Difference between revisions of "Galacia"
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− | ''' | + | '''Infantry Units''' |
− | The core of the infantry is made up of "Regulars", two thirds of which are | + | The core of the infantry is made up of "Regulars", two thirds of which are conscripts, the rest are usually short term contract volunteers, citizens on the run from their past lives, or convicted criminals given the option of serving in the Army to absolve their sins. |
− | Despite being of mixed background and questionable quality, the Armiya is decently trained and very well equipped. Poor morale in some units leads to some of this hardware ending up in rebel or criminal groups like the Systems Conglomerate or Syndikat | + | Despite being of mixed background and questionable quality, the Armiya is decently trained and very well equipped. Poor morale in some units leads to some of this hardware ending up in rebel or criminal groups like the Systems Conglomerate or Syndikat. The Military compensates this issue with a host of hardened shock infantry and other elite groups. |
+ | |||
+ | Within the Armiya, Infantry units are broken into several groups and classes, based on their purpose in combat, as well as their level of training. | ||
+ | '''Line''' - Regular frontal combat troops | ||
+ | '''Recon'''- Indirect combat troops who are called on to do things like spotting and sniping rather than fight in the trenches | ||
+ | '''Anti-Tank'''- Any unit that's primary purpose is to destroy enemy tanks and vehicles | ||
+ | '''Support''' - Any unit that's purpose is to improve or assist other units, whether by directley assisting allies, or indirectley assisting them in combat by providing fire support against the enemy for others. | ||
+ | '''Commando'''- Units that's sole purpose is to excel in killing other infantry and other minifigs | ||
+ | |||
+ | '''Regular''' - Units that recieve basic training for war, but really aren't expected to do anything but trade casualties with the enemy | ||
+ | '''Shock''' - Units that recieve assault oriented training, Usually superior to regulars and used to punch holes in enemy lines. | ||
+ | '''Elite''' - Top tier units that have great experience and skill in battle. Normally too valuable to waste in frontal combat but exceptions are sometimes made | ||
+ | '''Special''' - Not necessarily superior to Elite units, although they sometimes do, Special class infantry are units that defy categorization. They are often some of the most dangerous the Armiya has to offer. | ||
+ | |||
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{| class="wikitable" | {| class="wikitable" | ||
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! Notes | ! Notes | ||
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− | |''' | + | |'''Strelkovaya Pekhota''' |
− | | | + | |Strelkovaya pekhota, or "Rifle Infantry" are the decentley equipped, and trained, albeit poorly motivated conscript force that makes up the bulk of Galacian Occupations. They are equipped with basic pulse weaponry like light rifles, squad level machineguns, RPGs and grenades. They are expected to do little more than take or defend simple objectives. |
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|'''Assault Gunner''' | |'''Assault Gunner''' | ||
|Specialist light machinegunners who provide squad level fire support with the compact but deadly Kybov SPMG pulse weapon | |Specialist light machinegunners who provide squad level fire support with the compact but deadly Kybov SPMG pulse weapon | ||
|- | |- | ||
− | | | + | | |
− | |''' | + | |'''Shturmovi Pekhota''' |
− | | | + | |Shturmovi Pekhota, or "Assault Infantry" are Shock trained veteran troops who fulfill basically the same role as the Conscripts, but are much more reliable in completing their orders. |
|- | |- | ||
− | | | + | | |
|'''NCO''' | |'''NCO''' | ||
|veteran troopers who acts as a team leaders and assistant to the squad leader | |veteran troopers who acts as a team leaders and assistant to the squad leader | ||
|- | |- | ||
− | | | + | | |
|'''Squad Leader''' | |'''Squad Leader''' | ||
|A veteran sergeant or higher, that leads the infantry squad in the field and gives tactical orders | |A veteran sergeant or higher, that leads the infantry squad in the field and gives tactical orders | ||
|- | |- | ||
− | | | + | | |
|'''Machine Gunner''' | |'''Machine Gunner''' | ||
|A weapons specialist who operates a heavy machinegun, usually from an emplacement. | |A weapons specialist who operates a heavy machinegun, usually from an emplacement. | ||
|- | |- | ||
− | | | + | | |
|'''Tank Hunter''' | |'''Tank Hunter''' | ||
