket launcher and it's variants. and lastly the Shuka plasma Machinegun knicknamed "Buzzsaw" which singlehandedly caused immense butthurt from opposition forces due to it's rate of fire which could only be described as "stupid". The Shuka was used in a terrorist attack by Mozorovan Communists in G.R 2016 which led to the mobilization and escalation of the MSU/GFR conflict. Lighter, troop portable versions were rolled out in G.R 2016 under the name "Mini-Shuka"



Motor Pool

Light and medium weight vehicles

EKDFlag.png
UGV

Hamvee

Ranger

Samoyed

Enforcer

Armadillo MRAP

Hunter MRAP

Berkut
Appearance UGV.jpg Hamvee.jpg Ranger.jpg Samoyed.jpg Enforcer2.png Armadillo.jpg Hunter.jpg Berkut.png
Type Unmanned Infantry Support Platform Light Armored Car Utility Truck Heavy Utility Truck Infantry Mobility Vehicle Armored Personnel Carrier Infantry Mobility Vehicle Attack Transport Aircraft
Service Life 2012- 2005-2011
(In use by irregulars)
2013- 2014- 2016- (Repurposed into Support Vehicle) 2009- 2014- 2016-
Current model (Version/Variant) Mk.1 R15 (Revision of GR2015) M100 V8 4x4 M250 4X4 Mk.4 Nk.5 Nk.2 Mk.2
Armor Rating (Size) 1 1 1 1.5 2 3 2 4
Armament Twin barreled light machine gun (Magnetic) Roof mounted Light Machine Gun (Magnetic) None None Remote controlled Chaingun (Magnetic) Twin barreled AP Heavy machine gun (kinetic) Heavy Machine Gun (kinetic) Dumbfire Rockets, Heavy Machinegun (Kinetic, Explosive)
Crew/Carry capacity N/A 2/2 1/2 1/9 1/4 2/4+2 2/2 +2 1/6


  • The UGV is a light autonomous or remote controlled wheeled drone that provides reconnaissance and fire support for the basic rifle squad
  • The Hamvee is an infantry combat transport from long ago, some still kept in working order but have since been outclassed by so many others. Still used by loyalist paramilitary groups from time to time as a scout vehicle.
  • The M100 Ranger is an upgraded off road pickup truck. It is not suited for combat duty as it is has little to no armor. Primarily used for utility, logistics and non-combat transport
  • The M250 Samoyed is a medium sized Troop truck, heavily armored for a truck, it is considered the most basic of transport vehicles for the GR.
  • The E4 Enforcer was the Elkossian Empire's Hamvee Replacement, it was considered a failure due to complicated production process but was repurposed by the GR as a mobile communications vehicle to support ground troops.
  • The M5 Armadillo was another Elkoss era vehicle. Originally an APC,Later on it was deemed too small for it's role by the GR, It was retrofitted into a "heavy" variant of the new Armored troop vehicles, "MRAP"s
  • The M6 Hunter is a heavily armored small transport that is ultimately the successor of the Hamvee and Enforcer. It is heavily armored and ideal for a fireteam of 4.
  • The FLGV-2016 Berkut "Meaning Eagle" is a multirole ground attack aircraft. Powerful VTOL thrusters, and carrying enough arms and armor to be considered a flying tank, it also can carry up to 6 air assault troops



Heavy and very heavy weight vehicles


EKDFlag.png
Marshal

Condor

Battlemaster

Kodiak

Kodiak II

Cossack

Samson
Appearance Marshal.jpg Condor.jpg Bmaster.png Kodiak1.png Kodiak2.jpg Cossack.jpg Samson.jpg
Type Armored Personnel Carrier Infantry Fighting Vehicle Medium Tank Medium Tank Main Battle Tank Main Battle Tank Super Heavy Tank (SDT)
Service Life 2016- 2015- 2004-2011
(In Reserves only)
2013-2014
(In Reserves only)
2014- 2016- 2013-
Current model (Version/Variant) YAR-90 A-II C3 BM-1 E-200 G-200/M3 G-16/M1
"Rakushka"
G-500/V3
Armor Rating (Size) 3.5 4 2 3 4 6 8
Armament Shuka-AP Heavy Machine Gun
(energy)
Twin Barreled light machine gun (Magnetic)
Twin Barreled AP Autocannon (Magnetic/AP)
B1 Gun (Explosive)
Twin Barreled light machine gun (Conventional Cartridge)
D1 Gun (Magnetic/Explosive)
Light Machine gun (Magnetic)
D1M Gun (Magnetic/Explosive)
Light Machine gun (Magnetic)
D1-0T Gun (Magnetic/Explosive)
Shuka Heavy Machine Gun (energy)
TS-1 Gun (Plasma)
Twin Grenade Launchers (Explosive)
Shuka Heavy Machine Gun (energy)
Crew/Carry capacity 1/5 1/6 3 3 3 3 4
  • The YAR90 Marshal APC was supposed to be an attempt at what the Armadillo hoped to accomplish, while of high quality the Marshal is treated as the ugly duckling of the motor pool, Not as maneuverable as an MRAP, and not as armed or armored as an IFV. It is essentially a much heavier cousin of the Hunter.
  • The C3 Condor IFV is the Republic's heaviest non-Tank armored combat vehicle, a squat profile, heavy armor and carrying weapons bigger than some tanks, the Condor is used only in the most brutal of frontline engagements.
  • The BM-1 Battlemaster was the Main Battle Tank of the Elkoss Empire. It was used up until the end of the peach war, most have been taken out of service. The Kodiak would be developed off the same basis as this ancient warhorse.
  • The E200 Kodiak Was a short lived upgrade to the Battlemaster, developed by a rump state that came after the Elkoss Empire, but before the Republic. The Kodiak was a small improvement over the battlemaster, although much mroe aesthetically pleasing than it's predecessor
  • The G200/M3 Kodiak II is a further development of the Kodiak, heavier armor, a stronger gun and longer overall range, the Kodiak II Served as the GR's main battle tank until 2016, but in those years it was widely feared throughout the sector as it proved a very tough tank to crack
  • The G16/M2 Rakushka (Once known as the Cossack) Is the GR's most modern battle tank, fielded alongside the Kodiak II and intended to eventually replace it. Where the Kodiak was tough, the Rakushka is downright nasty. Developed to counter the Rebel's Schwarzkopf tank, basically a heavy tank, the Rakushka excelled in every way imaginable and brought the Schwarzkopf's supremacy to a very early end
  • The G-500 Samson Is a SHDT that was designed after the peach wars, although it never found it's stride until the days of the GR. While effective at destroying vehicles, the Samson is best suited to destroying fortifications. Breaking the 4th wall: The vehicle gets it's namesake in memory of a friend who was murdered in 2015, a good fraction of my parts came from him when we were kids.