Gaming in BrikWars
BrikWars is a versatile and expansive game, which lends itself well to many playstyles and variants. The BrikWars Community drives the creation of several of these innovations and various philosophies, themes, and persistent ideas have sprung up around them.
Game Styles determine how players set up a game of BrikWars.
While in many other games, playing the most recent edition is standard procedure, things in BrikWars are a little less defined. At any given time, a new edition is in the works with the game's author involving the community in some of the creative process. Thus, it is far more likely to find BrikWarriors, who aren't using rules derivations of their own, using a combination of the most recent finalized and published edition of the game in conjunction with cherry picked ideas from the edition currently in the midst of being created. In any case, players can find any given edition of the game here and can choose, at their leisure, which to pursue.
The BrikWars community sometimes develops complementary material and unofficial addendum to the BrikWars rulebook in order to make the play experience smoother for new players and veterans alike.
Alternate Game Types are ways to play BrikWars outside the normal scope of the typical wargame. This includes things like racing, roleplaying, and (perhaps most popular) Microscale Space Battling. The ruleset is versatile enough to modify without much trouble and several BrikWarriors have done just that.
The Scale of Battle, or Battle Levels, determines the level of engagement and the size of the forces involved in a game of BrikWars. These are mere guidelines but they can help new players get a sense of proportion for the game as a whole.
Play Styles determine how individual players approach playing BrikWars on an intellectual or emotional level.
Tactics and Strategy discusses various cunning ploys, clever plans, and mechanical manipulations players use in BrikWars games.
Theoretical Warfare examines several approaches to and attitudes about BrikWars.