|A weapons specialist who operates a missile launcher much more powerful than the RPGs, used to crack enemy armor. | |A weapons specialist who operates a missile launcher much more powerful than the RPGs, used to crack enemy armor. | ||
|- | |- | ||
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|'''Radio Operator''' | |'''Radio Operator''' | ||
|A support specialist that carry a long range communications system, usually attached at the platoon level, in order for platoons to communicate with one another, and back to higher command | |A support specialist that carry a long range communications system, usually attached at the platoon level, in order for platoons to communicate with one another, and back to higher command | ||
|- | |- | ||
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|'''Paratrooper''' | |'''Paratrooper''' | ||
|Light Pathfinding Infantry who are often deployed from aircraft behind enemy lines to support the regular frontline units, while very capable in combat themselves. | |Light Pathfinding Infantry who are often deployed from aircraft behind enemy lines to support the regular frontline units, while very capable in combat themselves. | ||
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|'''Combat Engineer''' | |'''Combat Engineer''' | ||
|Support units that build and maintain fortifications, as well as repair vehicles. | |Support units that build and maintain fortifications, as well as repair vehicles. | ||
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|'''Officer''' | |'''Officer''' | ||
|Unit leaders that operate from the platoon to company level, they typically wear plain white armor with special headgear, or dark red armor accents | |Unit leaders that operate from the platoon to company level, they typically wear plain white armor with special headgear, or dark red armor accents | ||
|- | |- | ||
− | | | + | | |
|'''Senior Officer''' | |'''Senior Officer''' | ||
|Unit leaders that operate from the battalion to army level, they typically wear grey or silver accents | |Unit leaders that operate from the battalion to army level, they typically wear grey or silver accents | ||
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Revision as of 04:06, 13 July 2018
Velyka Galatza Imperiya |
---|
Military Junta |
Tek Level 7 (By Technicality) |
Capital (de facto): Bakhacha Station, Caspian System Capital (de jure): Antares City, Elkoss Direct control over 250 systems (30 Colonized), claims on another 50 |
Player |
Kastrenzo |
Allies |
Planetary Levitican Empire Sakhalina AR Ulvarrat AR |
Enemies |
Zagoria Volhinya Cherhovna Bryhada USSSR PAC 45th Union |
Notable People |
Emperor Shulga Full List |
Galacia /Gah-lay-sha/ (Galacian Slavonik: Галацiя) formally titled the Velyka Galatza Imperiya (literally the Greater Galacian Empire) is a large TL7 Empire hailing from the Gold Sector. It has a long and storied history, officially beginning in R.2014, But has history stretching as far back as R.1992
Contents
History
Pre-History and Founding
Originating from a merging of anti-communists refugees who fled the Western Kievan region of the USSSR and the local population who were still stuck in the feudal ages on the planet Elkoss *Known as Brikrigton at the time*, The Galacia is a state that has existed in a sector between the areas Galaxia Nehellenium known as the Western Arms and the Shire. It sprung from the ruins of the Elkossian Empire in G.R 2014 after several other failed states had laid claim to heir of the Empire. The Elkossian Empire had enjoyed relative peace and progress until G.R 2011 when it was invaded and embroiled in a years long war against a gargantuan Peach invasion consisting of many factions that banded together. The resulting war balkanized the Empire and forced it to retreat and consolidate to it's core systems. Government remnants would rise and fall for 2 or 3 years after the war. It wasn't until G.R 2014 that a stable power,controlling the capital and having regained control of key systems in the sector, declared the beginning of a "reformation" and the state would now be known as the "Galacian Republik" taking their name from a region of in the Kievan region of the purple sector, their ancestral homeland. After which, several other successor states and separatist groups alike would compete for control, independence or sovereignty in the sector and argue over whom is the legitimate government, like they had been for the past 5 years, although this time things would be different
R.2014 to R.2015 - Military Junta
Following the consolidation of most of the sector, and at constant odds with threats in the west. Galacia was initially controlled by a Military Junta due. This period was marked by oppressive policing by troops, a lack of civil liberties for the populace, especially in the border zones, and was a period of intense violence towards peaches.
R.2015 to R.2016 - Transition period *1st Republik*
After constant whining from the AN, And the defeat of it's enemies in the west, the Junta decided to transition to a civilian government, with strings attached. Snap elections were held, although all of the candidates were pre-selected by the Military commanders as background checks had already been done on all of the. Hardliner Stepan Tesarik won the election and things pretty much continued as normal. The 1st Republik's period was largely defined by counter insurgency in the west against Peach rebels, and the failures of multiple megacorporations in the south, leading to many of the southernmost prefectures become poor and impoverished.
R.2016 to R.2017 - 2nd Republik
By 2016, The populace had grown wary of the government's leadership. Tesarik's bloodlust for peaches had turned the west into a wasteland, and the south into shambles due to economic mismanagement. at the end of his 1st term, another civilian election was called. However unpopular, Tesarik was expected to win due to there being very little serious competition, however due to a coincidental chain of events, Election day was on the same day as the Stanislav Cup Finals in the Galacian Ice Fighting playoffs. With the Caspia Centurions and Voldoga Timberwolves playing their game 7, turnout at the polls was very poor, and the majority of those who turned up were piss drunk. A joke candidate, James Lahey ended up winning the election, Lahey was by all standards a progressive individual despite being a career alcoholic. For a very short period afterward, The Republik was a rather calm place. Peach persecutions were halted, and many were given reprisals and compensation for the hardships. However internationally the GR started butting heads with the 45th Union during this period. President Lahey denounced the Union on national television, normalizing the conspiracy theory that the Union had been behind the Peach insurgencies for nearly a decade.
This did not bode well with hardliners of any cloth, Peach rebellion flared up in the west again, and Tesarik, blood drunk as ever and now out of a job, fled the Capital and started his own Paramilitary group in the west, Cherhovna Bryhada. A group of Violent Ultranationalists and Racists that became a major criminal empire in the west.
Throughout the entirety of both republiks, the Military was led by the Triumvirate of Army General Shulga, Navy Admiral Kazakov and Army General Voronin. The three had constantly fought with the civilian government as it had lost most of it's control over the president when Tesarik was ousted. The military was stripped of several of it's authoritative power over the republik which greatly angered it's leaders. Morale was at an all time low as the troops in the army and navy were more loyal to their commanders than any concept of a nation. After constant arguing and several instances of the military obstructing civilian projects, Lahey decided to give in to the Triumvirate and selected General Shulga to be the Marshal of the Armed Forces, effectively it's supreme commander. He gave Shulga a budget allowance, and the orders to improve the military's forces by whatever means he could with the budget.
This proved to be a grave mistake for the longevity of peace, because Shulga was both a political mastermind and an expert with pretty much everything that had to do with maintaining his army, Despite being given a generous budget, he stole resources from private businesses in the south, and used the capital to train vast amounts of personnel, as well as fund top secret military projects through Z.I.T. By the time the overhaul was complete, The Gold sector had raised one of the largest militaries in the entire Galaxy, which came as a complete shock to not only Lahey but the members of the AN as well.
R.2017-Present Second Imperiya
After months of figuratively stumbling around under the leadership of a Drunk, and after the Outer Haven Incident, Marshal Shulga commenced Operation Schadenfreude, a military strike against the Imperial Magikstrate, who were supported by the M-Throne Empire. After the smoke cleared, it was obvious that this would only be the first of many engagements and the Iron Symphony Alliance was now effectively at war with the M-Throne Empire and Magikstrate, President Lahey did not sanction the attack, and was told of it in the middle of the night. Rather than have Shulga Arrested, he drank himself into a stupor that night and During that time, Shulga took control of the DuGA AI system, and in turn took control of the Shock Forces across the entire sector, he used them to strongarm his way into a coup,Luring most of the government and military elite to his station for a major announcement, and then arresting government members and Lahey's lackeys while proclaiming himself Grand Marshal of Galacia, Lahey learned of his betrayal from the confines of a hospital bed and was then sent into hiding.
The Second Imperiya was more or less, just a major change in government, however worthy enough to be considered the start of a new era. At the end of the day Shulga would cite his reasons for doing what he did, was "Greater Galacia was being sent adrift by a drunk, and with hard days ahead, it needs a strong hand at the helm" literally meaning that Shulga trusted only himself and his confidants to govern the empire. This new Imperiya would fight a short internal conflict with Republik Loyalists before defeating them and forcing them into hiding, most would join the Southern Zagorian systems that were already in revolt. For a Short time, Galacia was in open war with the M-Throne Empire, and Imperial Magikstrate. A seperate, overlapping conflict with Space Austria still rages as of R2018, albeit most Galacian involvement in the conflict comes from rogue officers and non-state actors.
Shulga, Kazakov and several other important Galacian leaders went missing shortly after the peace summit. And are believed to be lost somewhere in the Zarkipatta Nebula. In their absence, Hostilities with the Peacheneg Armata Coalition have renewed, the USA Has Invaded parts of the Gold Sector on behalf of the Zagorian Systems Conglomerate, Cherhovna Bryhada and Syndikat are out of control, and have begun attacking the Imperiya, and each other. And to top it all off, there are rumors of a new force coming from the west.
Governance
As of Q3 R.2017, Galacia is essentially a Lighthearted Autocracy led by it's "Grand Marshal", Alek Shulga, . At it's core despite it's head of state having absolute power through military coup, The Marshal essentially did so to "guide" the nation through troubled waters as it's previous elected president was a reckless drunk. And it's government was full of corrupt pencilnecks who sat around getting drunk and fat while the country fell apart. Shulga seized power and Fired or arrested most of the politicians, the ones he left were given low level jobs where they had very little real power.
Galacia is a heavily socialist state, with heavily regulated businesses limited in how big they can be allowed to grow, Major infrastructure companies that manage things like communicaitons and energy, are monopolized by the government, Basic access to the necessities is provided by the state, and the state works to keep the number of commodities that are only available in the private sector, as low as possible
Many functions of the state are simply not set up, the Military maintains direct control over several aspects of the state due to a general distrust of politicians and lazy beauraucrats. For example, there is no proper civilian court system. Each region has it's own bylaws, that are enforced by a combonation of military, federal police, and militias. And courts are generally just a chain of lackeys that report back to the regional governor.
Culture and Society
Galacia takes it's name from a subsection of the present day USSSR, The name was passed down after a small group of refugees fled the communists in the Purple Sector, and landed on Elkoss, merging with the local population. In early G.R 2016 the Elkossian Federal Republik changed it's name to the Galacian Republik in homage to their roots.
While somewhat refuted today, Galacians who descend from the refugees, are technically considered Genetic "Cousins" of the Soviets and Poles. Genetic relations are generally irrelevant though since most minifigs share ancestry through the Deadly Space Men
Galacian society can be both arrogant and humble, a large percentage of the population identify as simple citizens and colonists who want nothing more than food on the table, a house that doesn't look like shit, something to do for fun, and to witness or participate in some violence once in a while. Most Galacians live in towns and cities, in small private homes or apartment buildings. A smaller percentage of the population live outside of cities, in the countryside or outskirts of their colonies, however this is seen as a risk as security forces are notorious for abuse and outright killings of Minifigs outside the cities, given their paranoia of rebel activity.
Galacian culture is very intolerant of Peaches. While slavery is banned throughout the empire, this hasn't stopped them from refusing to grant citizenship to the peach population depriving them of the right to vote as well as many other basic liberties enjoyed by non peaches, and Corrections facilities are often full of peaches. This hatred and flat out racism comes from an itense grudge most Galacian minifigs hold as a result of the Great War.
The national pastime of Galacia is "Team Ice Fighting", which appears to be little different than Ice Hockey, but weapons are often used in fights, like sticks, benches, and whatever the spectators throw on the ice. Fans are known to jump onto the ice and join a fight or start one in the bleachers too.
The national animal is the husky breed of dog. The national "colors" are Orange and Sometimes Red. although the military primarily uses white and black. Alcoholism is widespread in the empire, getting shitfaced is considered a right of passage, and one that is repeated every other week.
Economy
While a member of the G20 sitting just above the 45th Union, Galacia's economy is basically that of an oligarchy, While the nation itself is considered very wealthy, the people are poor. More minifigs are considered poor or lower middle class than the opposite. Basic necessities are widely available and affordable, but personal luxuries are few and far between. The Imperiya and it's predecessors are stuck in an almost eternal War economy, priority for funding and manufacture is usually given to the army and navy upkeep in subsectors of conflict, only the core regions that don't experience conflict are able to gain some resemblance of prosperity.
Galacia's export economy revolves around supplying the necessities like ABS and Energy to smaller neighbors, and selling specialist niche goods to the larger ones. Most of it's trade is done with empires not native to the region, because shipping is a disaster outside of the Eastern Gold sector, due to constant wars.
- Food - Galacian agriculture on "green" worlds is considered a galatik breadbasket, and is the largest supplier of food exports for the entire Shire Arms of the Galaxy, and the 3rd largest for the Western Arms.
- Military Goods - While Galacia does not export advanced military hardware like Starships and Tanks, it does produce a staggering amount of small arms that usually find their way into black markets and wars all over the Western Arms
- Electronics - While No one ever dreams of having a Galacian TV, Known for being exceptionally shitty and prone to explode. Galacian personal communications equipment from the Motrolla company are considered one of the best "radio" systems available for armies across the galaxy
- Autos - While most Galacian civilian drivers use either Imported autos, ramshackle domestic brands or the few but hilariously dangerous repulsor hovercars. Galacian Motor brand SUZU is known for making Motorcycles that are great for minifigs killing themselves in a blaze of glory on.
- Natural Resources - Boasting a respectable mining industry for Red, Blue and Green Transparent elements. most of these are usually turned into something for either energy generation, or military use. then sold
Technology
The Gold Sector as a whole has a very large disparity of technology distribution, Galacia is no exception, While technically considered a TL7 tier empire, due to their ability to develop rudimentary teleportation as well as experimental inter dimensional travel mediums. Most of this Technology is reserved for the scientific community and the elite. Most of the Imperiya functions at a TL6 or TL5 level, Hover cars and advanced electronics exist, but are not widely available outside of the larger colonies. Many colonies still hold the structures built from a TL4 or TL5 era that have been refitted with modern tech, like solar panels and smart doors.
Religion
The leadership of Galacia is secular, and it's society is mostly tolerant of spiritualists, Two major faiths are followed in Galacia, they are not exclusive of one another given that one of the faiths revolves around the worship of living saints, who happened to follow an older religion. A third faith, the Trianglist Church however, is an outlawed religion in Galacia given its cult behaivors.
Subfactions, Organizations and Groups
Militsiya - the official federal force that polices the populace on Galacian worlds not requiring military occupation.
Read More about Militsiya here
Major Galacian Companies, Corporations and organizations
- SUZU - An automotive manufacturer specializing in high performance motorcycles for domestic sale and export
- Kybov-Sich - A military small arms and equipment concern
- Urving Energy - An Energy and Resource extraction giant (Eventually moved operations into the Systems Conglomerate and had remaining assets seized)
- Z.I.T - A technological institute responsible for the research and development of most of the empire's tools and toys
- Spazprom - A state energy corporation that was set up to serve Galacia, using a lot of stolen equipment from the former Urving Group
Military
Galacia has one of the largest standing militaries in the Galaxy. Ranking somewhere between 6th and 12th, by it's own estimates.
While individual branches vary, Officially the overall membership rate in the military as a whole stands around 70% Volunteers. and 30% Conscripts, In reality it's more like the opposite... with Rumors of some of those conscripts being former military and civilian prisoners, brainwashed into fighting for their captors.
Army
Imperiya Armiya
The Galacian Ground Forces, now known as the Imperiya Armiya is primarily Infantry based. Fielding Regular squads of 10 or 14 troops. As well as a wide range of specialized or elite troops, including paratroopers, commandos, engineers, psionics, and multiple generations of heavy infantry. Galacian combat doctrine suggests that the most powerful and important aspect of war is it's most simple element, the mighty minifig. Galacian soldiers recieve good training by galactic standards, and are exceptionally well equipped. The most basic infantry squad is often equipped with multiple grenades, rockets, machine guns, medikal tools and an array of radio communications equipment for each individual squad.
While having a very large number of footsoldiers, the Ground Forces also field large numbers of transport vehicles, Armored carriers, Battle Tanks, Logistics vehicles, and an array of air support. As well as a very expansive support network of non-combat services. Trucks, APCs and IFVs are attached to infantry squads as they are needed. Battle Tanks are often fielded in tank columns or platoons based on the weight class of the vehicle, having both modern medium and heavy tanks in it's motor pool.
The common GR Ground force strategy is that of overwhelming firepower and sheer brute force. A favored tactic of ground forces is to assault with pincer maneuvers and suppression fire, and once the enemy has been boxed in on multiple flanks, to unleash heavy artillery from armor and infantry units into the clusters of enemies for maximum effect. While not always perfect, Galacian ground units also are capable, and prefer to engage their opponents at somewhat longer distances than is usual elsewhere.
Infantry Units The core of the infantry is made up of "Regulars", two thirds of which are conscripts, the rest are usually short term contract volunteers, citizens on the run from their past lives, or convicted criminals given the option of serving in the Army to absolve their sins. Despite being of mixed background and questionable quality, the Armiya is decently trained and very well equipped. Poor morale in some units leads to some of this hardware ending up in rebel or criminal groups like the Systems Conglomerate or Syndikat. The Military compensates this issue with a host of hardened shock infantry and other elite groups.
Within the Armiya, Infantry units are broken into several groups and classes, based on their purpose in combat, as well as their level of training. Line - Regular frontal combat troops Recon- Indirect combat troops who are called on to do things like spotting and sniping rather than fight in the trenches Anti-Tank- Any unit that's primary purpose is to destroy enemy tanks and vehicles Support - Any unit that's purpose is to improve or assist other units, whether by directley assisting allies, or indirectley assisting them in combat by providing fire support against the enemy for others. Commando- Units that's sole purpose is to excel in killing other infantry and other minifigs
Regular - Units that recieve basic training for war, but really aren't expected to do anything but trade casualties with the enemy Shock - Units that recieve assault oriented training, Usually superior to regulars and used to punch holes in enemy lines. Elite - Top tier units that have great experience and skill in battle. Normally too valuable to waste in frontal combat but exceptions are sometimes made Special - Not necessarily superior to Elite units, although they sometimes do, Special class infantry are units that defy categorization. They are often some of the most dangerous the Armiya has to offer.
Unit | Notes | |
---|---|---|
Strelkovaya Pekhota | Strelkovaya pekhota, or "Rifle Infantry" are the decentley equipped, and trained, albeit poorly motivated conscript force that makes up the bulk of Galacian Occupations. They are equipped with basic pulse weaponry like light rifles, squad level machineguns, RPGs and grenades. They are expected to do little more than take or defend simple objectives. | |
Assault Gunner | Specialist light machinegunners who provide squad level fire support with the compact but deadly Kybov SPMG pulse weapon | |
Shturmovi Pekhota | Shturmovi Pekhota, or "Assault Infantry" are Shock trained veteran troops who fulfill basically the same role as the Conscripts, but are much more reliable in completing their orders. | |
NCO | veteran troopers who acts as a team leaders and assistant to the squad leader | |
Squad Leader | A veteran sergeant or higher, that leads the infantry squad in the field and gives tactical orders | |
Machine Gunner | A weapons specialist who operates a heavy machinegun, usually from an emplacement. | |
Tank Hunter | A weapons specialist who operates a missile launcher much more powerful than the RPGs, used to crack enemy armor. | |
Radio Operator | A support specialist that carry a long range communications system, usually attached at the platoon level, in order for platoons to communicate with one another, and back to higher command | |
Paratrooper | Light Pathfinding Infantry who are often deployed from aircraft behind enemy lines to support the regular frontline units, while very capable in combat themselves. | |
Combat Engineer | Support units that build and maintain fortifications, as well as repair vehicles. | |
Officer | Unit leaders that operate from the platoon to company level, they typically wear plain white armor with special headgear, or dark red armor accents | |
Senior Officer | Unit leaders that operate from the battalion to army level, they typically wear grey or silver accents |
Until Late G.R 2015 the Armed forces were still relying on slug firing weaponry as the empire's capacity to produce energy weapons was damaged. However they have resumed use of energy munitions and have rolled out Pulse small arms to all ground units
Most Galacian Army small arms use light blue transparent power cores as ammunition. This refined power source is in huge abundance in the sector and is at least marginally more powerful than red transparent, also in abundance in the sector. This LBT is used in pulse weapons primarily, Pulse weapons are complicated hybrid weapons that have traits of both a kinetic and energy weapon. They hit extremely hard and they are very loud. Galacian Pulse weaponry is renowned around the galactic neighborhood for it's "Dakka" Properties...
Motor Pool
Light and medium weight vehicles
Heavy and very heavy weight vehicles
Galacian Navy
The navy has not seen much action since the days of the peach war, and even so the fleet of that era consisted mainly of corvettes and frigates. The modern Galacian Navy consists mainly of very heavily armored ships that carry plenty of ammunition and multiple classes of weapons, Fleets are called "Battlegroups" and vary in size. Frigates and Destroyers are most common, however the Navy boasts a considerable amount of Capital ships, Keeping with the traditions of the Ground force weapons, The best Galacian ships have very long range Gauss cannons and prefer to bombard enemy ships from a distance. And if that doesn't work, fill the void with dozens of missiles and torpedoes.
Imperiya Navy weight class chart
Characters
Campaigns and Conflicts
Meta
- As far as real life nations as influencers, Galacia is based on an amalgamation of several eastern european countries like Ukraine, Russia, Finland and Czechoslovakia, It's flag is just a recolored Russian Federation flag. The simple design was influenced by Trattoria, being one of the only other factions that uses a rows/columns flag.
- "Galacian Slavonik" is usually translated Russian, Ukrainian, or just bastardized fictional slavic.
- Galacia is named after Galicia, an unintentional mispelling of a region in the Hungary/Ukraine border area.
- Much to Colette and other's chagrin, Galacia has gone by as many as half a dozen monikers before it was decided on and stuck with. This includes the Brikrigton Empire, Caspian Federation, Elkossian Empire, Elkossian Dominion, Elkossian Enclave, Elkan Federal Republic. The Elkossian Empire was still used to denote a state that existed before this one.
- Thematically, Many video games have played parts in the worldbuilding of Galacia. It was first based on the Terran Republic of Planetside, as well as the Combine police state seen in Half-Life 2.
- Supplementary Video https://www.youtube.com/watch?v=Ct1rrY77W7M